Search found 53 matches
- Wed Dec 13, 2017 7:33 pm
- Forum: Long War 2
- Topic: Long War 2 is a finalist for Best Mod in PCGamer's "Games of the Year" awards
- Replies: 4
- Views: 9726
Re: Long War 2 is a finalist for Best Mod in PCGamer's "Games of the Year" awards
Awesome work on LW2. You guys deserve the recognition! I look forward to purchasing your games in the future!
- Wed Sep 06, 2017 4:33 pm
- Forum: Long War 2: Strategy
- Topic: Building Tall?
- Replies: 23
- Views: 36718
Re: Building Tall?
I play on Veteran and Commander. I usually start by scanning one region until I get at least the engineer and scientist. By then I have the resistance comms and break out into three regions. I place all resistance workers on intel in each of these regions until I have the liberation missions started...
- Tue Sep 05, 2017 6:48 pm
- Forum: Long War 2
- Topic: A message to the LW2 team
- Replies: 15
- Views: 22157
Re: A message to the LW2 team
I do, but for about a couple of hundred hours of Long War 1 and 2 I have never had I soldier captured. All of them found a gruesome end before I could even escape with the remaining soldiers (if any). There are too few stun/unconscious effects at the moment and too much focus on killing you outrigh...
- Tue Sep 05, 2017 3:52 pm
- Forum: Long War 2
- Topic: A message to the LW2 team
- Replies: 15
- Views: 22157
Re: A message to the LW2 team
I agree with Sigeasol. LW2 is very immersive compared to WotC. I also find the complexity of LW2 much more engaging. I hope the Pavonis team can spin their magic on WotC in the future! <3 to the LW2 team. 8wayz, you do realize that captured troopers show up again in LW2 missions, right? I've had thi...
- Fri Sep 01, 2017 7:34 pm
- Forum: Long War 2
- Topic: Mimimi moments, or no regrets when reloading a save
- Replies: 81
- Views: 112350
Re: Mimimi moments, or no regrets when reloading a save
Given the instability I've seen in the game, I have no problem saving it frequently and reloading from errors. I'm a beer and pretzels player and I play when I'm tired after a long day's work or whatever, so if I make an egregious error, I'll reload. For example, I'm sure you've experienced the move...
- Tue Aug 29, 2017 6:50 pm
- Forum: Long War 2
- Topic: LW2 v1.5 is Live
- Replies: 36
- Views: 58799
Re: LW2 v1.5 is Live
Can I download it into an existing 1.4 game? I'm very close to the end of my current game and would like to see how the 1.5 changes affect the endgame. Thanks for making LW2 such a fun mod. I've really enjoyed it! It would be harder to not download it. It is an auto-update on Steam to get it, and i...
- Mon Aug 28, 2017 9:26 pm
- Forum: Long War 2
- Topic: LW2 v1.5 is Live
- Replies: 36
- Views: 58799
Re: LW2 v1.5 is Live
Can I download it into an existing 1.4 game? I'm very close to the end of my current game and would like to see how the 1.5 changes affect the endgame.
Thanks for making LW2 such a fun mod. I've really enjoyed it!
Thanks for making LW2 such a fun mod. I've really enjoyed it!
- Tue Aug 15, 2017 6:54 pm
- Forum: Long War 2: Strategy
- Topic: Assault class - how to effectively used them?
- Replies: 50
- Views: 93228
Re: Assault class - how to effectively used them?
Assaults work particularly well with Shinobis. Shinobi scouts ahead to make sure the coast is clear, assault then has two choices. First, if the coast isn't clear, blue move up to cover and use the arc thrower to disorient or stun an opponent. Second, if the coast is clear, run and gun, move up to f...
- Mon Aug 14, 2017 7:51 pm
- Forum: Long War 2: Strategy
- Topic: Veteran Diff, its December, how far should I be?
- Replies: 5
- Views: 11330
Re: Veteran Diff, its December, how far should I be?
There are reports of people extending the campaign into the second year. You just need to control the Avatar project, meaning wiping every facility and jacking global vigiliance up. The reason people don't do that is because finding facilities means doing lots of risky low-timer hack missions. That...
- Mon Aug 14, 2017 7:46 pm
- Forum: Long War 2
- Topic: The bias of Not Created Equally
- Replies: 8
- Views: 14042
Re: The bias of Not Created Equally
BTAxis, I appreciate your analysis and effort. However, you do realize that you can still have considerable bias in a random sample size of 100. So randomization tests are often done with sample sizes of 1000 or more.
- Mon Aug 14, 2017 7:44 pm
- Forum: Long War 2
- Topic: Proving Ground Weapon Upgrades
- Replies: 7
- Views: 11497
Re: Proving Ground Weapon Upgrades
I tend not to bother with making upgrades through the Proving Grounds. Supplies are in too great a demand for other things such as improved weapons and armor. I find that the Proving Grounds tend to sit idle for much of the game. If they reduced the costs of the upgrades, they and the PG might be mo...
- Mon Aug 14, 2017 7:40 pm
- Forum: Long War 2
- Topic: Perks that are amazing if they were on a different class
- Replies: 27
- Views: 36409
Re: Perks that are amazing if they were on a different class
Pistol skills work very well on sharpshooters. Their aim is high enough that they can actually hit and cause considerable damage on their targets. DfA sharpshooters work well, particularly if you score a kill, you can then use the extra shot from several of the pistol skills to finish off a wounded ...
- Thu Aug 10, 2017 8:48 pm
- Forum: Long War 2
- Topic: Grenadiers suck.
- Replies: 58
- Views: 81497
Re: Grenadiers suck.
Sting grenades and Incendiary grenades pretty much the best items to cc your bad pulls...
- Thu Aug 10, 2017 6:19 pm
- Forum: Long War 2
- Topic: Coping with wildly unbalanced Haven Retals ahead of 1.5?
- Replies: 27
- Views: 45785
Re: Coping with wildly unbalanced Haven Retals ahead of 1.5?
Not sure which mission type you're referring to. There are several that involve resistance workers. Is it the one where you have to destroy the Advent relay in order to stop the near constant flow of reinforcements? That one starts with Advent on the field, the number defined by the usual terminolog...
- Wed Aug 09, 2017 9:02 pm
- Forum: Long War 2
- Topic: New balance changes
- Replies: 9
- Views: 19658
Re: New balance changes
-Shredstorm Cannon requires War Suit instead of Exo Suit technology - Stiletto Rounds PG project now unlocked by Shieldbearer Autopsy and require Shieldbearer corpses - Needle Rounds PG project now unlocked by Faceless Autopsy and require Faceless corpses - Reduced costs for chitin and carapace pla...
- Mon Aug 07, 2017 3:46 pm
- Forum: Long War 2
- Topic: No Reinforcement Farming vs No Experience
- Replies: 23
- Views: 36038
Re: No Reinforcement Farming vs No Experience
I thought about this issue some more as I was farming reinforcements this morning. Why not just give bonus XP scaled for finishing an objective early (by number of turns before reinf arrive or number of turns before mandatory exit)? There could also be extra incentive by reducing XP from kills after...
- Fri Aug 04, 2017 4:50 pm
- Forum: Long War 2
- Topic: Least valuable class in 8-man squad?
- Replies: 18
- Views: 26687
Re: Least valuable class in 8-man squad?
Least valuable: sparks
Most valuable: sharpshooters, rangers, assaults, shinobis
Most valuable: sharpshooters, rangers, assaults, shinobis
- Fri Aug 04, 2017 4:48 pm
- Forum: Long War 2
- Topic: Should I restart campaign?
- Replies: 12
- Views: 19803
Re: Should I restart campaign?
I think I remember reading that you never want more than four on any task or it will cause a spike in Advent presence, but that might be an older build now. I usually have 4 supplies, 4 intel, and a couple on recruit until my haven hits 12. I also tend to hoard my loot, such as corpses and extra PC...
- Tue Jul 25, 2017 7:48 pm
- Forum: Long War 2: Strategy
- Topic: Officer training
- Replies: 1
- Views: 5346
Re: Officer training
Take the trooper out of the oven first!
Is the trooper on a mission? Cannot select them if they're infiltrating, in a haven, in the AWC, or wounded.
Were you trying to promote the trooper? They have to attain a certain level to qualify for additional officer ranks past the first.
Is the trooper on a mission? Cannot select them if they're infiltrating, in a haven, in the AWC, or wounded.
Were you trying to promote the trooper? They have to attain a certain level to qualify for additional officer ranks past the first.
- Tue Jul 25, 2017 7:45 pm
- Forum: Long War 2: Strategy
- Topic: Supply Missions
- Replies: 22
- Views: 30790
Re: Supply Missions
Something that's good to know. If you can complete the liberation chain up to the Network Tower mission, it will give you a free Radio Relay in the region that will improve the efficiency of all your rebel jobs by (i think) 20% which is significant. It will also rise Vigilance by a good amount so i...
- Tue Jul 25, 2017 7:37 pm
- Forum: Long War 2
- Topic: Can we have (old) Supply Raids back?
- Replies: 11
- Views: 20887
Re: Can we have (old) Supply Raids back?
I'm in agreement with Green Pike. I liked the old supply raids. I'd usually attempt them at >40%. I've run two of them in 1.4 and it just didn't seem very fun. Maybe it was because I had ballistics and was facing down the command squad with seriously under-powered troops. Seems like these should hav...
- Tue Jul 25, 2017 7:32 pm
- Forum: Long War 2
- Topic: No Reinforcement Farming vs No Experience
- Replies: 23
- Views: 36038
Re: No Reinforcement Farming vs No Experience
I've tried farming reinforcements. It's really not that fun and rather boring. It doesn't really add that much xp in the scheme of things either. I think capping the xp and intel from kills is a reasonable solution. These could be capped at 2-3 times the number of Advent on the board at start for Go...
- Thu Jul 20, 2017 7:01 pm
- Forum: Long War 2
- Topic: going into august
- Replies: 16
- Views: 20003
Re: going into august
Looks like you're set up for a win. Re additional HQ liberation: I really like these missions so I tend to do 3-4 to completion. They also get easier with your troops gaining more experience and better armaments. Plus what's not to like about more supplies and materials and reducing the avatar timer...
- Wed Jul 19, 2017 9:33 pm
- Forum: Long War 2: Strategy
- Topic: Filling out the Barracks in v1.4
- Replies: 11
- Views: 18708
Re: Filling out the Barracks in v1.4
I've been enjoying sentinel on my specialists. It's great in the early game. I can see why Combat Protocol is useful, but I'm getting lots of kills with sentinel.
- Wed Jul 19, 2017 9:31 pm
- Forum: Long War 2
- Topic: Combatives fix
- Replies: 37
- Views: 65788
Re: Combatives fix
Flashbang >>> Combatives. I never spec for Combatives because it seems very weak and situational.