Search found 11 matches
- Mon Jun 18, 2018 2:33 pm
- Forum: Long War 2
- Topic: Advent strength reduction after liberation
- Replies: 1
- Views: 5409
Advent strength reduction after liberation
As far as I know liberating a region reduces advent strength by 5 and the remaining troops disperse between neighboring regions. What happens if there are no such regions? For example, advent region is completely surrounded by liberated regions, so after liberation all troops disappear or still prop...
- Wed Jun 13, 2018 8:28 am
- Forum: Modding Long War 2
- Topic: LW2 1.5 Bugfixes
- Replies: 26
- Views: 91550
Re: LW2 1.5 Bugfixes
- Added dummy rewards to Lib1 and UFO detection missions making all "Find a Lead" missions look exactly the same. I think that is a bad change and should be made optional. In fact I would like to see better description for different mission types: lib, ufo precursor, facility lead. Mission...
- Sun Jun 10, 2018 2:53 pm
- Forum: Long War 2
- Topic: Hacking from concealment
- Replies: 3
- Views: 7122
Re: Hacking from concealment
Makes sense except I cannot hack that target afterwards even when I break concealment. What is worse is that target is immune to hack even if it fails.
- Sat Jun 09, 2018 12:43 pm
- Forum: Long War 2
- Topic: Hacking from concealment
- Replies: 3
- Views: 7122
Hacking from concealment
Is it possible to hack the same target from concealment multiple times? Regardless of hack succeeding or not I cannot haywire or full override the same target again. Even when I break concealment I still cannot hack that target even though my abilities are available. For example, I had a pod with a ...
- Sat May 26, 2018 7:12 pm
- Forum: Long War 2
- Topic: LW 1.5 questions
- Replies: 5
- Views: 12802
LW 1.5 questions
I have a few questions about the latest LW2 version: 1) Was the 0% supply raid meta fixed? In 1.2 brute forcing supply raids was a reliable way to get a lot of supplies and loot. 2) Stealthing missions(such as black vile) with a shinobi and a specialist. I remember doing a lot of missions stealthy w...
- Wed Mar 01, 2017 6:29 pm
- Forum: Long War 2
- Topic: How to fix my Psi Op perk tree for 1.2 changes
- Replies: 1
- Views: 9174
Re: How to fix my Psi Op perk tree for 1.2 changes
I am also interested in such fix. Especially, considering that next build is going to focus on balance, so any change to existing perk trees is likely to break class builds.
- Sun Feb 26, 2017 11:05 pm
- Forum: Long War 2
- Topic: Patch 1.2 - save
- Replies: 6
- Views: 11256
Re: Patch 1.2 - save
I have noticed that some skills of my psi ops have changed due to new psi tree. Instead of stasis there is sustain now. Any way to revert these changes or retrain my psi operatives, so they can have stasis again?
- Sat Feb 18, 2017 8:08 pm
- Forum: Long War 2
- Topic: Plasma vs Coil weapons
- Replies: 21
- Views: 37543
Re: Plasma vs Coil weapons
In general, Plasma weapons have an increase of 1.5 over Coil weapons - same as other tier increases. True, except two things: 1) Coil guns have 1 armor penetration, while plasma weapons do not. So, attacking an armored target(and most enemies by late game have at least 1 armor) with plasma on avera...
- Sat Feb 18, 2017 7:22 pm
- Forum: Long War 2
- Topic: Plasma vs Coil weapons
- Replies: 21
- Views: 37543
Re: Plasma vs Coil weapons
Yeah, I remember about the higher crit damage. Thing is only assault and sharpshooter can crit reliably, while other classes(esp. who use smg) not going to see much improvement. I would rather add aim and penetration bonuses to plasma weaponry instead of increasing damage. Considering how many enemi...
- Sat Feb 18, 2017 6:57 pm
- Forum: Long War 2
- Topic: Plasma vs Coil weapons
- Replies: 21
- Views: 37543
Plasma vs Coil weapons
Judging by the damage tables here: http://ufopaedia.org/index.php/Weapons_(LW2), plasma weapons offer(with the exception of cannon) only a very small damage increase of +1 in comparison with coil guns. Moreover, this damage boost is usually mitigated by the armor penetration property of coil weaponr...
- Wed Feb 15, 2017 11:28 pm
- Forum: Long War 2: Bug Reports
- Topic: AI freeze after sectopod hacked
- Replies: 2
- Views: 5516
AI freeze after sectopod hacked
Fresh campaign start on version 1.1 During a supply raid mission I encountered a sectopod, which I tried to get control over using my specialist with Full Override. This took me a number of turns to succeed due to low hack skill. My squad was still in concealment and when I finally hacked the sectop...