Search found 90 matches

by DonCrabio
Thu Jul 20, 2017 10:50 am
Forum: Long War 2
Topic: Combatives fix
Replies: 37
Views: 61063

Re: Combatives fix

Zyrrashijn wrote:Except that Shadowstep itself does not remove overwatch.
Sword Shinobi with decent AIM almost never miss a swing. And with Whirlwind or Reaper it become even better, since you can clear overwatch by killing or heavily wounding a target and f off to safety.
by DonCrabio
Thu Jul 20, 2017 9:33 am
Forum: Long War 2
Topic: Combatives fix
Replies: 37
Views: 61063

Re: Combatives fix

Players don't like RNG they can't manipulate. I believe almost nobody will choose Combatives in 1.5 if this change goes live. Same for Incendiary greandes. Why bother with unstable grenade what will put you down every 1 of 4 uses?

I will just pick Shadowstep, just to have free overwatch removal tool.
by DonCrabio
Thu Jun 29, 2017 12:13 pm
Forum: Long War 2
Topic: Please rethink this!
Replies: 141
Views: 689049

Re: Please rethink this!

To be serious, levels of ridiculousness reachable for Ark Thrower far beyond fire grenades capabilities. Activated 20 things simultaneously - no problem, just Run&Gun to flank most of things and shut them all down with 100% chance.
by DonCrabio
Thu Jun 29, 2017 11:02 am
Forum: Long War 2
Topic: (Sharpshooter balancing) Death From Above / Rapid Targeting / Snap Shot
Replies: 34
Views: 48828

Re: (Sharpshooter balancing) Death From Above / Rapid Targeting / Snap Shot

Holobots is very usable as officers for combat heavy missions like HQ's or Supply Raids as they stay with the squad and continuously buff squad damage output and accuracy. Even 55 AIM holobot get to 83 on MSGT level, with scope, elevation and holotargeting they rarely miss something. My main issue w...
by DonCrabio
Thu Jun 29, 2017 10:39 am
Forum: Long War 2
Topic: Please rethink this!
Replies: 141
Views: 689049

Re: Please rethink this!

Players will use most effective and reliable tools to get things done, with continuous nerfs to crowd control abilities reliability players will have no choice, but to switch to another tactics. Or stop playing, because no effective tools left at all. Now I thinking about Assault Ark Thrower, 100% c...
by DonCrabio
Wed Jun 28, 2017 1:48 pm
Forum: Long War 2
Topic: Please rethink this!
Replies: 141
Views: 689049

Re: Please rethink this!

Devs continuously cut off all abilities to reliably control enemies. This is sad tendency. Players will find ways to deal with it, but will it be funny and entertaining? For me it's not funny already, I stopped playing after facing 7 MEC pods which I can't control of kill fast enough to avoid casual...
by DonCrabio
Tue Jun 27, 2017 10:04 am
Forum: Long War 2
Topic: MECs seem underwhelming
Replies: 14
Views: 21404

Re: MECs seem underwhelming

SPARK's very strong tanks for instant missions like retaliations. I tanked full Avenger defense with my SPARK + 2 Aid Protocols from Specialists, it took only two hits from two dozens of aliens.
by DonCrabio
Tue Jun 27, 2017 9:34 am
Forum: Long War 2
Topic: (Sharpshooter balancing) Death From Above / Rapid Targeting / Snap Shot
Replies: 34
Views: 48828

Re: (Sharpshooter balancing) Death From Above / Rapid Targeting / Snap Shot

DFA sniper can take out one target per turn if he have elevation and LOS and Steady. Generally, it useful only on untimed missions. I don't see how this is overpowered and why someone may want to nerf it. Long Watch need something like covering fire integrated to make it worthy. Snapshot SS very use...
by DonCrabio
Wed Jun 14, 2017 9:19 am
Forum: Long War 2: Strategy
Topic: Should I skip low-time Data Leak mission?
Replies: 9
Views: 16368

Re: Should I skip low-time Data Leak mission?

I always try to kill relay. I field biggest possible combat squad with Sharpshooter, try to fins LOS on relay from afar and snipe it, while other guys defending evac flyer. This is much more controllable environment then retaliation or terror.
by DonCrabio
Tue Jun 13, 2017 3:27 pm
Forum: Long War 2: Strategy
Topic: Prison Jail Break - Confused by Strategy and reinforcement timers
Replies: 5
Views: 11282

Re: Prison Jail Break - Confused by Strategy and reinforcement timers

Some horrendously big maps was added in last patch. I had mission with objective 10 full dashes away from me and another 10 to evac zone. I don't think it even possible to do, since I had 4 turns left for actual fighting and hacking jail cells. I decided to just reload mission to get more reliable m...
by DonCrabio
Tue Jun 13, 2017 3:17 pm
Forum: Long War 2
Topic: On the oddities and failures of Kill Zone/Covering Fire
Replies: 31
Views: 52984

Re: On the oddities and failures of Kill Zone/Covering Fire

I can confirm Kill Zone failure on flamethrower activation. Had this effect at least twice in my last campaign.
by DonCrabio
Tue Jun 13, 2017 3:05 pm
Forum: Long War 2
Topic: Too much starting randomness
Replies: 19
Views: 28733

Re: Too much starting randomness

After 1.3 I have only one stats/class combination I can't deal with - low aim Sharpshooter. They can catch up as holobots with decent aim on high ranks because of natural SS stat progression, but leveling them up is the pain in the ***.
by DonCrabio
Tue Jun 13, 2017 2:50 pm
Forum: Long War 2
Topic: Assault Rifle Assault builds?
Replies: 6
Views: 13250

Re: Assault Rifle Assault builds?

I got low mobility + high aim assault from Gatecrusher and decided to go Electroshock > Ark Pulser > Stun Gunner > Extra Conditioniing > Rapid Fire > Untouchable > Chain Lighting. This is work fine, but after some missions I switched from rifles to SMG's. This guy was combat heavy missions hero, R'n...
by DonCrabio
Wed Jun 07, 2017 1:00 pm
Forum: Long War 2
Topic: Too many MEC's
Replies: 11
Views: 20738

Re: Too many MEC's

I had a 4-MEC pod some time ago and I am currently in June. Commander difficulty. Sadly, I don't remember what kind of mission it was, only that I was cocky, so probably under-infiltrated in a high strength region. That said, depending on my soldiers I sometimes prefer MECs to other soldiers. I can...
by DonCrabio
Tue Jun 06, 2017 10:54 pm
Forum: Long War 2
Topic: Too many MEC's
Replies: 11
Views: 20738

Too many MEC's

I just finished my 1.4 Veteran/Non-Ironman campaign and in late game I faced weird ammont of MEC's in combat heavy missions. Last one was command pod (probably) on facility destruction mission, it was 7 various MEC's + sectoid commander. Not long before it was UFO with 5 MEC's + berserker pod. So ma...
by DonCrabio
Fri Jun 02, 2017 9:59 pm
Forum: Long War 2
Topic: No Combat Fitness for Assaults?
Replies: 7
Views: 12488

Re: No Combat Fitness for Assaults?

You can be lucky and roll Combat Fitness in AWC :)

Speaking about last tier skills, how bad actually Street Sweeper now?
by DonCrabio
Fri Jun 02, 2017 5:12 pm
Forum: Long War 2
Topic: Advent global alert level.
Replies: 2
Views: 5350

Re: Advent global alert level.

Keep in mind that the avatar base timer has been adjusted to be slower, you were never really meant to have avatar progress slowed by large amounts, if at all. If your keeping 5+ squads busy, your probably doing fine. I have equipment pool good enough for 26 soldiers + 1 Spark? so mostly it is 4 sq...
by DonCrabio
Fri Jun 02, 2017 2:24 pm
Forum: Long War 2
Topic: Can something be done about pod patrol routes?
Replies: 6
Views: 10993

Re: Can something be done about pod patrol routes?

Oddly enough, I don't feel so much need in scouting anymore. Actually, I usually go straight to objective and try to engage first non-solo drone pod as fast as I can. It's easier and safer to just kill all the things. If I try to avoid contact and so some semi-stealth it always end badly, I got surr...
by DonCrabio
Fri Jun 02, 2017 2:10 pm
Forum: Long War 2
Topic: Advent global alert level.
Replies: 2
Views: 5350

Advent global alert level.

I have four 5-6 man squads doing missions non-stop for months now and Avatar project slowed down only by 8%. This is worrying me. How many missions I need to run to get Advent attention? Probably I can get equipment for 1 or 2 more squads, but currently I do all missions what can be done relatively ...
by DonCrabio
Thu Jun 01, 2017 5:22 pm
Forum: Long War 2: Strategy
Topic: Trial By Fire Training Missions - mechanics and strategy
Replies: 11
Views: 21813

Re: Trial By Fire Training Missions - mechanics and strategy

Icarus wrote:How much is it worth, actually? Most of my low-levelled soldiers level up after mission due to mission xp anyway. How much does Trial By Fire save, actually?
You can level up to 7 soldiers on Extremely Light missions. It's awesome perk,, I find it extremely useful.
by DonCrabio
Thu Jun 01, 2017 11:15 am
Forum: Long War 2
Topic: Aliens hitting me frequently through full cover
Replies: 110
Views: 155747

Re: Aliens hitting me frequently through full cover

Well, yesterday my soldier in half-cover was shot two times in a row by simple m2 troops which was flashbanged and suppressed simultaneously. I think there is some error in hit chance calculations.
by DonCrabio
Thu Jun 01, 2017 10:39 am
Forum: Long War 2
Topic: Retaliations
Replies: 41
Views: 60603

Re: Retaliations

I'm changed my strategy about Intel retaliations. If region have 4+ Advent strength I remove adviser, put 4 rebels on intel job and hide everybody else. This is good enough to get decent timers on Troop Columns, Supply Raids and Dark Events and I don't care about other mission types here. If Intel r...
by DonCrabio
Thu Jun 01, 2017 10:16 am
Forum: Long War 2: Strategy
Topic: What are the uses of Field surgeon?
Replies: 49
Views: 70716

Re: What are the uses of Field surgeon?

If FS worked on the first HP, it would of course be infinitely more useful, as scratches would cause no wound timer. Even beyond the "wound reduction time", this would allow you to shrug off scratches and send the soldier in on a pending mission. Maybe that's how FS should behave? Does it...
by DonCrabio
Tue May 30, 2017 10:21 am
Forum: Long War 2
Topic: Retaliations
Replies: 41
Views: 60603

Re: Retaliations

Personally, I don't find rewards good enough for risks and frustration taken.
by DonCrabio
Tue May 30, 2017 10:12 am
Forum: Long War 2
Topic: Anyone like Kubikiri in AWC?
Replies: 2
Views: 6849

Anyone like Kubikiri in AWC?

From my point of view this is now absolutely worst AWC perk available. Only assaults can have reliable crit chance and they almost always need to move before the shot. Can someone suggest good use for it?