Search found 6 matches
- Wed Aug 16, 2017 9:20 am
- Forum: Long War 2
- Topic: Perks that are amazing if they were on a different class
- Replies: 27
- Views: 35999
Re: Perks that are amazing if they were on a different class
I once had a Gunner with Guardian (50% chance for bonus overwatch shot). She would literally gun down entire pods by herself. It was glorious.
- Fri Jun 16, 2017 5:23 am
- Forum: Long War 2
- Topic: Can something be done about pods spawning too close to each other?
- Replies: 3
- Views: 7187
Re: Can something be done about pods spawning too close to each other?
Those pods are patrolling. Even if you offset the minimum range at 20 tiles (for example), the pods will still move on the map and cross paths sooner or later. On the other end of the spectrum, if you wait for a patrolling pod to move out of sight, sometimes you won't see it again till the end of t...
- Fri Jun 16, 2017 3:23 am
- Forum: Long War 2
- Topic: Can something be done about pods spawning too close to each other?
- Replies: 3
- Views: 7187
Can something be done about pods spawning too close to each other?
Here's an example from Gatecrasher: https://steamuserimages-a.akamaihd.net/ugc/854969953754769420/49EF0AB31A266B6F4E8FA767915B4AA58749F398/ I don't want to have to deal with this. I don't care if "it's XCOM". Pods should be distributed around the map, period. What can I do to make it happen?
- Thu Jun 01, 2017 11:24 pm
- Forum: Long War 2
- Topic: Can something be done about pod patrol routes?
- Replies: 6
- Views: 11333
Can something be done about pod patrol routes?
I really wish that pods would be distributed evenly around the map, instead of each pod having a randomized path, that can and will intersect with other pods'. Sometimes to the point of two pods sticking to each other through the majority of the patrol path. It's a big problem for me, especially ear...
- Tue May 23, 2017 5:26 pm
- Forum: Long War 2
- Topic: Switching secondaries around
- Replies: 11
- Views: 16117
Re: Switching secondaries around
It would be cool if every class had access to every secondary. Even if you could shoot yourself in the foot by making a gun-toting specialist or a melee-oriented sniper - why the hell not?
- Mon May 22, 2017 11:15 am
- Forum: Long War 2: Strategy
- Topic: Strategic help needed
- Replies: 25
- Views: 36852
Re: Strategic help needed
I like LW2 tactical combat, but I am not a fan of strategic parts. Any mods that make Strategic parts easier? I tried to lower difficulty to Veteran but every alien is now weaker in tactical combat as well :( Got the same problem. I enjoy the tactical combat, but I dislike the random behind mission...