Search found 16 matches

by Ethereal Commander
Sun Jun 17, 2018 12:18 am
Forum: Long War of the Chosen Development (Community Adaptation)
Topic: Pop Vigilance when civilians are killed by XCOM
Replies: 3
Views: 11459

Re: Pop Vigilance when civilians are killed by XCOM

One alternative I'v been thinking about for awhile is that having the civilian population on your side is core to a underground resistance movement. And gathering intel on missions for the infiltration could be affected by killing civi's. In essence kill alot of civi's and they are less reproachable...
by Ethereal Commander
Sun Jun 11, 2017 1:57 pm
Forum: Long War 2
Topic: The devs hooking us
Replies: 2
Views: 5887

Re: The devs hooking us

I love it, flammer everything =D
by Ethereal Commander
Sat Jun 10, 2017 1:39 pm
Forum: Long War 2
Topic: The devs hooking us
Replies: 2
Views: 5887

The devs hooking us

At this point I think it's starting to be unhealthy how much I'v played Long war 2 lately.
by Ethereal Commander
Mon May 15, 2017 4:23 am
Forum: Long War 2
Topic: OMG! LONG WAR 1.3 IS LIVE, Its a good day!
Replies: 6
Views: 11554

OMG! LONG WAR 1.3 IS LIVE, Its a good day!

https://www.youtube.com/watch?v=h4UqMyldS7Q

Jokes aside, thank you too all the Devs and play testers and everyone who made it possible.
by Ethereal Commander
Sun May 07, 2017 2:21 pm
Forum: Long War 2
Topic: LW2 1.3 waiting tribute + thanks
Replies: 9
Views: 17381

Re: LW2 1.3 waiting tribute + thanks

These kind of posts I at first thought were funny, but now they bother me. The dev team I assume also no longer find them funny. Give it a rest guys.
by Ethereal Commander
Fri May 05, 2017 10:07 pm
Forum: Long War 2
Topic: Is kicking in the balls waiting for the translations !!! Upload the patch and make us happy !!!
Replies: 9
Views: 14162

Re: Is kicking in the balls waiting for the translations !!! Upload the patch and make us happy !!!

Sporadix wrote:I really want to play it too, but geez, have some dignity.

It'll be uploaded when it's finished.
This, plus have some self respect, whining that the devs are not doing it fast enough for your liking when your getting their product for free is beyond me.
by Ethereal Commander
Fri May 05, 2017 9:32 am
Forum: Long War 2
Topic: AP Rounds vs reworked Stiletto, Flechette and Needle Rounds [balance]
Replies: 10
Views: 15185

Re: AP Rounds vs reworked Stiletto, Flechette and Needle Rounds [balance]

I really like the 1.3 changes to ammo. I think we would need to play out the new ammo and test it personally before we start instagating additional buffs to ammo we have never used. Lets trust in the devs and play testers. Or maybe I'm an Ethereal or a Cylon. Who knows?
by Ethereal Commander
Wed Apr 19, 2017 8:39 pm
Forum: Long War 2
Topic: So, Xwynns has finished his 1.2 campaign...
Replies: 7
Views: 12335

Re: So, Xwynns has finished his 1.2 campaign...

Nom Nom Nom, I love dead rookies. Ask for 1.3 more, you humans.
by Ethereal Commander
Fri Apr 14, 2017 11:34 am
Forum: Long War 2
Topic: Peek from concealment
Replies: 15
Views: 24576

Re: Peek from concealment

Well, the mod works perfectly fine with LW2 right now and all, so I'd recommend using it. You're allowed to do that, you know: Use mods to make the game more catered to your desires. :P Also, are you Stefan from SA? If so, I remember you from back in about 2000 kicking my ass at Sacrifice and then ...
by Ethereal Commander
Thu Apr 13, 2017 1:17 pm
Forum: Long War 2
Topic: Thoughts on the 1.3 changes
Replies: 157
Views: 218615

Re: Thoughts on the 1.3 changes

Good Lord, please quit all the exaggerating and whining already. Support Grenadier just went from "King of the Battlefield" to "Asset to the Team". He's far from useless even with that FB nerf. FBs are OP as hell currently. Just wait and see the actual impact on the tactical gam...
by Ethereal Commander
Thu Mar 30, 2017 3:59 pm
Forum: Long War 2
Topic: Is the 'Beagle maneuver' still cheap?
Replies: 14
Views: 22859

Re: Is the 'Beagle maneuver' still cheap?

Please explain the Beagle maneuver.
by Ethereal Commander
Mon Mar 13, 2017 9:12 pm
Forum: Long War 2
Topic: Are Flashbangs overpowered
Replies: 72
Views: 89947

Re: Are Flashbangs overpowered

I also feel flashbangs are op. You get them at the start of the game, and they are aoe disorientate grenades. They are a one trick pony that is used as a crutch because they are so so powerful, they are a tool like anything else, but for their power they should probably be a mid game research tier w...
by Ethereal Commander
Sun Mar 12, 2017 3:56 pm
Forum: Long War 2
Topic: Data leak/tap doesn't scale
Replies: 5
Views: 9623

Re: Data leak/tap doesn't scale

From my own experience I'v found that protecting the datatap itself is forfeit. You go on the mission to rescue the intel personal.
by Ethereal Commander
Fri Mar 03, 2017 5:37 am
Forum: Long War 2
Topic: Campaign starting bonuses.
Replies: 0
Views: 3006

Campaign starting bonuses.

Was really hoping to inquire if 1.3 would bring the return of the unique starting bonuses, as I'm guessing they wouldn't be super hard to code, relative to other changes, and they added quite a cool strategy you could play for the early and mid game. I myself, picked a new bonus with each long war 1...
by Ethereal Commander
Thu Jan 26, 2017 11:13 pm
Forum: Long War 2
Topic: Upcoming Flamethrower Improvements
Replies: 54
Views: 67115

Re: Upcoming Flamethrower Improvements

Will this change be automatically updated if the Long War 2 mod was attained from the stream workshop? I'm really looking forward to this change, but not at the cost of corrupting the save file.
by Ethereal Commander
Thu Jan 26, 2017 10:57 pm
Forum: Long War 2
Topic: I'm coming for you XCOM, so you best use your time wisely.
Replies: 0
Views: 3198

I'm coming for you XCOM, so you best use your time wisely.

Or else you will have a repeat of the events of 20 years ago during the Human Liberation, because your on a timer to eradication.