Search found 33 matches
- Mon Feb 20, 2017 4:31 am
- Forum: Long War 2: Strategy
- Topic: Ranger builds
- Replies: 49
- Views: 71126
Re: Ranger builds
I have a question about walking fire. It seems quite well liked, but when I tried it out I thought it sucked because it seemed to use both actions preventing a second shot with light em up. I re-spec-ed right out of it and never used it again. Seemed like +30 to hit at the cost of doing half damage ...
- Sun Feb 19, 2017 10:01 am
- Forum: Long War 2: Strategy
- Topic: Strategy Level "Board Game"
- Replies: 19
- Views: 23514
Re: Strategy Level "Board Game"
I have a question about this board game level. Is it worth contacting all regions around your first liberated haven, or do you contact in a bee-line towards the blacksight? The thinking with the former is that it will (may) make it harder for an invasion of your haven to happen because advent will h...
- Sun Feb 19, 2017 7:06 am
- Forum: Long War 2: Strategy
- Topic: Infiltration times on second HQ.
- Replies: 8
- Views: 10844
Re: Infiltration times on second HQ.
I think I can do it with this team- Seems reasonable. I'm a huge fan of support grenadiers though, I'd never leave mine at home :) And a grenadier with an incendiary grenade is an extremely reliable way to deal with the general. Yeah, but my surviving grenadiers are all pretty low level at the mome...
- Sun Feb 19, 2017 7:00 am
- Forum: Long War 2: Strategy
- Topic: Infiltration times on second HQ.
- Replies: 8
- Views: 10844
Re: Infiltration times on second HQ.
Thanks for the great info. I need to confirm the details about spending intel though - normally I get 25% bonus which suggests I need to have 80% before boosting, doesn't it? Do we get a bigger boost on Hq, or do I misunderstand how the bonus works? (I thought 80 × 125 = 100%). Intel boosts vary ba...
- Sun Feb 19, 2017 6:20 am
- Forum: Long War 2: Strategy
- Topic: Infiltration times on second HQ.
- Replies: 8
- Views: 10844
Re: Infiltration times on second HQ.
Thanks for the great info. I need to confirm the details about spending intel though - normally I get 25% bonus which suggests I need to have 80% before boosting, doesn't it? Do we get a bigger boost on Hq, or do I misunderstand how the bonus works? (I thought 80 × 125 = 100%). Having looked (this m...
- Sat Feb 18, 2017 5:51 pm
- Forum: Long War 2: Strategy
- Topic: Infiltration times on second HQ.
- Replies: 8
- Views: 10844
Infiltration times on second HQ.
Is it normal to have 19 days infiltration time for the second Hq assault? (Second difficulty level, awc, gt,1 lab, 1 resistance coms and 1 workshop built so far. Great big troop rosta and 6 active squads regularly on missions). I thought I was being smart hitting my second HQ the day after I got mag...
- Wed Feb 15, 2017 10:07 am
- Forum: Long War 2: Strategy
- Topic: Pistol Builds?
- Replies: 47
- Views: 57353
Re: Pistol Builds?
Deleted duplicate post. (I didn't realise it had to be checked by mods and assumed it hadn't uploaded).
- Wed Feb 15, 2017 9:18 am
- Forum: Long War 2: Strategy
- Topic: Pistol Builds?
- Replies: 47
- Views: 57353
Re: Pistol Builds?
Not so much a build as an add on, but I have found a laser pistol and (awc) lightening hands very useful on my ranger for those first hits which don't quite kill - as I am only on lasers it happens quite a bit. Shot, which hurts but doesnt kill, then lightening pistol gains from my locked on, then s...