Search found 4 matches
- Tue Feb 14, 2017 6:38 am
- Forum: Long War 2
- Topic: Questions about game mechanics: Reinforcements
- Replies: 23
- Views: 27659
Re: Questions about game mechanics: Reinforcements
I am about to loose my campaign because of 8 man reinforcement every round on the Forge mission that occured before I even got in reach of the objective. Is that expected ? Do they start to arrive as soon as you kill the last advent unit on the map ? ( they somehow all converged on me so I killed th...
- Tue Feb 14, 2017 2:42 am
- Forum: Long War 2: Strategy
- Topic: Your "whoah that just happened" moments
- Replies: 30
- Views: 40777
Re: Your "whoah that just happened" moments
Late game troop ambush. I have a 6 man team. I expect a fairly easy mission when suddenly 2 sectopods appear in my view.( first time I encounter them). I back off to the corner of the map, thinking of evacing.( my whole team is still concealed). One sectopod runs into my gunner cover, destroys it an...
- Tue Feb 14, 2017 2:38 am
- Forum: Long War 2: Strategy
- Topic: Strategy Level "Board Game"
- Replies: 19
- Views: 23193
Re: Strategy Level "Board Game"
You have to plan alot for those story missions. I thought I was doing fairly well in my campaign and I check to launch the infiltration for the FORGE mission and I get 41 days for a 10 man. Fortunately it drops to 27 days for 9 man and 18 days for 8 so I guess I am only sending 8 as there is no way ...
- Mon Feb 13, 2017 11:52 pm
- Forum: Long War 2: Strategy
- Topic: Ambushes and Supply Raids kicking my a**
- Replies: 62
- Views: 77824
Re: Ambushes and Supply Raids kicking my a**
Plus it's pretty entertaining when your top sniper gets a 'graze' for 13 or 14 damage that outright kills the intended target anyway. Perks of using high-caliber weaponry, I guess? Yup, that's why I like alpha mike foxtrot even though serial is probably a better choice. You can count on one shottin...