Search found 4 matches

by Cerebus
Thu May 27, 2021 1:19 am
Forum: Long War 2: Bug Reports
Topic: Burnout smoke cover
Replies: 1
Views: 13598

Re: Burnout smoke cover

Update:After some experiments, I figured out how exactly the bug works. A unit only gets the flamethrower's burnout cover bonus after it moves into the smoke. Once it has moved, the green bonus marker appears. Afterwards, you can TTC the unit in and out of the smoke tiles and the marker will disappe...
by Cerebus
Wed May 26, 2021 5:29 pm
Forum: Long War 2: Bug Reports
Topic: Burnout smoke cover
Replies: 1
Views: 13598

Burnout smoke cover

When I use the flamethrower, I see smoke but get no green cover bonus marker on soldiers inside of it. My mods: Blackmarket Usage Canbubs Assecories Pack – No Expansion Custom Face Paints Evac All Gotcha (Flank Preview Evolved) ISKY's Big LW2 Name Mod Instant Avenger Menus LOS Preview Ability Long W...
by Cerebus
Wed May 26, 2021 3:55 pm
Forum: Long War 2: Strategy
Topic: Faceless spies! Urgent help required.
Replies: 11
Views: 34446

Re: Faceless spies! Urgent help required.

Just to expand on this point further: the wrong tactic is to set your guys on overwatch, then have one of your guys shoot or lob a grenade to open and hope your overwatches kill them all. The right tactic is to watch their patrols, then move your guys into the patrol path and then overwatch in it. ...
by Cerebus
Sun Feb 05, 2017 9:26 am
Forum: Long War 2: Strategy
Topic: Defense or Dodge?
Replies: 3
Views: 12659

Defense or Dodge?

My assumption is: Defense conteracts Aim, so for every point of Defense, the to-hit-chance is lowered by 1%. When the aim bonuses are high enough, defense is completely neutralized. Dodge is an absolute value for an independant roll. If successful, the hit category is lowered (from crit to hit, hit ...