Search found 4 matches
- Sun Feb 12, 2017 2:27 pm
- Forum: Modding Long War 2
- Topic: Squad limits for Tower & HQ missions..
- Replies: 10
- Views: 13886
Re: Squad limits for Tower & HQ missions..
Did another network tower, the ini edits do work as long as the mission is not spawned yet just fyi
- Thu Feb 09, 2017 8:00 pm
- Forum: Modding Long War 2
- Topic: Squad limits for Tower & HQ missions..
- Replies: 10
- Views: 13886
Re: Squad limits for Tower & HQ missions..
Haven't done another network tower since i changed the missions ini but the HQ assualt change to 10 worked fine. I can't remember if the change was made before or after it was spawned onto the map though. I'll have to check next region i do the liberate chain in to be sure.
- Wed Feb 08, 2017 10:44 am
- Forum: Modding Long War 2
- Topic: Squad limits for Tower & HQ missions..
- Replies: 10
- Views: 13886
Re: Squad limits for Tower & HQ missions..
Was the mission active when you tested it? Could the value be set when the mission is spawned? I did a super quick search of all the LW2 inis and i didn't see anything else that looked like it would control the behavior. I edited my ini the same as you but i have already done the Network tower in th...
- Sun Feb 05, 2017 4:54 am
- Forum: Long War 2
- Topic: Reinforcement spam has completely ruined LW2 for me
- Replies: 80
- Views: 142753
Re: Reinforcement spam has completely ruined LW2 for me
I actually really love the reinforcement system for a completely different reason. I've been playing the xcom series since it's original release and I HATE the turn counter. I've used true concealment since it's release and mods/ini edits to extend the turn time for this reason. I want to take a met...