Search found 3 matches

by DabHand
Sun Dec 31, 2017 2:13 pm
Forum: Long War of the Chosen Development (Community Adaptation)
Topic: Pop Vigilance when civilians are killed by XCOM
Replies: 3
Views: 11519

Re: Pop Vigilance when civilians are killed by XCOM

Ha, yes l forgot it slowed the avatar clock. V does degrade over time and the strength has to come from somewhere so it's not a 1 for 1 trade (1 civ death means +1 strength) at all. It changes the nature of the missions too. E.g. you don't get jailbreaks or VIPs on high vigilance iirc so it would be...
by DabHand
Sun Dec 31, 2017 1:48 pm
Forum: Long War of the Chosen Development (Community Adaptation)
Topic: Pop Vigilance when civilians are killed by XCOM
Replies: 3
Views: 11519

Pop Vigilance when civilians are killed by XCOM

Suggestion for LWOTC assuming vigilance remains a thing: Region vigilance increases by 1 per civilian killed by XCOM so collateral damage has a consequence. Whilst on subject of vigilance, there's a mod for LW2 that shows vigilance level for each region on the globe map. I don't see why this shouldn...
by DabHand
Wed Feb 08, 2017 11:29 am
Forum: Resolved Bug Reports
Topic: Free Equipment Skills Unbalanced by Mobility Malus
Replies: 19
Views: 23256

Re: Free Equipment Skills Unbalanced by Mobility Malus

Yep l have a grenadier lugging a -5 mob penalty thanks to a "free smoke grenade" AWC perk. Maybe its certain class and awc perk combos? i.e not all, but yeah not welcome given how important mob is.