Hey team!!
Just looking to replace full over ride with another ability.. Any suggestions out there??
Search found 14 matches
- Sun Jun 11, 2017 10:52 pm
- Forum: Long War 2
- Topic: Looking for a suggestion to replace full over ride!
- Replies: 9
- Views: 16317
- Sat Jun 10, 2017 2:05 am
- Forum: Modding Long War 2
- Topic: Request: modifying exploits
- Replies: 5
- Views: 9012
Re: Request: modifying exploits
Yeah sorry I meant the specialist tree. Yeah I understand he's a top level player, and I'm aware of the downsides to both of the requests, but for a muton to just keep swinging at the same guy until he's taken care of doesn't seem so fun. Plus I never liked how they always counter as well.. I was ju...
- Fri Jun 09, 2017 7:09 am
- Forum: Modding Long War 2
- Topic: Request: modifying exploits
- Replies: 5
- Views: 9012
Re: Request: modifying exploits
Also, does anyone have ideas of what would be good to replace full over ride with on the technical tree??
- Fri Jun 09, 2017 7:06 am
- Forum: Modding Long War 2
- Topic: Request: modifying exploits
- Replies: 5
- Views: 9012
Request: modifying exploits
Hi everyone! So I've been watching xwynns play legend as if he's playing on rookie difficulty and I'm not a fan of exploiting the game. I'm throwing it out there and wondering if there's a chance anyone would be able to throw together a mod to edit 1) LW2's burning to just having a massive debuff to...
- Mon May 29, 2017 3:14 pm
- Forum: Long War 2
- Topic: Any way to change muton melee AI?
- Replies: 28
- Views: 38226
Re: Any way to change muton melee AI?
Well in one of his videos he counter attacked the muton he was standing next to, two turns in a row.. I mean, a muton isn't that dumb..
Personally I'd like it if all counter attacks were only 50%, so even the mutons
Personally I'd like it if all counter attacks were only 50%, so even the mutons
- Sun May 28, 2017 10:13 pm
- Forum: Long War 2
- Topic: Any way to change muton melee AI?
- Replies: 28
- Views: 38226
Any way to change muton melee AI?
So watching xwynns is amazing, although frustrating at exploiting AI. Is there anyway to change the muton so that it doesn't just automatically melee anyone standing next to it. Seen as he just plants someone with combatives and the ai never learns! Also, is there anyway to change burning so ai can ...
- Fri May 26, 2017 1:36 pm
- Forum: Long War 2
- Topic: Protect the supply convoy reinforcements always drop in the same place
- Replies: 9
- Views: 12409
Re: Protect the supply convoy reinforcements always drop in the same place
I loved the out of sight! Slowdown you down because you risk activating them. Plus with increased rnf in 1.4, makes it more interesting them being everywhere
- Thu May 25, 2017 2:16 pm
- Forum: Long War 2
- Topic: Protect the supply convoy reinforcements always drop in the same place
- Replies: 9
- Views: 12409
Re: Protect the supply convoy reinforcements always drop in the same place
Yeah I also don't like how they drop on the middle
- Fri May 19, 2017 3:48 am
- Forum: Long War 2
- Topic: Aliens hitting me frequently through full cover
- Replies: 110
- Views: 162273
Re: Aliens hitting me frequently through full cover
I had something similar that I posted on EU aim rolls, something like a 65 aim gunner, who was flasgbanged, according to perfect information had a 60% chance to hit
- Mon May 15, 2017 4:13 pm
- Forum: Long War 2
- Topic: Lothing for the new patch 1.3
- Replies: 48
- Views: 63594
Re: Lothing for the new patch 1.3
http://www.pavonisinteractive.com/phpBB ... 15&t=25866
There you go bud, instructions how to go back to 1.2
There you go bud, instructions how to go back to 1.2
- Sat May 13, 2017 11:37 pm
- Forum: Long War 2
- Topic: Burning mechanic
- Replies: 3
- Views: 6785
Burning mechanic
Is there an ini option to stop the burning mechanic from disabling people to shoot?? I'd much prefer it gives a large negative. Watching xwynns campaign, it's just too easy to shut down anything other than melee with it, doesn't even make sense why melee is still enabled either?
- Tue May 09, 2017 3:15 pm
- Forum: Long War 2
- Topic: What gameplay changing mods are you using?
- Replies: 44
- Views: 56472
Re: What gameplay changing mods are you using?
Peek from concealment! Finally can peek around high cover or from ledges and not get spotted!! I edited the ini because the default isn't good in my opinion.
0 added tiles, and can't remember the other settings
0 added tiles, and can't remember the other settings
- Mon May 08, 2017 8:19 am
- Forum: Long War 2
- Topic: 1.3 Changelog got updated.
- Replies: 120
- Views: 143919
Re: 1.3 Changelog got updated.
Just settle down. We've all put a lot of hours into our games, but it's just a game mate.
Plus, starting a fresh will give the complete 1.3 experience.
So just chill and no need to write ridiculous sized novels and getting worked up.
Plus, starting a fresh will give the complete 1.3 experience.
So just chill and no need to write ridiculous sized novels and getting worked up.
- Thu May 04, 2017 2:18 am
- Forum: Long War 2
- Topic: Not asking when 1.3 is coming out.
- Replies: 10
- Views: 15100
Re: Not asking when 1.3 is coming out.
Xwynn has started his 1.3