Search found 5 matches

by Edd88
Thu May 18, 2017 11:05 pm
Forum: Long War 2
Topic: Hunter pistol as utility item?
Replies: 5
Views: 8930

Re: Hunter pistol as utility item?

You're totally right, didn't realize that.
Sadly a lot of custom soldier classes i use come with secondary pistols so thats my problem then ;-).

Thanks for the fast replies!
by Edd88
Thu May 18, 2017 10:47 pm
Forum: Long War 2
Topic: Hunter pistol as utility item?
Replies: 5
Views: 8930

Re: Hunter pistol as utility item?

That is an interesting change to say the least.

Since a few soldier classes can only equip a pistol in the secondary slot, and you can't unequip it, does this mean they are exempt from using the Hunter pistol altogether?
by Edd88
Thu May 18, 2017 9:07 pm
Forum: Long War 2
Topic: Hunter pistol as utility item?
Replies: 5
Views: 8930

Hunter pistol as utility item?

Hello, After unlocking the alien hunter weapons in LW 1.3 i noticed that the hunter pistol/shadowkeeper can only be equiped in a utility slot, not secondary (or primary when using primary pistols mod) slot. Also the hunter pistol can not be equiped in a utility slot when there is already a pistol eq...
by Edd88
Mon Feb 27, 2017 12:41 pm
Forum: Pavonis Interactive's standalone XCOM 2 mods
Topic: Adding available weapons to Perk Pack Sharpshooter
Replies: 2
Views: 17107

Re: Adding available weapons to Perk Pack Sharpshooter

Found a workaround that solved this issue for me. One of the comments under the "rifles for all classes" Steam Workshop mod advised to add the following lines to that mod (which wasn't working for LW perk pack classes). [LW_Sharpshooter X2SoldierClassTemplate] +AllowedWeapons=(SlotType=eIn...
by Edd88
Sun Feb 26, 2017 6:31 pm
Forum: Pavonis Interactive's standalone XCOM 2 mods
Topic: Adding available weapons to Perk Pack Sharpshooter
Replies: 2
Views: 17107

Adding available weapons to Perk Pack Sharpshooter

Hello, and first of all thanks Pavonis Interactive for developing mods that make X2 even more enjoyable than it already was. I am currently using the Perk Pack in a modded campaign, and trying to add rifles to available weapons for Sharpshooters, though without success. I have added the: +AllowedWea...