Search found 83 matches

by infidel901
Mon Jan 22, 2018 12:43 am
Forum: Long War 2
Topic: Strange Rookie Stats
Replies: 3
Views: 7220

Re: Strange Rookie Stats

mod list?
Have you edited .ini files?
by infidel901
Sat Jan 20, 2018 10:43 pm
Forum: Long War 2
Topic: ...about Xwynn's near disastrous mission last night...
Replies: 13
Views: 21806

Re: ...about Xwynn's near disastrous mission last night...

Not about SMG's. It was a "training mission" where he brought too many underleveled troops (bad ratio of low level to high level troops vs late game aliens), and then screwed up with the initial placement of the first evac, then forgot to place his second evac at the right time. It is tota...
by infidel901
Wed Nov 08, 2017 10:08 pm
Forum: Long War 2
Topic: ARGH! Just lost a campaign on Veteran.
Replies: 1
Views: 4607

ARGH! Just lost a campaign on Veteran.

Not as good as i thought i was. I did better on commander! Clock ran out with no way to get to the undiscovered country in time.
by infidel901
Wed Nov 08, 2017 6:28 am
Forum: General Discussion
Topic: WotC is it any good?
Replies: 1
Views: 14968

WotC is it any good?

So for those of you who have played WotC, how would you rate it? 10 being great, 1 being terrible.
by infidel901
Thu Oct 26, 2017 8:05 am
Forum: Long War 2: Strategy
Topic: That advent assault on liberated region
Replies: 11
Views: 23879

Re: That advent assault on liberated region

The beacon has 35 health. Sneaking a shinobi up far enough to give sight to my snipers is possible, but takes a few turns. Thus, there are going to be somewhere around 4 to 6 reinforcement pods dropping in. This in addition to a ton of aliens already on the map. I just don't see a way.
by infidel901
Wed Oct 25, 2017 9:39 pm
Forum: Long War 2: Strategy
Topic: That advent assault on liberated region
Replies: 11
Views: 23879

Re: That advent assault on liberated region

i have fairly high level soldiers ( a few of them are just one under max level), but mostly just lasers with like 2 mag rifles mixed in.
by infidel901
Wed Oct 25, 2017 2:56 am
Forum: Long War 2: Strategy
Topic: That advent assault on liberated region
Replies: 11
Views: 23879

That advent assault on liberated region

So there is this mission type now where the aliens come after your liberated region, and they come in with a swarm of guys on the map, running around killing all your resistance personnel. It is a revealed start. That would be hard enough, kind of like the terror missions from Xcom EW. But this one ...
by infidel901
Thu Oct 19, 2017 3:41 am
Forum: Long War 2: Bug Reports
Topic: Unable to open advent vehicle to rescue VIP
Replies: 9
Views: 24143

Re: Unable to open advent vehicle to rescue VIP

I have same issue in 1.5

Also, irritatingly, the mission was supposed to counter a DE. And i'm on an ironman game. If anyone knows how to prevent this bug, please let me know.
by infidel901
Fri Sep 15, 2017 7:35 am
Forum: Long War 2
Topic: 1.5 playthrough questions and observations
Replies: 37
Views: 58262

Re: 1.5 playthrough questions and observations

Gotta say, timers are alright in LW2. Most unforgiving IMO are those vip rescue timers where you see 24 turns remaining but doom reinforcements start dropping at about 12, 14 turns remaining. One every two rounds. That is hell, especially when you first find out about this. The moment when doom rei...
by infidel901
Sun Sep 10, 2017 6:39 am
Forum: Long War 2
Topic: 1.5 playthrough questions and observations
Replies: 37
Views: 58262

Re: 1.5 playthrough questions and observations

Pretty sure there are many threads dedicated to sniper builds, guys.
by infidel901
Wed Sep 06, 2017 8:47 am
Forum: Long War 2
Topic: 1.5 playthrough questions and observations
Replies: 37
Views: 58262

Re: 1.5 playthrough questions and observations

Updating original post. Strike-through means someone has answered the question satisfactorily in this thread.
by infidel901
Mon Sep 04, 2017 1:30 am
Forum: Long War 2
Topic: 1.5 playthrough questions and observations
Replies: 37
Views: 58262

Re: 1.5 playthrough questions and observations

in the .ini

Is there anyway in the .ini to change the timing between reinforcements?
by infidel901
Sun Sep 03, 2017 4:34 am
Forum: Long War 2
Topic: 1.5 playthrough questions and observations
Replies: 37
Views: 58262

Re: 1.5 playthrough questions and observations

Thank you, Thrair. Very thorough explanation of the graze banding..but i can't say i understand it yet. Even the illustration isn't really doing it for me...but i get the general idea. However, not sure what would happen if i adjusted the slider. Yeah i picked up on the UI element for the reinforcem...
by infidel901
Sat Sep 02, 2017 9:48 am
Forum: Long War 2
Topic: 1.5 playthrough questions and observations
Replies: 37
Views: 58262

Re: 1.5 playthrough questions and observations

Thank you 8wayz.
by infidel901
Sat Sep 02, 2017 2:50 am
Forum: Long War 2
Topic: 1.5 playthrough questions and observations
Replies: 37
Views: 58262

Re: 1.5 playthrough questions and observations

Thank you faket15.
by infidel901
Fri Sep 01, 2017 9:57 pm
Forum: Long War 2
Topic: 1.5 playthrough questions and observations
Replies: 37
Views: 58262

1.5 playthrough questions and observations

I haven't done a playthrough since 1.2 Also changelogs are not for me, so if any of this was already dealt with there, sorry. Going to play on commander, but not ironman, even though i really want to, because i am a klutz and there is no way to take back that click where you accidentally hit " ...
by infidel901
Fri Sep 01, 2017 2:32 am
Forum: Long War 2
Topic: Rookie stats
Replies: 2
Views: 5470

Re: Rookie stats

thank you !
by infidel901
Fri Sep 01, 2017 1:15 am
Forum: Long War 2
Topic: Rookie stats
Replies: 2
Views: 5470

Rookie stats

So i can't find the part to change this. I really can't stand 56 aim starting rookies, or 12 movement ....all i want to do, with NCE enabled, is to make sure they can't dip below 13 move and 63 aim. I don't want to change anything else.
Can anyone assist?
by infidel901
Sun Aug 27, 2017 10:43 pm
Forum: Long War 2
Topic: LW2 v1.5 is Live
Replies: 36
Views: 54414

Re: LW2 v1.5 is Live

Whooo hooo!!!
by infidel901
Fri Aug 11, 2017 9:45 am
Forum: Long War 2
Topic: will we get a chance to play 1.5 before the expansion?
Replies: 15
Views: 22713

will we get a chance to play 1.5 before the expansion?

Come on guys, you are wonderful, but please release whatever ya got for 1.5 soon.
by infidel901
Sun Jul 02, 2017 7:16 am
Forum: Long War 2
Topic: XCOM 2 expansion + Long War 2: (11/7/17 UPDATE: See announcement thread)
Replies: 260
Views: 1004366

Re: XCOM 2 expansion + Long War 2: Nothing to announce

In one respect, i actually like xcom EW + LW1 better than xcom 2, 'cuz mech suits.
by infidel901
Fri Jun 16, 2017 6:12 pm
Forum: Long War 2
Topic: XCOM 2 expansion + Long War 2: (11/7/17 UPDATE: See announcement thread)
Replies: 260
Views: 1004366

Re: XCOM 2 expansion + Long War 2: Nothing to announce

I really hope we don't have to make a decision- either play expansion OR LW2. That would suck. LW1 and LW2 make the base games 3x as good.
I'm very happy that 2k is releasing an expansion, but they seriously need to coordinate with the LW crew, whenever and wherever possible.
by infidel901
Mon Jun 12, 2017 4:31 am
Forum: Long War 2
Topic: how to get the beta versions
Replies: 2
Views: 6634

how to get the beta versions

Is there any way to get the beta patches? Can i access V 1.5, for instance, if the latest release is 1.4?
by infidel901
Tue Mar 14, 2017 5:29 pm
Forum: Long War 2
Topic: New and Improved Dark Events Thread
Replies: 111
Views: 134199

Re: New and Improved Dark Events Thread

Some of the DE's are so much worse than the others, they should just be removed, or added to a new difficulty level higher than legendary, or restricted exclusively to legendary.