Search found 10 matches
- Sat Sep 01, 2018 8:07 pm
- Forum: XCOM: Long War Troubleshooting
- Topic: Intimidate breaks the game during an opportunist supression with mayhem
- Replies: 1
- Views: 24629
Re: Intimidate breaks the game during an opportunist supression with mayhem
upd - during the 7 minutes it took for me to remember the login creds and start this topic SOMETHING had happenned when i was alt-tadbbed, the berserker got revealed and damaged by mayhem. So it's progressing i guess?
- Sat Sep 01, 2018 8:04 pm
- Forum: XCOM: Long War Troubleshooting
- Topic: Intimidate breaks the game during an opportunist supression with mayhem
- Replies: 1
- Views: 24629
Intimidate breaks the game during an opportunist supression with mayhem
In the savefile attachment is the scenario that will set game on an infinite loop if the gunner supresses the mutons inside of the ship with danger zone.
Is there a workaround to this i'm not aware of? If yes, i'd like to know what to do, and if not, it'd be good for you, guys, to have a look at it.
Is there a workaround to this i'm not aware of? If yes, i'd like to know what to do, and if not, it'd be good for you, guys, to have a look at it.
- Wed Feb 15, 2017 2:20 am
- Forum: Long War 2: Strategy
- Topic: Im not quiet understanding technicals
- Replies: 16
- Views: 21068
Re: Im not quiet understanding technicals
Xavier at this point pretty much put a ring on every single one of his techies, you could check him out
- Mon Feb 13, 2017 10:41 pm
- Forum: Elevated Bug Reports
- Topic: Bleeding out, carried, dies, loot drops at bleed out origin
- Replies: 5
- Views: 29167
Re: Bleeding out, carried, dies, loot drops at bleed out origin
Here is this mod, i have it installed and (unfortunately) i have found out on practice that it does indeed work with long war 2.
- Fri Feb 10, 2017 11:11 pm
- Forum: Long War 2: Strategy
- Topic: Specialist builds
- Replies: 19
- Views: 27720
Re: Specialist builds
Maybe i have to play legend to appreciate it, but as i see, restoration isn't needed to begin with if you just use more gun.
- Fri Feb 10, 2017 12:40 pm
- Forum: Long War 2: Bug Reports
- Topic: Bug? Hunker Works Against Melee?
- Replies: 15
- Views: 20069
Re: Bug? Hunker Works Against Melee?
At best you might have Hunker to give you a slight bonus to defense/dodge if you abstract the assumption that it represents a dynamic mode of defensive preparation/behaviour, but as stated, it should have nowhere near the impact that it does. It would make sense for the bonus to diminish with each ...
- Fri Feb 10, 2017 12:15 am
- Forum: Long War 2: Bug Reports
- Topic: Bug? Hunker Works Against Melee?
- Replies: 15
- Views: 20069
Re: Bug? Hunker Works Against Melee?
Not too complicated at all, but that's not exactly what's going on with hunker. Even if it was, or you assume the stance was adapted as melee enemies closed, meleeing enemies are berserkers, mutons, chryssalids and stun lancers; the stun lancer weapon will mess you up on contact via electrical disc...
- Thu Feb 09, 2017 10:53 pm
- Forum: Long War 2: Bug Reports
- Topic: Bug? Hunker Works Against Melee?
- Replies: 15
- Views: 20069
Re: Bug? Hunker Works Against Melee?
Hunker is more conforming to cover than really prepping for a melee assault; it's not bobbing and weaving, it's going to ground (you can't really do both at the same time effectively), which should probably make you more vulnerable to melee if anything. If the wording of my explanation is too compl...
- Thu Feb 09, 2017 10:21 am
- Forum: Long War 2: Bug Reports
- Topic: Bug? Hunker Works Against Melee?
- Replies: 15
- Views: 20069
Re: Bug? Hunker Works Against Melee?
It's more of a "glance over, without actually doing any damage" than a "miss".JoeShmo wrote: I mean...as a gameplay design melee already has a chance to miss, correct? To miss a giant Muton / Faceless / Sentry Gun / Spark / etc. right in front of you.
- Tue Feb 07, 2017 12:13 pm
- Forum: Long War 2: Bug Reports
- Topic: Bug? Hunker Works Against Melee?
- Replies: 15
- Views: 20069
Re: Bug? Hunker Works Against Melee?
It is really awkward to strike someone with your hand (or rather, the hand extention), who's elevation differs even slightly. A point could be made about mutons, especizlly zerks - they have massive arms and aren't that much concerned about exposing themselves for retaliation from down below due to ...