Search found 5 matches

by hesjingixen
Thu Mar 02, 2017 6:49 am
Forum: Long War 2
Topic: Feature Request: Seeing reaction radius
Replies: 4
Views: 7353

Re: Feature Request: Seeing reaction radius

Jacke wrote:You want the mod Pod Activation Preview. The LOS mods, LOS Preview Ability and Gotcha Again are also useful here.
I saw the Pod Activation Preview mod, but the description itself says that it's buggy, and a lot of the comments indicate that as well. I'll have to check out the others.
by hesjingixen
Thu Mar 02, 2017 2:42 am
Forum: Long War 2
Topic: Feature Request: Seeing reaction radius
Replies: 4
Views: 7353

Feature Request: Seeing reaction radius

So, when you're team is concealed, you get a nice indicator of how close you can get without being revealed. Cool. This indicates that your troops have some idea of what the sight radius is of enemy squads, and it even compensates for things like lightpoles blocking LoS. Great. However, when your sq...
by hesjingixen
Tue Feb 07, 2017 12:04 am
Forum: Long War 2: Bug Reports
Topic: Additional Prisoners resulted in "stuck" prisoner
Replies: 1
Views: 4331

Additional Prisoners resulted in "stuck" prisoner

While I'm happy to have additional prisoners to rescue, it seems like sometimes it results in placement of a "stuck" prisoner. I've attached a screenshot showing that the prisoner has 0 movement options. It's CONCEIVABLE, that I could blow out the wall, but seeing as the prisoner has 1 hea...
by hesjingixen
Tue Jan 31, 2017 10:55 pm
Forum: Long War 2: Bug Reports
Topic: Bug when modifying the XComLWOverhaul.ini
Replies: 4
Views: 6999

Re: Bug when modifying the XComLWOverhaul.ini

Those ini settings don't let you re-enable schematics, so it's not a bug, but a misread of functionality. I guess my question then is, what is the expected behavior of "infinite=true, buildable=true"? Because right now, the behavior exhibited is very non-intuitive. If that combination isn...
by hesjingixen
Wed Jan 25, 2017 11:19 pm
Forum: Long War 2: Bug Reports
Topic: Bug when modifying the XComLWOverhaul.ini
Replies: 4
Views: 6999

Bug when modifying the XComLWOverhaul.ini

I'm playing on Steam/Windows, so I imagine I'm using whatever the most current patch/version is for both XCom 2 and LW2, since it auto-updates. I realize this isn't a game breaking bug, since it's only for people that modify the ini, but it's still a bug. If you modify an item and set infinite=true,...