Search found 20 matches
- Thu Apr 13, 2017 6:00 pm
- Forum: Long War 2: Strategy
- Topic: Your strategy for missions with strong alien activity.
- Replies: 19
- Views: 26190
Re: Your strategy for missions with strong alien activity.
Maybe I missunderstood the mod a bit. I like to grow in power and not just preventing from drowning. How do I prevent unlocking several pots? I hide somewhere and.... there it is. Or: How am I supposed to move cloacked, when there will be about 2 or 3 pods near my target in the mission? If you real...
- Thu Apr 13, 2017 1:10 pm
- Forum: Long War 2: Strategy
- Topic: Your strategy for missions with strong alien activity.
- Replies: 19
- Views: 26190
Re: Your strategy for missions with strong alien activity.
You have to learn (took me a while) that with this mod comes some universal truths: a) You aren't supposed to do every mission, so dont even try - which means: b) You need to be choosy about which missions you DO try but: c) There is a decent chance that ANY mission on a difficulty above ROOKIE will...
- Wed Mar 22, 2017 1:03 pm
- Forum: Long War 2
- Topic: 1.3 QOL - Haven Leaders Loadout
- Replies: 12
- Views: 16978
Re: 1.3 QOL - Haven Leaders Loadout
Not doable via .ini editing as they need to change some code in the UI design *le sigh* I was afraid of that - oh well, at least they recognized the need and are fixing it - for that I will (eventually) be grateful. /"No, that Kevlar armor and laser rifle looks great on you SGT, keep rockin' t...
- Wed Mar 22, 2017 12:51 pm
- Forum: Long War 2
- Topic: 1.3 QOL - Haven Leaders Loadout
- Replies: 12
- Views: 16978
1.3 QOL - Haven Leaders Loadout
I can not wait for this change - I find it so tedious to switch them out that I have basically abandoned upgrading them at this point.
Does anyone know how to modify the .ini files to activate this capability ahead of time? My poorly armored haven leaders will thank you profusely.....
Does anyone know how to modify the .ini files to activate this capability ahead of time? My poorly armored haven leaders will thank you profusely.....
- Wed Mar 22, 2017 12:43 pm
- Forum: Long War 2
- Topic: Are there no aiming angles in LW2?
- Replies: 9
- Views: 17268
Re: Are there no aiming angles in LW2?
Took me a little while to get used to the change as well but I think I prefer the clarity of knowing its a binary. The models and positioning (as shown in the image) certainly make it look worse than it would be in reality for most objects which are not a perfectly square low profile object. The sol...
- Tue Mar 21, 2017 6:30 pm
- Forum: Long War 2
- Topic: Shredder Gun vs Shredder Cannon vs Plasma Blaster
- Replies: 18
- Views: 32528
Re: Shredder Gun vs Shredder Cannon vs Plasma Blaster
Yep. The 1 tile width is annoying (and restrictive of how many enemies you can get), but guessing which tile you need to stand in to hit the maximum number of targets is always annoying , no matter what size or shape the template is. Geeze, I'm glad I'm not the only one - trying to use any kind of ...
- Fri Mar 17, 2017 12:30 pm
- Forum: Long War 2: Strategy
- Topic: Usefulness of Plasma Grenades/Medics
- Replies: 28
- Views: 41191
Re: Usefulness of Plasma Grenades/Medics
I've always thought that Medic heals should mitigate at least SOME of the injury time post mission. Without that payoff the decision to bring a medic is simply binary "Will or won't someone likely suffer mortal damage in this fight?" - I also tend to make my medics officers since missions ...
- Thu Mar 16, 2017 2:45 pm
- Forum: Long War 2: Strategy
- Topic: Pistol Builds?
- Replies: 47
- Views: 56160
Re: Pistol Builds?
I haven't tried pistol builds yet, but I just remembered, that I have the Shadowkeeper, a pistol that gives you stealth, when you kill an enemy. That should be amazing on a shinobi with pistol perks. I haven't tried yet, but afaik, you can get stealth multiple times with that *snip stuff here* As I...
- Thu Mar 16, 2017 1:18 pm
- Forum: Long War 2: Strategy
- Topic: Support Grenadier the new meta in 1.3?
- Replies: 30
- Views: 37124
Re: Support Grenadier the new meta in 1.3?
*snip whole bunch of stuff* (The ADVENT Officer grenade still catches me by surprise every time, and it seriously shouldn't at this point. ) I totally feel your pain. *BOOM* "Oh yeah, those guys have grenades.... you should really remember that for like the 50th time...." /rinse and repeat
- Mon Mar 13, 2017 5:21 pm
- Forum: Long War 2
- Topic: GTS mods?
- Replies: 0
- Views: 2831
GTS mods?
Are there any mods out there that add more options to the GTS? It seems like that aspect of the game has a lot of potential that isnt being utilized. The LW2 additions reducing infil time are nice but it seems like there could be so many more options. I've really only ever prioritized "Vulture&...
- Mon Mar 13, 2017 5:14 pm
- Forum: Long War 2
- Topic: Wet Work Balance
- Replies: 44
- Views: 53762
Re: Wet Work Balance
I agree - its definitely not worth it - I'm basically playing a cheese game at Rookie difficulty because I lost my first campaign so badly because I didnt understand important mechanics of the mod. I wanted to work my way through everything until the end. My supply drop is 800+ and I still havent bo...
- Mon Mar 13, 2017 2:33 pm
- Forum: Long War 2: Strategy
- Topic: Which rooms to build first
- Replies: 28
- Views: 46545
Re: Which rooms to build first
You want GTS first, then AWC second. Third will be power unless you get lucky and get PoI's that assign power to the Avenger. In my campaign I did and so I have the PG now too. Have a shielded coil ready for the Laboratory next . I'm at work and can't check the game (kind of a noob anyway) - but do...
- Mon Mar 13, 2017 1:18 pm
- Forum: Long War 2: Strategy
- Topic: Which rooms to build first
- Replies: 28
- Views: 46545
Re: Which rooms to build first
You want GTS first, then AWC second. Third will be power unless you get lucky and get PoI's that assign power to the Avenger. In my campaign I did and so I have the PG now too. Have a shielded coil ready for the Laboratory next . I'm at work and can't check the game (kind of a noob anyway) - but do...
- Fri Mar 03, 2017 4:30 pm
- Forum: Long War 2: Strategy
- Topic: Noise mechanics question, heavy weapon balance consequences!
- Replies: 6
- Views: 10401
Re: Noise mechanics question, heavy weapon balance consequences!
Category two are heavy weapons and grenades. As far as I get (and makes sense) when you use a grenade/rocket, the noise will be centered around the impact point (so an enemy squad, not your soldier). Can someone confirm this? If you read the upcoming 1.3 changes thread at the top of the long war 2 ...
- Thu Feb 23, 2017 3:12 pm
- Forum: Long War 2
- Topic: Lost my Campaign - No idea why
- Replies: 47
- Views: 53401
Re: Lost my Campaign - No idea why
Once you liberate a region, you will no longer have issues with supplies. With a Radio tower, some 2nd or 3rd level rebels, you may get up to 500 supplies per region/month if you are greedy . If you have at least 3 liberated regions you may gain up to 1000 net supplies per month. You were winning o...
- Thu Feb 23, 2017 2:16 pm
- Forum: Long War 2
- Topic: Lost my Campaign - No idea why
- Replies: 47
- Views: 53401
Re: Lost my Campaign - No idea why
How can you play 8 months in game and not liberate a single region? That's a feat in and of itself. I guess he's like me - trying to play " Long War" instead of intended " Rush-to- finish-in-3-months War". Some people prefer to drag out their campaigns if they enjoy the game, ev...
- Thu Feb 23, 2017 11:23 am
- Forum: Long War 2
- Topic: Lost my Campaign - No idea why
- Replies: 47
- Views: 53401
Re: Lost my Campaign - No idea why
Hmmm according to that I must have missed the "Rescue Defector" mission as I can't recall doing one like that. Well at least I know what to look for now.Zyrrashijn wrote:look a bit lower, there's a section about the whole Liberation chain.
Many thanks
- Thu Feb 23, 2017 11:13 am
- Forum: Long War 2
- Topic: Lost my Campaign - No idea why
- Replies: 47
- Views: 53401
Re: Lost my Campaign - No idea why
http://www.ufopaedia.org/index.php/Missions_(LW2) Funny I already had that tab open in my browser :D I assume the assault missions are either the end or near the end of the process - it would be nice if that chart indicated which other missions were like "step 2" or "step 3" sit...
- Thu Feb 23, 2017 10:52 am
- Forum: Long War 2
- Topic: Lost my Campaign - No idea why
- Replies: 47
- Views: 53401
Re: Lost my Campaign - No idea why
my question would be: all those missions and he wasn't given the chance to liberate a haven? is that due to bad luck? I did know that it was possible to liberate regions (I didnt deliberately NOT liberate) from some earlier reading at other sites that kind of hinted at the process. I had done many ...
- Thu Feb 23, 2017 1:38 am
- Forum: Long War 2
- Topic: Lost my Campaign - No idea why
- Replies: 47
- Views: 53401
Lost my Campaign - No idea why
So this was my first real go at LW2 - I was playing on Veteran but save scumming outrageously - I mention this because was pretty much taking every mission with longer than a 3 day infil and winning all of them - I apologize for nothing! :lol: . It was about the 8th month of the campaign maybe a bit...