Search found 5 matches
- Thu Mar 02, 2017 1:50 pm
- Forum: Long War 2
- Topic: Feedback: The separate rolls for Dodge and Crit make the game a terrible mess
- Replies: 19
- Views: 30923
Re: Feedback: The separate rolls for Dodge and Crit make the game a terrible mess
I think turning off the graze band makes things a little clearer. I just experienced a 100% shot miss thanks to that. All in all, I don't like the graze mechanic of xcom 2, which makes the things even more unpredictable. I enjoy in the zone snipers of lw 1, while don't like them so much in lw 2 beca...
- Mon Feb 27, 2017 1:24 pm
- Forum: Long War 2
- Topic: Must-have Soldier Perks
- Replies: 42
- Views: 56868
Re: Must-have Soldier Perks
I think the must-have perks depend on everyone's play style, so are not fixed. For me, I agree with the choices on 1) Revival protocol. This really helps me a lot, not only means that I can do something to save my panic soldier, but also means that I can just ignore some enemies like sectoid and dro...
- Wed Feb 22, 2017 1:12 pm
- Forum: Long War 2
- Topic: Are Flashbangs overpowered
- Replies: 72
- Views: 90042
Re: Are Flashbangs overpowered
I hope flashbangs or support grenadiers not get nerfed just because nothing else can compete with them. Especially in legendary, where you can't always adopt the kill-them-all or suppress-them-all tactic, we need something to crowd control all these dangerous enemies. Even with red fog on, the 1 or ...
- Wed Feb 15, 2017 1:13 pm
- Forum: Long War 2
- Topic: Does burning deactivate Lighting Reflexes?
- Replies: 3
- Views: 6985
Re: Does burning deactivate Lighting Reflexes?
I think so. Also the disoriented effect will disable lighting reflexes. I realize it after I tried to clear the overwatch by moving my disoriented assault.
- Thu Jan 19, 2017 12:59 pm
- Forum: Long War 2
- Topic: Changes to the tactical layer
- Replies: 71
- Views: 129578
Re: Changes to the tactical layer
Interesting changes to the hit chances! Can imagine I may benefit from it a lot in the early game where the shot percentage is usually low. But does it also mean that a 100% percent shot against a certain enemy who has dodge can also be a graze and even become a miss? I don't think I'm going to like...