Search found 7 matches

by joefo
Thu Sep 14, 2017 2:59 pm
Forum: Long War 2
Topic: Dissolving the hero classes into LW2: A proposal
Replies: 34
Views: 54665

Re: Dissolving the hero classes into LW2: A proposal

The Reaper tree should be combined with the Sharpshooter tree so that non-heavy-artillery Sharpshooter builds actually became viable and interesting. The holobot Sharpshooter build could actually become viable if "Shadow" (enter Shadow mode) were turned into a real ability, replacing Phant...
by joefo
Sat Jun 10, 2017 2:45 pm
Forum: Long War 2: Bug Reports
Topic: Full override bug
Replies: 3
Views: 6452

Re: Full override bug

In that case, 1) it's very counterintuitive to be presented 2 options in a Full Override, where the success probabilities are very different, and the outcome (controlling the non-Mec robot target for the full mission only) is exactly the same. 2) If I hacked an Advent Mec vs. Heavy Mec vs. Superheav...
by joefo
Fri Jun 09, 2017 7:23 pm
Forum: Long War 2: Bug Reports
Topic: Full override bug
Replies: 3
Views: 6452

Full override bug

I am noticing in my legendary ironman campaign that full override / master enemy does not carry the Mec through to the resistance unless it's an actual Mec? I have full-overridden drones and just did a Sectopod and they never come to a haven. Why? At first I figured that Mecs only came back to you o...
by joefo
Mon Jun 05, 2017 6:08 pm
Forum: Long War 2: Strategy
Topic: I keep fucking it up on commander, help!
Replies: 12
Views: 21498

Re: I keep fucking it up on commander, help!

Basically, to win at Commander you need to have 2 fully healthy squads running missions at all times (Ironman you basically need 3, I'm finding). That tempo of missions allows you to generate enough resources, scientists, etc. to keep pace with Advent technology. On L/I that translates into zero roo...
by joefo
Tue May 23, 2017 12:06 pm
Forum: Long War 2: Bug Reports
Topic: Smash and Grab: Extraction zone out of bounds
Replies: 5
Views: 7877

Re: Smash and Grab: Extraction zone out of bounds

Also, I don't see any link to this in the elevated bugs forum?
by joefo
Tue May 23, 2017 11:58 am
Forum: Long War 2: Bug Reports
Topic: Smash and Grab: Extraction zone out of bounds
Replies: 5
Views: 7877

Re: Smash and Grab: Extraction zone out of bounds

I just had this happen to me this morning. So it doesn't appear fixed to me.

Btw (since I'm playing on C/I) -- how do I restore an ironman campaign to where it was before a mission started? Because it is REALLY irritating to have an A-team squad wipe wholly because of a bug.
by joefo
Mon Apr 03, 2017 1:47 pm
Forum: Long War 2
Topic: What am I doing wrong?
Replies: 1
Views: 3882

What am I doing wrong?

I've spent a truly embarrassing number of hours playing LW2 on Commander / Ironman difficulty and cannot crack it. Here's how I play it. Would appreciate any advice. 1) Immediately after beating first mission: GTS, Resistance Comms, put all workers on Intel gathering to hack the network tower by (id...