Search found 46 matches
- Mon Aug 05, 2019 4:09 pm
- Forum: XCOM: Long War General Discussion
- Topic: XCOM Enemy Within Bug - Black Screen
- Replies: 0
- Views: 28232
XCOM Enemy Within Bug - Black Screen
I am writing this for a friend, that can`t speak English. 3 Weeks ago the game just worked fine. Now: Everytime a mission is finished and the Skyranger takes off, there comes a black screen. No sound anymore. Game seems crashed. Only ctrl, ALT + del allows to leave game. That happens now on ALL miss...
- Tue Mar 27, 2018 6:56 pm
- Forum: XCOM: Long War General Discussion
- Topic: Getting big ships down
- Replies: 20
- Views: 29843
Re: Getting big ships down
Don`t know, if this is intended, but with the mod I can`t select more the two intercepters in the squadron. "Problem" doesn`t occur, when I send Firestorms.
- Mon Mar 26, 2018 7:02 pm
- Forum: XCOM: Long War General Discussion
- Topic: Mod request: Mouse control on black market
- Replies: 3
- Views: 7089
Mod request: Mouse control on black market
Could someone make a mod for faster selling on the black market? My lifetime is too short, to click those 4000 times for weapon fragments.
In Ufo defense you could just hold down your mousebutton and see the amount of selling items rise.
Is such a mod possible?
In Ufo defense you could just hold down your mousebutton and see the amount of selling items rise.
Is such a mod possible?
- Mon Mar 26, 2018 3:31 pm
- Forum: XCOM: Long War General Discussion
- Topic: Getting big ships down
- Replies: 20
- Views: 29843
Re: Getting big ships down
How does your mod assign the squad leader? Or, in other words: which of the assigned aircrafts will be chosen bei the mod to be the squad leader?
- Sun Mar 25, 2018 5:51 pm
- Forum: XCOM: Long War General Discussion
- Topic: Getting big ships down
- Replies: 20
- Views: 29843
Re: Getting big ships down
So you could confirm the problem? Can the adjusted mod be now downloaded?
- Sun Mar 25, 2018 3:42 pm
- Forum: XCOM: Long War General Discussion
- Topic: Getting big ships down
- Replies: 20
- Views: 29843
Re: Getting big ships down
The problem is, that even very large Ufos tend to bei destroyed by my EMP. But I need those ships go down
- Sat Mar 24, 2018 7:59 pm
- Forum: XCOM: Long War General Discussion
- Topic: Getting big ships down
- Replies: 20
- Views: 29843
Re: Getting big ships down
Thanks, that worked!
But somehow, with your mod, all the ufos I shot at are destroyed, not just downed. Did I do something wrong? I`m using EMP weapons.
I tested it on various situations. Ufo-destructions happen in 90 % of the time.
But somehow, with your mod, all the ufos I shot at are destroyed, not just downed. Did I do something wrong? I`m using EMP weapons.
I tested it on various situations. Ufo-destructions happen in 90 % of the time.
- Sat Mar 24, 2018 5:52 pm
- Forum: XCOM: Long War General Discussion
- Topic: Getting big ships down
- Replies: 20
- Views: 29843
Re: Getting big ships down
@Szmind, I want to give your mod a try.
One thing about the installation:
In what position do I have to copy the language lines into XcomStrategyGame.DEU? Just to the end or else?
One thing about the installation:
In what position do I have to copy the language lines into XcomStrategyGame.DEU? Just to the end or else?
- Fri Mar 23, 2018 6:11 pm
- Forum: XCOM: Long War General Discussion
- Topic: Getting big ships down
- Replies: 20
- Views: 29843
Getting big ships down
Hi there,
I am now very far in the campaign but did never manage to bring a large or very large UFO down.
What is your best strategy for this? I got 2 Firestorms with EMP. But they don`t stand a chance.
I am now very far in the campaign but did never manage to bring a large or very large UFO down.
What is your best strategy for this? I got 2 Firestorms with EMP. But they don`t stand a chance.
- Wed Feb 14, 2018 7:11 pm
- Forum: Long War 2
- Topic: Installing LW2 on a WotC game
- Replies: 7
- Views: 14323
Re: Installing LW2 on a WotC game
But what about the LW Alien Pack? Does it work on WotC?
- Tue Feb 13, 2018 8:43 pm
- Forum: Long War 2
- Topic: Installing LW2 on a WotC game
- Replies: 7
- Views: 14323
Re: Installing LW2 on a WotC game
Can I use the LW2 Alien pack without using long war 2?
- Tue Feb 13, 2018 4:35 pm
- Forum: Long War 2
- Topic: Installing LW2 on a WotC game
- Replies: 7
- Views: 14323
Installing LW2 on a WotC game
Hi there,
I just bought and installed WotC. Can I use LW2 over it or will it cause conflicts?
I just bought and installed WotC. Can I use LW2 over it or will it cause conflicts?
- Fri Apr 14, 2017 12:10 pm
- Forum: Long War 2: Strategy
- Topic: Your strategy for missions with strong alien activity.
- Replies: 19
- Views: 26524
Re: Your strategy for missions with strong alien activity.
So maybe my game is not yet lost. By what means can I recognize, if the campaign has gone to hell for me or not?
- Fri Apr 14, 2017 6:38 am
- Forum: Long War 2: Strategy
- Topic: Your strategy for missions with strong alien activity.
- Replies: 19
- Views: 26524
Re: Your strategy for missions with strong alien activity.
Since in Sept. most missions start with an infilitration time of about 2 days or 3, my infilitration can`t go higher then maybe 50 %.
- Thu Apr 13, 2017 7:34 pm
- Forum: Long War 2: Strategy
- Topic: Your strategy for missions with strong alien activity.
- Replies: 19
- Views: 26524
Re: Your strategy for missions with strong alien activity.
Ok, I seem to have come to some kind of dead end. Most missions can`t be done anymore by me due to the strength of the enemy pods.
And I am not willing replaying a weeks work on that game. Something is clearly wrong for me, when this is necessary on a rooky - game....
And I am not willing replaying a weeks work on that game. Something is clearly wrong for me, when this is necessary on a rooky - game....
- Thu Apr 13, 2017 4:18 pm
- Forum: Long War 2: Strategy
- Topic: Your strategy for missions with strong alien activity.
- Replies: 19
- Views: 26524
Re: Your strategy for missions with strong alien activity.
Maybe I missunderstood the mod a bit.
I like to grow in power and not just preventing from drowning.
How do I prevent unlocking several pots? I hide somewhere and.... there it is.
Or: How am I supposed to move cloacked, when there will be about 2 or 3 pods near my target in the mission?
I like to grow in power and not just preventing from drowning.
How do I prevent unlocking several pots? I hide somewhere and.... there it is.
Or: How am I supposed to move cloacked, when there will be about 2 or 3 pods near my target in the mission?
- Thu Apr 13, 2017 12:02 pm
- Forum: Long War 2: Strategy
- Topic: Your strategy for missions with strong alien activity.
- Replies: 19
- Views: 26524
Re: Your strategy for missions with strong alien activity.
What annoys me most is unwillingly activating multiple pods on high activity missions. I just can`t stand all of them. And there is a pod activated just 3m to direction X. This combined with the timers ruins the mod for me. Gone is the overwatch strategy from LW1 for me. What sense does it make to u...
- Thu Apr 13, 2017 6:50 am
- Forum: Long War 2: Bug Reports
- Topic: Set equipment free (option canceled)
- Replies: 2
- Views: 5075
Re: Set equipment free (option canceled)
There are indeed overlays of the two buttons, but not completely. Hovering above the right button lets the right one being highlighted.
But clicking the first time, the bug occurs, the second time not.
But clicking the first time, the bug occurs, the second time not.
- Wed Apr 12, 2017 9:08 pm
- Forum: Long War 2: Strategy
- Topic: Your strategy for missions with strong alien activity.
- Replies: 19
- Views: 26524
Your strategy for missions with strong alien activity.
Hi, there,
I`ve achieved now magnetic weapons for most of my people.
But I`m still sucking at missions with high alien activity. What do you recommend?
Are those only for the end game?
I`ve achieved now magnetic weapons for most of my people.
But I`m still sucking at missions with high alien activity. What do you recommend?
Are those only for the end game?
- Wed Apr 12, 2017 7:43 pm
- Forum: Resolved Bug Reports
- Topic: Mission Shens Last Gift (appearing twice on the map)
- Replies: 1
- Views: 20588
Mission Shens Last Gift (appearing twice on the map)
I beat that mission (game-)months ago.
Now it reappears and I can`t land on the site.
Ok:
I reloaded the savegame, now I can do that mission a second time.
Now it reappears and I can`t land on the site.
Ok:
I reloaded the savegame, now I can do that mission a second time.
- Wed Apr 12, 2017 5:48 pm
- Forum: Long War 2: Bug Reports
- Topic: Set equipment free (option canceled)
- Replies: 2
- Views: 5075
Set equipment free (option canceled)
So I click on this button, to make equipment again available to everybody, but the equip-screen cancels, and I find myself back again on the hologlobe.
Reduing this bypasses the bug. But this is a little annoying to have to do that twice.
Reduing this bypasses the bug. But this is a little annoying to have to do that twice.
- Mon Apr 10, 2017 5:33 pm
- Forum: Modders' Forum
- Topic: Changing aim points on LW2 weapons?
- Replies: 1
- Views: 5198
Re: Changing aim points on LW2 weapons?
Ok, I installed the "better aim" mod and altered the ini of the laser and coil tier according to the values of the better aim mod. That helped.
- Sun Apr 09, 2017 7:26 pm
- Forum: Modders' Forum
- Topic: Changing aim points on LW2 weapons?
- Replies: 1
- Views: 5198
Changing aim points on LW2 weapons?
Can someone please tell me, where I can adjust the aim of the ingame weapons of LW2?
I want to have the profits of the better aim mods for all weapons available.
I want to have the profits of the better aim mods for all weapons available.
- Sun Apr 09, 2017 6:51 pm
- Forum: Long War 2
- Topic: Mission loading time
- Replies: 7
- Views: 12500
Re: Mission loading time
It`s about 40 sec to 1 Min.
- Sun Apr 09, 2017 5:17 pm
- Forum: Long War 2
- Topic: Mods making LW2 easier
- Replies: 4
- Views: 11083
Re: Mods making LW2 easier
And what about Aiming mods, that concern ALL weapon tiers?