Search found 26 matches
- Thu Jul 27, 2017 3:57 pm
- Forum: Long War 2
- Topic: SQUADS! LW2 second completed campaign
- Replies: 7
- Views: 11944
Re: SQUADS! LW2 second completed campaign
Cool for you and cool to read, but my opinion is the overall gameplay isn't well suited to a squads/commanders design. In fact XCOM2 would be much better suited for that. The reasons of this opinion are: - Wound time are too long and wound too frequent to suit well this squads design. - Infiltratio...
- Thu Jul 27, 2017 2:33 pm
- Forum: Long War 2
- Topic: SQUADS! LW2 second completed campaign
- Replies: 7
- Views: 11944
SQUADS! LW2 second completed campaign
I finished a LW 2 1.1, 1.2 campaign some time ago. I enjoyed it. However, my "squads" were basically whoever I could put together on the spot for a mission. All my perks and team compositions where similar. I tried to go for "generally more useful" perks and squad compositions. W...
- Thu Jul 27, 2017 2:13 pm
- Forum: Long War 2
- Topic: Stun Lancer - restricting unconscious status effect to already wounded units
- Replies: 25
- Views: 36657
Re: Stun Lancer - restricting unconscious status effect to already wounded units
Unconscous is a goddamn cancer that shouldn't be in the game, period. "Oh look, you had a bad roll, here, now you have -1 soldier, and -2 if you want to carry him out of the mission". I get where you're coming from, but it's more like: "oh look, you didn't kill the lancer first, then...
- Fri Jun 23, 2017 5:59 pm
- Forum: Long War 2
- Topic: Can you tell that ninjas are my favorite class?
- Replies: 2
- Views: 5866
Re: Can you tell that ninjas are my favorite class?
I've heard sectoid sushi is now competing with advent burgers...
- Sat Apr 29, 2017 5:41 am
- Forum: Long War 2
- Topic: Pavonis sudden NDA-like-silence on forum + new unknown Xcom DLC
- Replies: 26
- Views: 43610
Re: Pavonis sudden NDA-like-silence on forum + new unknown Xcom DLC
i'd say DLC exploring something related to Tygan's past.sentinel wrote:Still no new clues what this hidden entry is about, right?
- Sun Apr 02, 2017 1:22 am
- Forum: Long War 2
- Topic: Let's Nerf... Everything
- Replies: 9
- Views: 14411
Re: Let's Nerf... Everything
Nerf This thread!!!
- Mon Mar 27, 2017 1:38 am
- Forum: Long War 2
- Topic: Long War 2 Legendary Almost Ironman Victory ~ Detailed Analysis
- Replies: 15
- Views: 25665
Re: Long War 2 Legendary Almost Ironman Victory ~ Detailed Analysis
Very detailed Commander Ronar. I've watched countless hours of Ronar playing LW2 Ironman, and I saw most of what he mentioned on this post. He did as close as it comes to ironman, even pushing and taking a beating through many bugs. I especially agree with the late game button request (scan and avoi...
- Sat Mar 11, 2017 4:42 pm
- Forum: Long War 2
- Topic: I Just Did a 100% Shinobi Playthrough: What I Learned About Rangers
- Replies: 42
- Views: 52091
Re: I Just Did a 100% Shinobi Playthrough: What I Learned About Rangers
Interesting experiment, all shinobi run. While I like your assessment of shinobis, I do not fully agree with your proposed Ranger revamp. I've found Rangers very useful in my campaigns. I personally have 2 paths for Rangers: executioners or overwatch gods. As an executioner, a good scope, locked on,...
- Tue Feb 28, 2017 9:23 pm
- Forum: Long War 2: Strategy
- Topic: Graze Band Strategy?
- Replies: 16
- Views: 22467
Re: Graze Band Strategy?
Graze really depends on your playstyle. If you prefer grenades, rockets, and other AOE damage, the it probably benefits the aliens. If you prefer flank shots, cover destruction, point blank high % shots, then it probably benefits the aliens, since your "sure" shots are less sure. If you pr...
- Mon Feb 27, 2017 3:17 am
- Forum: Long War 2
- Topic: 145 missions later
- Replies: 2
- Views: 4966
Re: 145 missions later
You can adjust it in the menu while in the avenger. I turned my graze band to 0, and never looked back. That's great! although I tried to focus a bit more on the concept of graze. I like the idea of Pavonis, but I thought they went a bit overboard, and there are situations where it doesn't seem to ...
- Mon Feb 27, 2017 3:11 am
- Forum: Long War 2
- Topic: 145 missions later
- Replies: 2
- Views: 4966
145 missions later
I finally finished a campaign. Commander Difficulty "bronzeman" (in spirit). I've probably done close to 230 missions so far, but it took 145 to finish one campaign. First and most importantly, THANK YOU Pavonis for making a piece of art. I liked Long War 2, but understandably it is a bit ...
- Wed Feb 15, 2017 3:34 am
- Forum: Long War 2
- Topic: Suggested fix to supply raid, troop column, HQ 0% infiltration abuse
- Replies: 116
- Views: 132587
Re: Suggested fix to supply raid, troop column, HQ 0% infiltration abuse
Severian wrote:Or easier still, remove infiltration entirely for these missions (except maybe HQ). It doesn't make sense narratively that you should be able to wait anyway.
I support this, makes the problem go away, and makes sense.
- Tue Feb 14, 2017 5:41 pm
- Forum: Long War 2
- Topic: Rulers / Alien Hunter DLC missing?
- Replies: 34
- Views: 43714
Re: Rulers / Alien Hunter DLC missing?
same here, got to plasma weapons, very advanced in campaign, several liberated regions, avatar project almost done, got the psionic gate, and still no ruler mission.
- Mon Feb 13, 2017 10:19 pm
- Forum: Long War 2
- Topic: Coil gun models are incredible
- Replies: 10
- Views: 18237
Re: Coil gun models are incredible
yes, Coil guns are amazing, looks, sound, everything.
booooo plasma
booooo plasma
- Sun Feb 12, 2017 8:10 am
- Forum: Long War 2
- Topic: SPARK Overhaul ideas.
- Replies: 1
- Views: 3863
Re: SPARK Overhaul ideas.
I know it doesnt fit the theme, the assets, the direction, everything, but I miss MEC soldiers. Sparks just aren't as bad***. And their aim is horrible :P BUT, to go on with the thread, great idea, making arms, legs with different bonuses or functions. PS: I know why Pavonis did not make a Coil gun ...
- Sun Feb 12, 2017 8:08 am
- Forum: Long War 2
- Topic: When Is 1.2 Out Roughly?
- Replies: 27
- Views: 57979
Re: When Is 1.2 Out Roughly?
ahhh, the death of redshirt rookies..... Here's a source on dead rookies Changelists will also be posted here http://www.pavonisinteractive.com/longwar2_changelog.htm .... Asking about release dates means dead rookies! .... http://www.pavonisinteractive.com/phpBB3/viewtopic.php?f=15&t=23646
- Sun Feb 12, 2017 8:04 am
- Forum: Long War 2
- Topic: Alternate Retraining Option
- Replies: 3
- Views: 6588
Re: Alternate Retraining Option
Good idea, although I would imagine it's hard to implement. I like the direction that LW took, making respecing harder, so we can't respec at a whim to adapt to a new mission, but I would appreciate if respecing is a bit more forgiving. For example, I, by mistake, chose a wrong ability on a soldier....
- Sun Feb 12, 2017 7:59 am
- Forum: Long War 2
- Topic: [General Feedback] Strategic layer and class balance
- Replies: 71
- Views: 85369
Re: [General Feedback] Strategic layer and class balance
agree with almost everything. Disagree on Rangers. Rangers are my executioners with rifles, and do a great job at it.
- Sun Feb 12, 2017 7:48 am
- Forum: Long War 2
- Topic: Why I stopped LW2 - but thanks for everything
- Replies: 42
- Views: 56488
Re: Why I stopped LW2 - but thanks for everything
I also join in saying thanks for LW2. I understand it just came out and can change. I've already started and died on several campaigns. I'm at plasma weapons (so late game) on my current campaign. I agree with issues like very large maps on extract VIP that you barely make it out in time with stealt...
- Thu Feb 09, 2017 3:14 am
- Forum: Long War 2
- Topic: Crowdsourcing translations #3: UI text and additional explanations -- DONE YOU ARE FANTASTIC PEOPLE
- Replies: 38
- Views: 52180
Re: Crowdsourcing translations #3: UI text and additional explanations -- PLEASE HELP, MULTILINGUAL PEOPLE!
The Spanish translation is of very, very good quality (I've done several translations and revision of translations before, so I can detect a good translator. The person that did it is very good). Here are 3 typos corrected, highlighted in bold and underlined. The rest is basically perfect. ---------...
- Sat Feb 04, 2017 6:22 am
- Forum: Long War 2
- Topic: [SUGGESTION] show max infiltration % when choosing squad
- Replies: 4
- Views: 6974
Re: [SUGGESTION] show max infiltration % when choosing squad
That would be nice. however I imagine there might be some issues as to why it was not incorporated.
I've noticed the times are not 100% accurate, maybe it has to do with travel time of firebrand, or some other reason.
But I'm with you, it would be nice
I've noticed the times are not 100% accurate, maybe it has to do with travel time of firebrand, or some other reason.
But I'm with you, it would be nice
- Sat Feb 04, 2017 6:00 am
- Forum: Long War 2
- Topic: Blacksite reinforcement waves
- Replies: 13
- Views: 20690
Re: Blacksite reinforcement waves
yes, I've noticed that on untimed missions if you take too long the LW guys were nice enough to program doom reinforcements. I'm pretty sure this is intentional to make you move and get stuff done, even in untimed missions. I figured it out the hard way. I was mid campaign (so mutons, mecs, etc), an...
- Tue Jan 31, 2017 7:46 am
- Forum: Long War 2: Strategy
- Topic: Hiding is useless
- Replies: 24
- Views: 34910
Re: Hiding is useless
yes and no. Hiding can seem useless (seemed to me at the beginning) because the text implies that ADVENT strength will go down. I've had regions with ALL rebels hiding for months, and on just 1 region did it go down 1, the rest went up to 5, 6, 7, or even 8. So then i figured out that there are many...
- Thu Jan 19, 2017 4:24 pm
- Forum: Long War 2
- Topic: Long War 2 released for PC!
- Replies: 23
- Views: 27650
Re: Long War 2 released for PC!
Thank you so much! I predict many sleepless nights with Advent crushing my poor soldiers. QUESTION: you guys mentioned someone going over 500 mods to see what would work with LW2, kind of like an unofficial "compatible" list (yes I understand everything might still break). I cannot find th...
- Wed Jan 18, 2017 5:40 pm
- Forum: Long War 2
- Topic: Long War 2 feature announce: Strategy layer changes
- Replies: 176
- Views: 207025
Re: Long War 2 feature announce: Strategy layer changes
One of the things I loved about LW, is that you were expected to not win every mission available. (assault carriers on the first few months, trap missions, etc). Are you guys going to have a similar approach on LW2, on being expected to not take every mission or even expected to fail some missions? ...