Search found 7 matches
- Sun Feb 26, 2017 9:24 pm
- Forum: Long War 2
- Topic: Patch 1.2 hit/crit/dodge issue?
- Replies: 0
- Views: 3011
Patch 1.2 hit/crit/dodge issue?
I was looking at the updates to the hit/crit/dodge behavior and I noticed something strange. The functions: GetUpdatedHitChances(X2AbilityToHitCalc ToHitCalc, out ToHitAdjustments Adjustments) in X2AbilityToHit_LWOverride.uc GetUpdatedHitChances(X2AbilityToHitCalc_StandardAim ToHitCalc, out ToHitAdj...
- Sat Jan 28, 2017 10:07 pm
- Forum: Long War 2
- Topic: [UPDATED] PSA: Reinforcement actions bugged in 1.1, hotfix released
- Replies: 20
- Views: 31594
Re: [UPDATED] PSA: Reinforcement actions bugged in 1.1, hotfix released
I think there should be a setting where we choose to have RNFs come with yellow alert or green alert. I enjoyed Yellow Alert RNFs while they were here. Would be really fun to have that brought back as a full feature (with config for those that don't want it).
- Tue Jan 24, 2017 5:06 pm
- Forum: Long War 2
- Topic: ADVENT soldiers have hidden +aim if shooting at soldiers in cover?
- Replies: 5
- Views: 9258
Re: ADVENT soldiers have hidden +aim if shooting at soldiers in cover?
I did notice some odd aim behavior with -10 Dodge and below. It may cause very strange things. I noted it here: http://www.pavonisinteractive.com/phpBB ... 343#p26343
- Tue Jan 24, 2017 7:38 am
- Forum: Long War 2
- Topic: Changes to the tactical layer
- Replies: 71
- Views: 129868
Re: Changes to the tactical layer
http://www.pavonisinteractive.com/phpBB3/viewtopic.php?p=24928#p24928 This bit is more for us fiddly math nerds... ... I made a spreadsheet to try to better understand this and to help JoINrbs with his hit calculator he posted that he was having issues with. I looked at to the following files to ma...
- Sun Jan 22, 2017 7:57 pm
- Forum: Long War 2
- Topic: Long War 2 Resources (including mod compatibilities)
- Replies: 24
- Views: 37756
Re: Long War 2 Resources (including mod compatibilities)
They have items that add HP and items that ablative HP (think shield bearer bonus HP). I loved it's just a scratch but it's really not needed here specially considering it makes some items identical.
- Fri Jan 20, 2017 10:04 pm
- Forum: Long War 2
- Topic: LW2 Developer Character Pool?
- Replies: 2
- Views: 5761
Re: LW2 Developer Character Pool?
Thanks so much!!
- Fri Jan 20, 2017 5:43 am
- Forum: Long War 2
- Topic: LW2 Developer Character Pool?
- Replies: 2
- Views: 5761
LW2 Developer Character Pool?
I'd love to add the dev team of LW2 to my character pool. Any chance I could get my hands on that *.bin file so I may add you all?
Thanks!
Thanks!