Search found 93 matches

by rakoon79
Tue Sep 26, 2017 1:59 am
Forum: Long War 2
Topic: XCOM 2 expansion + Long War 2: (11/7/17 UPDATE: See announcement thread)
Replies: 260
Views: 1005144

Re: XCOM 2 expansion + Long War 2: Nothing to announce

I was about to point you to that thread to better discuss infiltration (or fatigue) as a game mechanism but i see you've already posted there. I really don't think this thread is the best place for a lengthy discussion about infiltration. It will soon get mixed with plenty of speculative posts anyw...
by rakoon79
Wed Aug 16, 2017 5:13 am
Forum: Long War 2
Topic: XCOM 2 expansion + Long War 2: (11/7/17 UPDATE: See announcement thread)
Replies: 260
Views: 1005144

Re: XCOM 2 expansion + Long War 2: Nothing to announce

Nothing to update, I'm afraid, but thanks for your continuing interest. From a practical point of view: Can you make any statement about use of the mod as-is and the upcoming expansion - Should users of the mod uninstall the mod if they plan on playing War of Chosen? Can we expect unusual/unexpecte...
by rakoon79
Tue Jun 13, 2017 4:55 pm
Forum: Long War 2
Topic: XCOM 2 expansion + Long War 2: (11/7/17 UPDATE: See announcement thread)
Replies: 260
Views: 1005144

Re: XCOM 2 expansion + Long War 2: Nothing to announce

johnnylump wrote: "Skyranger mortar" but they never used that either. :)
Oh god, please make that happen :D
by rakoon79
Mon May 22, 2017 1:00 pm
Forum: Long War 2
Topic: does LW2 1.3 include patch 1 ?
Replies: 6
Views: 11423

Re: does LW2 1.3 include patch 1 ?

1.: That is a patch for the vanilla game. Of course its changes apply. 2.: You're experiencing a generic error. Did you already try the troubleshooting steps? http://www.pavonisinteractive.com/phpBB3/viewtopic.php?f=17&t=23385 yes it is for vanilla cuz after i installed the game i patch the 1st...
by rakoon79
Wed May 17, 2017 9:24 pm
Forum: Long War 2
Topic: Was 1.3 a botched rollout, or a just sign of what's to come?
Replies: 14
Views: 20795

Re: Was 1.3 a botched rollout, or a just sign of what's to come?

You do know people can always unsubscribe LW2 from Steam Workshop, and download manually from NexusMods to simply carry on with 1.2? I don't know, if it's a major overhaul, I feel it's kinda obvious that the previous savefile won't sync well, and I highly doubt every version will be a major overhaul...
by rakoon79
Wed May 17, 2017 3:17 pm
Forum: Long War 2: Strategy
Topic: (LW1.3)Sawed-off-focused Ranger is awesome 1.1!
Replies: 11
Views: 17128

Re: (LW1.3)Sawed-off-focused Ranger is awesome 1.1!

Completely agree that this build is hella-fun and very effective on Guerrilla Op missions or even light troop columns. Really you should be doing this with any Ranger that has terrible aim and decent mobility. Give them an SMG and keep it up to date, and they will generally perform very well. Speak...
by rakoon79
Tue May 16, 2017 6:23 am
Forum: Long War 2
Topic: Question on Infiltration and Reflex Action chances
Replies: 6
Views: 10773

Re: Question on Infiltration and Reflex Action chances

JulianSkies wrote:To add one thing:
If an enemy in yellow alert is hit by overwatch fire when activated, they can no longer take yellow alert actions, but instead can only take green alert actions.
Wow, if that's true, that's an interesting mechanic
by rakoon79
Tue May 16, 2017 1:19 am
Forum: Long War 2
Topic: Question on Infiltration and Reflex Action chances
Replies: 6
Views: 10773

Re: Question on Infiltration and Reflex Action chances

Thanks so much. Everything I wanted to know :))
by rakoon79
Tue May 16, 2017 12:53 am
Forum: Long War 2
Topic: Question on Infiltration and Reflex Action chances
Replies: 6
Views: 10773

Question on Infiltration and Reflex Action chances

- For the benefit of simplicity, please consider Legend difficulty for all cases below. If any of the replies specifically target different difficulty level, please point it out : ) Increase Green Alert reflex action chance on Legend from 33 to 50 1) Is the Green-alert reflection chance different fr...
by rakoon79
Mon May 15, 2017 3:43 am
Forum: Resolved Bug Reports
Topic: [Minor translation] V1.3 Korean LOC for Smash and Grab Reinforcement
Replies: 0
Views: 12896

[Minor translation] V1.3 Korean LOC for Smash and Grab Reinforcement

- LW2 version : 1.3 - Windows OS http://imgur.com/a/DHE7m Below LOCs aren't implemented correctly for SnG as shown in the attached image. Nothing urgent, should be pretty much self-explanatory / intuitive to the users anyway [MissionTimers] TimerSmashandGrabTitle="지원군" TimerSmashandGrabSub...
by rakoon79
Sat May 06, 2017 4:21 pm
Forum: Long War 2
Topic: LW2 1.3 waiting tribute + thanks
Replies: 9
Views: 17154

Re: LW2 1.3 waiting tribute + thanks

At this point, this post is not about rookies. XCOM got wiped total. RIP planet Earth and humanity
by rakoon79
Mon May 01, 2017 1:44 pm
Forum: Long War 2
Topic: Flashbang mk2 and mk3 are needed
Replies: 9
Views: 14135

Re: Flashbang mk2 and mk3 are needed

Why would we want a tool to invalidate a new system that's just put into the place even without giving it a proper shot at least. I think at best, your argument should be about tweaking numbers, not an introduction of new gear that makes late-game enemies' resistance obsolete
by rakoon79
Sun Apr 30, 2017 7:30 am
Forum: Long War 2
Topic: 1.3 Changelog got updated.
Replies: 120
Views: 140864

Re: 1.3 Changelog got updated.

As someone who's been translating LW Changelogs in Korean language since LW1 B12, sheer amount of changes makes me feel excited and depressed at the same time. Feeling like getting impulsive and killing dozens of rookies, but I'll practice Traditional Ethereal Yoga to calm my mind
by rakoon79
Sat Apr 29, 2017 11:24 pm
Forum: Long War 2
Topic: The 10 Commandments of Long War 2
Replies: 12
Views: 22399

Re: The 10 Commandments of Long War 2

marmac wrote:Thou shalt not covet Bradford's wife.
What now?!
by rakoon79
Sat Apr 29, 2017 10:53 pm
Forum: Long War 2
Topic: Crowdsourcing translations #5: LW2 Patch 1.3, Batch 2
Replies: 13
Views: 23872

Re: Crowdsourcing translations #5: LW2 Patch 1.3, Batch 2

**KOREAN - DONE** [DoubleTap2 X2AbilityTemplate] LocLongDescription="활성화하여 일반 사격을 한 후에, 추가적인 사격 또는 경계에 한해 2번째 행동이 가능합니다." LocHelpText="일반 사격을 하고 추가적인 사격 또는 경계 행동을 할 수 있습니다." LocPromotionPopupText="<Bullet/> 활성화하여 일반 사격을 한 후에, 추가적인 일반 사격, 정밀 사격, 데드아이, 참수 또는 경계에 한해 2번째 행동이 가능...
by rakoon79
Fri Apr 28, 2017 2:05 am
Forum: Long War 2
Topic: The 10 Commandments of Long War 2
Replies: 12
Views: 22399

Re: The 10 Commandments of Long War 2

Thou shall not ask for ETA of the next patch
by rakoon79
Fri Apr 21, 2017 2:10 pm
Forum: Long War 2
Topic: Movies to watch while playing Long War
Replies: 10
Views: 15900

Re: Movies to watch while playing Long War

What kind of commander watches movies while commanding soldiers for the last and only hope of saving the Earth :shock:
by rakoon79
Thu Apr 13, 2017 8:14 pm
Forum: Long War 2
Topic: Thoughts on the 1.3 changes
Replies: 157
Views: 209930

Re: Thoughts on the 1.3 changes

Regarding the screenshot of the SharpShooter perk tree...

Quoting joINrbs on Reddit :
don't go overboard theorizing about this one, it'll quite likely be different when the patch is released.
Just saying
by rakoon79
Tue Apr 11, 2017 2:10 am
Forum: Long War 2
Topic: Thoughts on the 1.3 changes
Replies: 157
Views: 209930

Re: Thoughts on the 1.3 changes

For those who are discussing on the Adv Grenade Launcher nerf,

Bilfdoffle's comment in the reddit :
"The mk2 launcher was made available a lot earlier (now at mag weapons), and was frankly something we wanted to do in pre-release (but couldn't due to loc lock)."
by rakoon79
Tue Apr 11, 2017 1:19 am
Forum: Long War 2
Topic: Crowdsourcing translations #4: LW2 Patch 1.3, Batch 1 -- All In! Thanks!
Replies: 30
Views: 48606

Re: Crowdsourcing translations #4: LW2 Patch 1.3, Batch 1

* Clarifications 1) In [SmashNGrab_LW X2MissionTemplate], this BriefingImage="img:///UILibrary_StrategyImages.X2StrategyMap.Alert_Resistance_Ops_Appear" doesn't need translating; it's just easier for me to copy paste the whole block of text from your translations. Just include it with no ...
by rakoon79
Tue Apr 11, 2017 12:27 am
Forum: Long War 2
Topic: Crowdsourcing translations #4: LW2 Patch 1.3, Batch 1 -- All In! Thanks!
Replies: 30
Views: 48606

Re: Crowdsourcing translations #4: LW2 Patch 1.3, Batch 1

**KOREAN** DONE [SmashNGrab_LW X2MissionTemplate] DisplayName="탈취" Briefing="어드밴트 창고습격" PostMissionType="탈취" BriefingImage="img:///UILibrary_StrategyImages.X2StrategyMap.Alert_Resistance_Ops_Appear" ObjectiveTextPools[0]="최대한 많은 자원을 회수하기" ObjectiveTe...
by rakoon79
Mon Apr 10, 2017 11:51 am
Forum: Long War 2
Topic: Not to nag, just can't wait.
Replies: 8
Views: 13047

Re: Not to nag, just can't wait.

RIP Rookie A. didn't even have time to remember his name
by rakoon79
Thu Apr 06, 2017 11:09 am
Forum: Long War 2
Topic: Release for Patch 1.3
Replies: 23
Views: 35944

Re: Release for Patch 1.3

RIP Rookie
by rakoon79
Wed Apr 05, 2017 9:29 am
Forum: Long War 2
Topic: Rebel jobs change, progress lost?
Replies: 6
Views: 11040

Re: Rebel jobs change, progress lost?

As I was told, every change in the job means the loss of a day, so you need to evaluate in wich point of GOp progress you caught the mission. I mean if the GOp is going to respawn in your Intel region in less than 2 days it doesn't worth to lose 12 days*rebel*job plus 6hours avenger, but if you cau...
by rakoon79
Wed Mar 22, 2017 4:51 am
Forum: Long War 2: Strategy
Topic: Full L/I 1.2 Campaign Spreadsheet + VODs
Replies: 9
Views: 15144

Re: Full L/I 1.2 Campaign Spreadsheet + VODs

Perhaps you might want to add in the houserules of your playthrough for those who didn't watch your stream?