Search found 7 matches

by MaxAstro
Sun Sep 24, 2017 3:31 am
Forum: Long War 2
Topic: Mimimi moments, or no regrets when reloading a save
Replies: 81
Views: 110552

Re: Mimimi moments, or no regrets when reloading a save

Alien. Rulers. I really enjoy the Chosen, and can't wait to see what LW does with those fantastic bosses. The alien rulers are the most garbage pieces of trash I've ever seen in XCom. Nothing about them is remotely fun or engaging, and I go into full "save scum every single action of every sing...
by MaxAstro
Tue Jun 13, 2017 3:54 am
Forum: Long War 2
Topic: The chosen!!!
Replies: 37
Views: 55329

Re: The chosen!!!

I swear, if Vahlen doesn't make an appearance... >.>

...Geez. Never thought I'd be looking forward to getting chastised about my use of explosives... XD
by MaxAstro
Fri Jun 09, 2017 10:53 pm
Forum: Long War 2
Topic: The real war begins...
Replies: 24
Views: 51796

Re: The real war begins...

Ahem. We're picking up a transmission on an insecure frequency. Some guy that calls himself 'Van Doorn.' Doesn't sound like the kind of recruit we're looking for... I just discovered, thanks to researching this quote, that Van Doorn is a hero soldier in XCom 2. That makes me really happy. xD Does a...
by MaxAstro
Fri May 26, 2017 11:59 pm
Forum: Long War 2
Topic: rocket spread info is missleading
Replies: 17
Views: 25718

Re: rocket spread info is missleading

~glances over thread~

...Aaand that's why I said "many people".
by MaxAstro
Thu May 25, 2017 10:55 pm
Forum: Long War 2
Topic: rocket spread info is missleading
Replies: 17
Views: 25718

Re: rocket spread info is missleading

The way it is displayed is fairly counterintuitive. The devs mean "+/- 2 tiles" to mean "a number of tiles away from the target on average equal to 2, plus or minus some amount". For many people, however, "+/- 2 tiles" reads as "plus two tiles or minus two tiles fr...
by MaxAstro
Wed Jan 18, 2017 1:02 am
Forum: Long War 2
Topic: Long War 2 feature announce: Strategy layer changes
Replies: 176
Views: 205618

Re: Long War 2 feature announce: Strategy layer changes

Oh man so much hype. :D Being able to individually name and assign squads is definitely the thing I am excited most about out of all the changes. Really pairs well with the multi-mission system, which I agree is a huge improvement over fatigue. Not sure if you can talk about this, but will we be see...
by MaxAstro
Tue Jan 17, 2017 12:10 am
Forum: Long War 2
Topic: The Poor Memorial Wall
Replies: 1
Views: 5058

The Poor Memorial Wall

Oh my goodness I didn't think this mod was coming back for X-Com 2. :D I am so stoked... and so ready to die so many times. T_T My entire time playing through X-Com 2 I kept finding myself thinking "man, these new enemies would be so vicious if this game were as hard as Long War"... I can'...