Search found 31 matches

by Phantom
Fri Jun 16, 2017 4:37 pm
Forum: Long War 2: Bug Reports
Topic: Shadowstrike false localization
Replies: 0
Views: 3131

Shadowstrike false localization

LW 1.4

In the german localization, the ability description for shadowstrike is the one from mind merge i think.
by Phantom
Tue Jun 13, 2017 10:36 am
Forum: Long War 2: Bug Reports
Topic: Advent Vehicle Door Sight Bug
Replies: 0
Views: 2964

Advent Vehicle Door Sight Bug

LW2 1.4 There is a bug where enemies can see inside the advent vehicle, after it is hacked, although the vehicle doors are still closed. This happens mostly on rescue civilian from advent vehicle missions, where you have to hack the vehicle and then free the civilian. After hacking the vehicle you g...
by Phantom
Mon Jun 05, 2017 1:17 pm
Forum: Long War 2: Bug Reports
Topic: Panic and Sight range
Replies: 0
Views: 2953

Panic and Sight range

So I had a grenadier way back in the map, with no line of sight to the other soldiers in the squad. Grenadier had only line of sight to one rescue vip and the rescue vip had also only sight to my grenadier. One of my other squadmates was killed and the grenadier rolled for a panic check and become p...
by Phantom
Sat May 20, 2017 8:33 pm
Forum: Long War 2: Bug Reports
Topic: Psi Zombie AI cheating
Replies: 4
Views: 6665

Re: Psi Zombie AI cheating

Thanks for investigating this. I experienced it only with shinobi soldiers and phantom perk. Squad concealment is broken but not the shinobi, who has still individuel concealment (phantom perk). Also no reconcealment from stealth ability. Seems it was really just bad luck for me...
by Phantom
Thu May 18, 2017 5:46 am
Forum: Long War 2: Bug Reports
Topic: Psi Zombie AI cheating
Replies: 4
Views: 6665

Psi Zombie AI cheating

Long War 1.3, Windows 10 Psi Zombies will always know the position of concealed units. If there is no unconcealed unit as target (or sightrange?) anymore the zombies will run towards concealed units revealing them although the AI should not know the position. It happened now three times in my campai...
by Phantom
Thu Feb 23, 2017 5:11 pm
Forum: Long War 2: Bug Reports
Topic: shreddered extra armor will eat armor points
Replies: 2
Views: 4791

Re: shreddered extra armor will eat armor points

I mean for example: on mission start soldier has +2 armor (war suit & blast padding for example). now acitvating shield wall (lw2 version gives +3 armor in activating turn) soldier has now correctly 5 armor. so nothing happens and on next soldier activity, the soldier has correctly his 2 startin...
by Phantom
Thu Feb 23, 2017 4:12 pm
Forum: Long War 2
Topic: The GREMLIN and Concealment
Replies: 16
Views: 22345

Re: The GREMLIN and Concealment

Hi, I am the mod author of the custom soldier class called tank class and this soldier also uses a gremlin as secondary. Gremlins work different than other secondary weapons in xcom. This is because gremlins are coded as units (like soldiers for example...) and not as items. So there are some bugs w...
by Phantom
Sat Feb 18, 2017 9:54 am
Forum: Long War 2: Bug Reports
Topic: Poison DOESN'T ignore ablative points.
Replies: 4
Views: 7657

Re: Poison DOESN'T ignore ablative points.

vanilla base game does not have such a mechanic. if the soldier burns or other tick effect damage, then it will use ablative hps. but i understand this feature and imo it should ignore ablative hp. It is just more realistic. ablative hp through plating should ignore. even better would be an option s...
by Phantom
Sat Feb 18, 2017 9:43 am
Forum: Long War 2
Topic: Display Graze Chance
Replies: 16
Views: 22220

Re: Display Graze Chance

MAybe adress this to the mod authors of perfect information.
by Phantom
Fri Feb 17, 2017 7:51 pm
Forum: Long War 2: Bug Reports
Topic: Gunner Equippment Infiltration Time
Replies: 0
Views: 2751

Gunner Equippment Infiltration Time

LW2 v1.1 So i have a single gunner for an infiltration mission on rookie difficulty. he has no items equipped only his primary and secondary and his basic kevlar armor. it shows me +14h infiltration time (+- mod/equippment) because of my equippment, i asume thats the canon from my gunner. Now if I e...
by Phantom
Fri Feb 17, 2017 9:43 am
Forum: Long War 2: Bug Reports
Topic: shreddered extra armor will eat armor points
Replies: 2
Views: 4791

shreddered extra armor will eat armor points

For example i have a soldier with war suit (+1 armor point). In the activating turn the soldier gets +3 armor points through shield wall ability and has now alltogether 4 points of armor. Now he becomes shreddered for one point and has correctly 3 points of armor. But now if I lose my armor point bo...
by Phantom
Fri Feb 17, 2017 9:16 am
Forum: Modding Long War 2
Topic: Adding new ability to replace existing one, need help
Replies: 3
Views: 7823

Re: Adding new ability to replace existing one, need help

If it is just for your own use write in [LWS_Technical X2SoldierClassTemplate] instead off ....AbilityName="ConcussionRocket".... the name of your custom ability (in your case the shredder rocket) which looks like (AbilityName="ShredderRocketCustom") for example. You do not need ...
by Phantom
Thu Feb 16, 2017 8:07 pm
Forum: Modding Long War 2
Topic: HELP: I want to check wether an Ability is an Officer Ability and the game breaks?
Replies: 6
Views: 11639

Re: HELP: I want to check wether an Ability is an Officer Ability and the game breaks?

Sry i can not help you with that, but i am interested in the solution. Did you fixed it?
by Phantom
Thu Feb 16, 2017 8:01 pm
Forum: Modding Long War 2
Topic: AWC extracrossclass config
Replies: 0
Views: 2862

AWC extracrossclass config

Currently i am working on adapting a custom soldier class from Vanilla/LWPP to LW2. There are some abilities that are only avaiable through AWC (not in soldier ability tree). There are also some soldier ability tree perks per default not avaiable for AWC, but the players have the option to change th...
by Phantom
Wed Feb 15, 2017 9:43 pm
Forum: Long War 2: Bug Reports
Topic: Soldiers don't use covers and become easy targets
Replies: 15
Views: 22419

Re: Soldiers don't use covers and become easy targets

This one is similar to one bug i also encountered once. In my case i thought it was because of mind control, but maybe it has something to do with corner cover. http://www.pavonisinteractive.com/phpBB3/viewtopic.php?f=17&t=23577 bug 4.1 I saw that often on playthroughs that with bad configuratio...
by Phantom
Wed Feb 15, 2017 9:01 pm
Forum: Long War 2: Bug Reports
Topic: Bugs i´ve encountered
Replies: 3
Views: 5511

Re: Bugs i´ve encountered

the bug with the back button is a known issue which came with the xcom2 vanilla controller patch.

for officer equippment i am not sure if i understand you right, but i think if you put a soldier in officer training his gear becomes unequipped and avaiable for other soldiers automatically?
by Phantom
Wed Feb 15, 2017 8:53 pm
Forum: Long War 2: Bug Reports
Topic: Advent attacks on viper-snared soldier
Replies: 22
Views: 27402

Re: Advent attacks on viper-snared soldier

I like the new bind mechanic. I was really scared as I first encountered it. Viper binds my soldier and in my vanilla thinking i thought....yeahh lucky now the others will not shoot him and he can survive.... then my soldier became killed by two other enemies..... Now viper bind is really a threat a...
by Phantom
Mon Feb 13, 2017 7:42 pm
Forum: Long War 2: Bug Reports
Topic: List of bugs
Replies: 13
Views: 23521

Re: List of bugs

4.44 maybe it was because of a failure, i can not remember. Did not know that it has a failure chance.....
by Phantom
Mon Feb 13, 2017 6:59 pm
Forum: Long War 2
Topic: Skip soldier rescue missions?
Replies: 2
Views: 5321

Skip soldier rescue missions?

So, I had a case where all my soldiers in the squad completed a rescue mission, but became captured. (4 soldiers). The mission was in east africa. Later in my campaign i had the opportunity to rescue these soldiers. There was one mission in east africa (where i lost my squad) where i could rescue so...
by Phantom
Mon Feb 13, 2017 6:39 pm
Forum: Long War 2: Bug Reports
Topic: List of bugs
Replies: 13
Views: 23521

Re: List of bugs

v 1.1 (1.28.17) - 1st major patch. 4.71 stabilize weapon ability from stock will lose the boni if I just end the turn and do nothing with the soldier. Description says bonus is only lost if i move or take an action. 4.72 had a case where a mission (convoi raid) appeared for only 0 hours. After going...
by Phantom
Sun Feb 12, 2017 9:39 pm
Forum: Long War 2: Bug Reports
Topic: My squadmember can't see a shit
Replies: 1
Views: 4278

Re: My squadmember can't see a shit

Haha :lol: do not make the mistake and equipp your soldiers with sun glasses! They will not see anything.
by Phantom
Tue Feb 07, 2017 11:34 am
Forum: Long War 2: Bug Reports
Topic: Bug? Hunker Works Against Melee?
Replies: 15
Views: 19903

Re: Bug? Hunker Works Against Melee?

I really like that the aliens can now hunker down! How could they not hunker down in vanilla version....
In melee in makes no sense for me for applying hunker down boni, maybe only on tiles where you attack through cover (enemy is not flanked).
by Phantom
Tue Feb 07, 2017 11:24 am
Forum: Long War 2
Topic: SPARK Intimidate
Replies: 5
Views: 9882

Re: SPARK Intimidate

imo intimidate should be buffed. I do not know how exactly it works, but I expirienced a number like 8 to 1 (from 8 different advent enemies it triggered only once panick). Alien units rarly trigger it. the spark will be dead before an enemy gets panicked. I always used it but with LW2 i will change...
by Phantom
Tue Feb 07, 2017 10:58 am
Forum: Long War 2: Bug Reports
Topic: List of bugs
Replies: 13
Views: 23521

Re: List of bugs

v 1.1 (1.28.17) - 1st major patch. 4.37 PCS: Body Shield can target gas tanks. 4.38 Had a case where i had no leader range button on a retaliation mission with only one leader on mission which was the haven advisor. 4.39 Successfull hacking a drone (haywire protocol, takeover) in an unactivated pod ...
by Phantom
Sat Feb 04, 2017 1:49 pm
Forum: Long War 2
Topic: Stealth makes "Destroy the Device" and Blacksite too easy + balance suggestion
Replies: 18
Views: 23509

Re: Stealth makes "Destroy the Device" and Blacksite too easy + balance suggestion

destroy the device: maybe make the destroy device shots not 100% garantued. Why should that be garantued hits? devices and gas tanks should also suffer from weapon range as enemies do. black site: for me vanilla black site was to easy also on legendary. Had it not in LW2, so i can not say anything a...