Search found 3 matches
- Wed Sep 06, 2023 10:20 am
- Forum: Terra Invicta Early Access
- Topic: Some UI/UX suggestions
- Replies: 0
- Views: 30956
Some UI/UX suggestions
I have just finished my second run (as Exodus, after a first Resistance game), and I love this game. However, the late game can be tedious (and Exodus has a far easier time than HF for instance). You had to repeat similar actions a lot, and interfaces don't help. Here are some UI/UX suggestions that...
- Wed Aug 30, 2023 2:59 pm
- Forum: Terra Invicta Early Access
- Topic: Frustration with public campaigns
- Replies: 3
- Views: 6235
Re: Frustration with public campaigns
Unity priority shift public opinion toward the controller(s) of the control points of the nation. This is especially true in India, because it has a control point called "Religion" which increase the effect of Unity priority. If HF spend enough in Unity (which AI usually did) it can make I...
- Sat Aug 19, 2023 9:54 am
- Forum: Terra Invicta Early Access
- Topic: Suggestion regarding late-game global warming
- Replies: 9
- Views: 13380
Re: Suggestion regarding late-game global warming
Assuming this is not a bug/unintended behaviour, I consider that should be changed for two reasons. First and more relevant for most players, the environmental effects of wellfare function more as a noobtrap than as an actual mechanic, since it doesn't have a meaningful impact (even if no one else ...