Search found 433 matches

by Tuhalu
Sun Apr 30, 2017 12:23 pm
Forum: Long War 2
Topic: 1.3 Changelog got updated.
Replies: 120
Views: 149286

Re: 1.3 Changelog got updated.

It feels like things are moving in a good direction. Liberation missions are getting a little bit easier (one or two less alert levels each), while completing a Tower Mission (free radio relay) and the HQ assault (reliable source of corpses and resources, plus doom reduction) give better rewards. Re...
by Tuhalu
Sat Apr 29, 2017 1:04 pm
Forum: Long War 2
Topic: Advice
Replies: 96
Views: 111670

Re: Advice

Okay, so, i'm trying a new twist: my second haven is still at Advent Level 2 so i'm going ot try liberating it instead of my first one. My idea is that I shouldn't do any missions except the one that will get me the first liberation mission so, i just ignored an easy light/8day mission to rescue a ...
by Tuhalu
Fri Apr 28, 2017 2:13 am
Forum: Long War 2
Topic: Haven/Advent Retal Question
Replies: 11
Views: 13606

Re: Haven/Advent Retal Question

Jackal wrote:at level 4, any combination of 5 rebels (or the faceless equivalent) working on any three tasks may trigger a Full Retaliation, but you will have the option of preventing it
You'll have the option of preventing it IF you detect the preliminary activity.
by Tuhalu
Fri Apr 28, 2017 2:04 am
Forum: Long War 2
Topic: Vigilance and the Avatar Project
Replies: 9
Views: 15356

Re: Vigilance and the Avatar Project

If you're about to lose due to the AVATAR project completing, but you haven't liberated a region yet, the game should start flashing the quest objective "Liberate a Region" in pink and yellow so you actually notice it. Also change the wording to "Liberate a Region so you don't lose th...
by Tuhalu
Thu Apr 27, 2017 1:39 pm
Forum: Modding Long War 2
Topic: Hidden Potential "Formulations"
Replies: 11
Views: 42397

Re: Hidden Potential "Formulations"

It seems like one element is missing from that explanation. If any stat swap would increase or decrease a number outside the acceptable range, that swap is ignored and another one taken instead (or until it fails 1000 times, which seems unlikely). This ensures that you only get full value swaps and ...
by Tuhalu
Wed Apr 26, 2017 7:52 pm
Forum: Long War 2
Topic: [Edit]LW2 v1.2 just isn't fun YET
Replies: 66
Views: 81732

Re: LW2 just isn't fun

If there's a reliable way to coax them into retaking regions, then the optimal strategy would actually be liberating to wipe 5 strength off the map, then giving the region back ASAP to make them spread thinner. ADVENT taking a region back wipes out up to 13 rebels (assuming you don't try and rescue...
by Tuhalu
Wed Apr 26, 2017 6:21 pm
Forum: Long War 2
Topic: Advice
Replies: 96
Views: 111670

Re: Advice

Is it so? I didn't look at the code, only the ini files but i was under the impression both squadsize and liberation were multiplicative modifiers and thus would counter each other on GP missions.[/quote] From the code, the final number comes from (BaseHours + SquadSizeHours + CovertnessHours + Lib...
by Tuhalu
Wed Apr 26, 2017 4:12 pm
Forum: Long War 2
Topic: Advice
Replies: 96
Views: 111670

Re: Advice

Then there are Golden Path missions that are supposed to be hard and requiring large squads (even if currently under 1.2 they can be stealthed with 2 shinobis) and those can receive up to 90% infiltration bonuses from liberation, making 10 men squads more viable on those. This is a misunderstanding...
by Tuhalu
Wed Apr 26, 2017 7:32 am
Forum: Long War 2
Topic: Advice
Replies: 96
Views: 111670

Re: Advice

HQ Assaults are good for teaching you how to kill a lot of enemies without blowing all your consumables early. You're virtually never going to see less than 30 enemies. You may see 50 enemies. But you have quite a few guys and all the time in the world to take enemies out with. As far as infiltrati...
by Tuhalu
Tue Apr 25, 2017 8:13 am
Forum: Long War 2
Topic: Advice
Replies: 96
Views: 111670

Re: Advice

HQ Assaults are good for teaching you how to kill a lot of enemies without blowing all your consumables early. You're virtually never going to see less than 30 enemies. You may see 50 enemies. But you have quite a few guys and all the time in the world to take enemies out with. As far as infiltratio...
by Tuhalu
Mon Apr 24, 2017 5:40 pm
Forum: Long War 2: Strategy
Topic: Your strategy for missions with strong alien activity.
Replies: 19
Views: 27095

Re: Your strategy for missions with strong alien activity.

Recruitment raids can be brutal but what you describe should not be possible. Aliens get Yellow Alert reactions only during their turn and missions start with an XCom turn so those reactions actually occurred outside of any real turn as far as i understand. If you still have a save available you sh...
by Tuhalu
Mon Apr 24, 2017 4:24 pm
Forum: Long War 2
Topic: An absurd ending...
Replies: 64
Views: 87214

Re: An absurd ending...

"Do as many missions as you are able to do without losing soldiers, and spend all available resources on things that enable you to more safely do more missions. A wide roster is essential. Each mission failed, skipped, or not detected is a miniscule failure, but a failure nonetheless, and they...
by Tuhalu
Mon Apr 24, 2017 7:50 am
Forum: Long War 2
Topic: Advice
Replies: 96
Views: 111670

Re: Advice

well, i decided to pretend i didn't know about trying to stealth a shinobi and ran a crew of gunner sniper ranger tactical grenader we couldn't 'make much progress... took out four cells but were outnumbered by the reinforcements so we bugged out... happy to see the tower is still there i made a mi...
by Tuhalu
Sun Apr 23, 2017 7:25 pm
Forum: Long War 201
Topic: Visualization of how Graze, Hit Chance, Crit Chance, and Dodge interact.
Replies: 9
Views: 46762

Re: Visualization of how Graze, Hit Chance, Crit Chance, and Dodge interact.

So this means that a miss can be upgraded to a Graze, if i roll a crit? This means that a high crit chance is almost like a reverse Grazing Fire. Crits can only upgrade graze to hit and hit to crit. Dodge can degrade crit to hit, hit to graze and graze to miss. This modification takes place after t...
by Tuhalu
Sun Apr 23, 2017 2:17 am
Forum: Long War 2
Topic: Suggestions for Battlescanner Utility
Replies: 7
Views: 12439

Re: Suggestions for Battlescanner Utility

You're ignoring the part where Battle Scanners allow you to detect Chryssalids and Faceless without your "mobile battle scanner" shinobi getting revealed by them instead. Another point that was largely glossed over in the reddit thread is stealth/guerilla ops. Throwing a couple scanners ou...
by Tuhalu
Sun Apr 23, 2017 2:03 am
Forum: Long War 2
Topic: Advice
Replies: 96
Views: 111670

Re: Advice

Wait. you can adjust where you start.. or do you mean.. sneak to a better ambush spot?? You are concealed at the start of these missions, so yes, sneak. Despite the large bonuses to their detection range that ADVENT get at 0% infiltration, you can often move around the edge of the map to a signific...
by Tuhalu
Sun Apr 23, 2017 1:00 am
Forum: Long War 2
Topic: Advice
Replies: 96
Views: 111670

Re: Advice

I apologize for being a dummy, but what exactly is a 0% mission? Are you saying going in with 0% infiltration? Wouldn't that be total suicide?? Yes, it's going in with 0% infiltration. Not necessarily suicide if you have the ability to deal with masses of enemies quickly, but you can also be clever...
by Tuhalu
Sat Apr 22, 2017 1:15 pm
Forum: Long War 2: Strategy
Topic: How many intel havens/cherry-picking mission strategy?
Replies: 10
Views: 14321

Re: How many intel havens/cherry-picking mission strategy?

I really don't think going "full intel" with just 4 guys in a region is a very good strategy in all cases. It's good if you have 3 active regions or less. In additional regions, or regions where advent strength has gone too high to achieve good results in missions, you should put up to 5 r...
by Tuhalu
Sat Apr 22, 2017 1:00 pm
Forum: Long War 2: Strategy
Topic: LW2 Strategic Layer: Managing Strength and Vigilance
Replies: 59
Views: 100073

Re: LW2 Strategic Layer: Managing Strength and Vigilance

There are a few strategies you can try. If you're feeling strong, you can just go full Intel and try and fight any Intel raids that come along while picking off Supply Raids and Troop Columns. If you think you can't handle mini-retaliations in the region (the higher the strength the harder they are ...
by Tuhalu
Sat Apr 22, 2017 8:47 am
Forum: Long War 2: Strategy
Topic: [SOLVED] Who is wearing wich vest ?
Replies: 3
Views: 8029

Re: Who is wearing wich vest ?

Sacred Sakura wrote:Hey!
I haven't tried it out but a quick read gave me the impression that this mod:
http://steamcommunity.com/sharedfiles/f ... vest+icons
is exactly what you're looking for :^)
I use this. Good mod.
by Tuhalu
Sat Apr 22, 2017 8:41 am
Forum: Long War 2
Topic: 1.2 Campaign feedback + some thoughts on 1.3
Replies: 15
Views: 19605

Re: 1.2 Campaign feedback + some thoughts on 1.3

Unused engineers can be assigned as haven advisers for supply income, but I do like your idea for when you need soldiers to detect faceless. Seems slightly powerful though, don't want to encourage micromanagement too much. Perhaps 1 supply every 2 days, or 2 supplies every 3 days (per idle engineer...
by Tuhalu
Sat Apr 22, 2017 1:24 am
Forum: Long War 2: Strategy
Topic: LW2 Strategic Layer: Managing Strength and Vigilance
Replies: 59
Views: 100073

Re: LW2 Strategic Layer: Managing Strength and Vigilance

There appears to be some mechanic that will cause strength build up in regions adjacent to liberated regions. Functionally, ADVENT knows they need a bunch of strength near a liberated region to invade it. I don't believe the mechanics for this build up is well understood yet, or how ADVENT prioriti...
by Tuhalu
Sat Apr 22, 2017 1:04 am
Forum: Long War 2: Strategy
Topic: How do you get an Avatar to show itself?
Replies: 7
Views: 15304

Re: How do you get an Avatar to show itself?

It sounds like you have missed part of the requirements. After you complete the Blacksite, you get the Alien Encryption research. You research that and unlock the ability to build the Shadow Chamber. You build the Shadow Chamber and research the Codex Brain in the shadow Chamber. Then you research E...
by Tuhalu
Sat Apr 22, 2017 12:32 am
Forum: Long War 2
Topic: Where is all Stun Lancers?
Replies: 24
Views: 37476

Re: Where is all Stun Lancers?

This is a pretty good observation really. I took a look at the encounters you can have in Supply Raids and Troop Columns and they are heavily biased against Stun Lancers. I compiled a list of all the different pods you can meet at all force levels in these missions: Supply Raid buckets: OPNx2_Standa...
by Tuhalu
Fri Apr 21, 2017 10:37 pm
Forum: Long War 2
Topic: Advice
Replies: 96
Views: 111670

Re: Advice

and while i'm asking...what are the 0% missions i'm supposed to avoid (house rules)?? i've never really done the shinobi jailbreak or data theft missions successfully, so I haven't "cheated" that way.. It's generally agreed that 0% troop columns and supply raids are a little cheap if you ...