Search found 6 matches

by unkin24@gmail.com
Mon Oct 22, 2018 12:40 pm
Forum: Long War 2
Topic: Lament for LWOTC
Replies: 7
Views: 15047

Re: Lament for LWOTC

It's been hard for us to stop working on LWOTC and admit that it's no longer possible too. Regardless of that i am thankful of all the hope and support the community gave us, even after a bumpy and discouraging start. There is still some small hope for LW2-style gameplay. Another small group is cur...
by unkin24@gmail.com
Mon Oct 22, 2018 12:38 pm
Forum: Long War 2
Topic: Lament for LWOTC
Replies: 7
Views: 15047

Re: Lament for LWOTC

Yeah it's a real shame, since I completely share your opinions that LW2 was amazing in making you do hard decisions. The AI and Pod system of LW2 is the one thing I can never live without though. base XCOM2 AI was just so horrible, with it crawling up on you even when they don't know where you are....
by unkin24@gmail.com
Thu Oct 18, 2018 1:38 pm
Forum: Long War 2
Topic: Lament for LWOTC
Replies: 7
Views: 15047

Lament for LWOTC

I can't express how sad I am to hear the community development of LWOTC is most likely dead. I love Long War 2 for the feeling of how epic every mission feel because of the short timeline of things that I have to overcome, building up forces I can help control, manipulating advent to reinforce certa...
by unkin24@gmail.com
Wed Sep 13, 2017 3:25 am
Forum: Long War 2
Topic: Advent weapon tables
Replies: 1
Views: 4309

Advent weapon tables

After learning the the weapon tables for advent in WOTC is always zero at any range(meaning no range gives advent hit penalties). So I began wondering what are the range tables for advent in Long War 2. Where could I find that information?

Thank you,
by unkin24@gmail.com
Fri May 26, 2017 5:37 pm
Forum: Long War 2
Topic: Aliens hitting me frequently through full cover
Replies: 110
Views: 155859

Re: Aliens hitting me frequently through full cover

Here's my take on the issue, it's a bit different than blaming the RNG. I really really hate the AI. Like, FUCK the AI. In the first Long War, enemies were actually fairly unique depending on type. You could intimidate them in some cases, such as Floaters or Sectoids, you could keep them locked dow...
by unkin24@gmail.com
Tue May 23, 2017 4:06 am
Forum: Modding Long War 2
Topic: Mod Request: Silverman
Replies: 0
Views: 3278

Mod Request: Silverman

So I was wondering if anyone would be willing to make a mod. I'm looking for a Bronzeman mod(only restart mission button), but with a random tactical layer when you restart and by random I mean. The enemies have a different patrol setup. or the enemies have a different patrol setup, and the map is a...