Search found 6 matches

by Soldier9
Thu Apr 20, 2017 11:01 am
Forum: Modding Long War 2
Topic: Pathing&Concealment compatibility
Replies: 3
Views: 7251

Re: Pathing&Concealment compatibility

I cannot speak for mods other than Gotcha Again, but the reason I use a custom system for creating pathing indicators is so I can avoid having the default system place an indicator somewhere where I need to place one of the custom ones I'm implementing and have things look weird. Instead I take care...
by Soldier9
Tue Apr 18, 2017 10:46 am
Forum: Long War 2: Bug Reports
Topic: Lone Wolf triggers at incorrect distance to big units
Replies: 5
Views: 9243

Re: Lone Wolf triggers at incorrect distance to big units

this is due to each unit has a position property and even with big units, only 1 out of 4 tiles is their actual position, and these abilities only consider the distance of such property between 2 units. Their size is taken into account for stuff like LOS though. But because of this oversight in the...
by Soldier9
Sun Apr 16, 2017 9:35 am
Forum: Long War 2: Bug Reports
Topic: Lone Wolf triggers at incorrect distance to big units
Replies: 5
Views: 9243

Lone Wolf triggers at incorrect distance to big units

If you're in control of a unit that occupies more that one tile, like a Sectopod or Gatekeeper, the Lone Wolf ability will trigger 1 tile too soon in 2 directions relative to it because the size of units are not taken into account in the TileDistanceBetween() between method used in the ability. See ...
by Soldier9
Mon Feb 27, 2017 7:49 pm
Forum: Modding Long War 2
Topic: Need help debugging LW2 save
Replies: 5
Views: 9295

Re: Need help debugging LW2 save

For anyone who might need it, the debug version of XComGame.u is available here: http://www.nexusmods.com/xcom2/mods/633 ... D633&pUp=1
by Soldier9
Sun Feb 26, 2017 10:48 am
Forum: Modding Long War 2
Topic: Need help debugging LW2 save
Replies: 5
Views: 9295

Re: Need help debugging LW2 save

Tracktwo helped identify the cause of this, which was that my version of XComGame.u from the workshop version of LW2 was not compiled with a debug profile, which prevented the debugger from recognizing the asserts so I could ignore them and continue... He will probably put out some information in th...
by Soldier9
Sat Feb 25, 2017 4:22 pm
Forum: Modding Long War 2
Topic: Need help debugging LW2 save
Replies: 5
Views: 9295

Need help debugging LW2 save

I have been sent a few savegames by Xavier so I can debug an LOS issue with my mod Gotcha Again, but I am not able to load his games with the debugger active. When I try loading his saves I am told that I'm missing a lot of the mods he uses (I only have LW2 and Gotcha Again loaded), but choosing to ...