Search found 11 matches

by belhedler
Wed Jun 07, 2017 6:10 am
Forum: Long War 2: Strategy
Topic: What's your views on ammo use?
Replies: 40
Views: 70370

Re: What's your views on ammo use?

So apparently they changed the bonus of most non specialized ammos by giving them +1 dmg on most ennemy types if not the type the ammo is specialized in. It's basically a free Center Mass. Makes things a bit more interesting to have an ammo equipped now.
by belhedler
Mon Jun 05, 2017 8:49 pm
Forum: Long War 2: Strategy
Topic: Trial By Fire Training Missions - mechanics and strategy
Replies: 11
Views: 22538

Re: Trial By Fire Training Missions - mechanics and strategy

How much is it worth, actually? Most of my low-levelled soldiers level up after mission due to mission xp anyway. How much does Trial By Fire save, actually? You can level up to 7 soldiers on Extremely Light missions. It's awesome perk,, I find it extremely useful. It's trully useful with Lead By E...
by belhedler
Mon Jun 05, 2017 8:30 pm
Forum: Long War 2: Bug Reports
Topic: Dark Site created every week
Replies: 0
Views: 2881

Dark Site created every week

In my campaign Advent is creating a new dark site every 7 days. I doubt it is by design but I may be wrong. It started with LW2 1.4 where the avatar project rate has been progressing dramatically despite me owning 13 regions and liberated 4 of them. Date is January 2036. Strongest force level is 7. ...
by belhedler
Mon Jun 05, 2017 8:28 pm
Forum: Long War 2: Bug Reports
Topic: Tactical events make advent super human?
Replies: 1
Views: 4031

Tactical events make advent super human?

I mean, now that pods are smaller and thus Agression and Bring 'em up are nerfed for us as a result, how come when you go with a 10 squad members on a Black Site mission and the opposite side you get to face is THAT: http://steamcommunity.com/sharedfiles/filedetails/?id=940620742 How exactly are you...
by belhedler
Sat Jun 03, 2017 3:04 pm
Forum: Long War 2
Topic: QoL wishlist based on 1.4
Replies: 20
Views: 32453

Re: QoL wishlist based on 1.4

As for QoL mods, I would love to simply be able to browse through my soldiers (next/previous) in the order they show up in the bloody Armory! It cannot be *THAT* hard, can it?! I think you browse through the natural order, i.e in the same order you got your soldiers, whereas the armory use your sor...
by belhedler
Sat Jun 03, 2017 2:38 pm
Forum: Long War 2
Topic: QoL wishlist based on 1.4
Replies: 20
Views: 32453

Re: QoL wishlist based on 1.4

I would personally like the squad icon to show for each soldier. +1 but the requirement is more about getting to the squad panel from the soldier panel. Although I found two workarounds: a. labeling each squad with a letter and putting said letter at the beginning of the name of said soldier. Well ...
by belhedler
Sat Jun 03, 2017 11:41 am
Forum: Long War 2: Strategy
Topic: What's your views on ammo use?
Replies: 40
Views: 70370

Re: What's your views on ammo use?

It would still be very useful info. Like if I knew there was a chrysallid I'd play differently. Or if there was a MEC, and I hadn't seen one yet 3/4th of the way in, that there is one more pod with a MEC, etc. Well you would likely try an Assault with Close Combat Specialist with armor negating clo...
by belhedler
Sat Jun 03, 2017 11:01 am
Forum: Long War 2: Strategy
Topic: What's your views on ammo use?
Replies: 40
Views: 70370

Re: What's your views on ammo use?

For me the problem is quite easy to figure: the bonus does not scale however the ennemy HP (effect of +1 HP DE * 3, tier level), armor (effect of DE, tier level), your weapon damage (tier level) and effect (tier level) do scale. So early game these are usually significant bonus but forget the higher...
by belhedler
Sun Jan 22, 2017 10:53 am
Forum: Modding Long War 2
Topic: How to tone down mission difficulty
Replies: 2
Views: 5897

Re: How to tone down mission difficulty

I don't have the screenshots for this one but I do have a save and the screenshots for the previous mission I can describe in details. I'm going to describe what I faced on this mission: The mission I faced was likely Guerilla_D1_1_LW aka destroy relay ADVENT force 1: - ADVENT threat level 1 - Infil...
by belhedler
Sat Jan 21, 2017 7:35 pm
Forum: Modding Long War 2
Topic: First Rookie Dies
Replies: 5
Views: 9090

Re: First Rookie Dies

That make sense. First squad does not have what it takes to stabilize your poor guys so let them just die in peace.
by belhedler
Sat Jan 21, 2017 7:31 pm
Forum: Modding Long War 2
Topic: How to tone down mission difficulty
Replies: 2
Views: 5897

How to tone down mission difficulty

Hi, First of all thanks for this redesign. The game feel fresh and much closer to its theme. That's great. However, this level of difficulty is unplayable for me even on Rookie. Btw I play casually XCOM 2 on Commander difficulty as I have done with XCOM. I have a fair knowledge of the configuration ...