Search found 28 matches
- Sun Jul 02, 2017 1:12 am
- Forum: Long War 2
- Topic: Please rethink this!
- Replies: 141
- Views: 805047
Re: Please rethink this!
Okay then, there shouldn't be a cheap way to cc elite aliens. I still think there should be more options to sorta effectively cc elite aliens if the game is to keep the little battle strategy it has left.
- Fri Jun 30, 2017 8:18 pm
- Forum: Long War 2: Bug Reports
- Topic: disorientation not being removed on flashbanged mind controled xcom
- Replies: 1
- Views: 3958
disorientation not being removed on flashbanged mind controled xcom
alien turn: sectoid controls a rookie
xcom turn: i flashbang the mind controlled rooke
alien turn: sectoid gets flashbanged
xcom turn: rookie is still disoriented
more xcom turns: rookie is still disoriented
xcom turn: i flashbang the mind controlled rooke
alien turn: sectoid gets flashbanged
xcom turn: rookie is still disoriented
more xcom turns: rookie is still disoriented
- Thu Jun 29, 2017 1:11 am
- Forum: Long War 2
- Topic: Please rethink this!
- Replies: 141
- Views: 805047
Re: Please rethink this!
That's a two sided sword -"nerf it yourself"- :p; but I get the point.SirensCry wrote: id rather recommend each one to make the adjustments they like for the game THEY like.
- Wed Jun 28, 2017 8:29 pm
- Forum: Long War 2
- Topic: Please rethink this!
- Replies: 141
- Views: 805047
Re: Please rethink this!
I agree on the "stop using RNG to nerf". I am sure that absolutely every pro-nerf will be happy enough with a damage nerf. Not only the RNG nerf kind of completely ruins the point of flame grenades, but it also pushes the game even farther in a direction I am not liking: plain cover destro...
- Wed Jun 28, 2017 12:26 am
- Forum: Long War 2
- Topic: black site doesn't remove avatar countdown
- Replies: 5
- Views: 9293
Re: black site doesn't remove avatar countdown
Sorry, no, I don't have those saves. Good to know the clock will be paused and resume when the progress is filled again.
- Mon Jun 26, 2017 6:52 pm
- Forum: Long War 2
- Topic: black site doesn't remove avatar countdown
- Replies: 5
- Views: 9293
Re: black site doesn't remove avatar countdown
But did you complete it after the doom countdown started?
- Sun Jun 25, 2017 11:11 pm
- Forum: Long War 2
- Topic: graze + shred not working
- Replies: 3
- Views: 7359
graze + shred not working
Has anyone else noticed that grazed shots no longer proc shred? or is anyone else having that issue with 1.3?.
- Sun Jun 25, 2017 7:18 am
- Forum: Long War 2
- Topic: black site doesn't remove avatar countdown
- Replies: 5
- Views: 9293
black site doesn't remove avatar countdown
So, maybe I don't remember correctly, but in vanilla you could remove the avatar proyect completion countdown by completing any mission that removes avatar proyect progress points. Now I was playing on the edge, got down blacksite 5 days before avatar completion and.... it didn't stop. Is it suppose...
- Mon Jun 12, 2017 10:19 pm
- Forum: Long War 2
- Topic: weird AI behaviour around drone corpse
- Replies: 4
- Views: 10042
Re: weird AI behaviour around drone corpse
just the sentrys and mecs. Didn't know they could go on overwatch on yellow alert without being activated first. It's still weird all the pods in the map (except the one with the general) eventually were sitting next to the drone. It felt kinda cheesy to hit 25+ aliens with one rocket, but... I cons...
- Sat Jun 10, 2017 7:20 pm
- Forum: Long War 2
- Topic: weird AI behaviour around drone corpse
- Replies: 4
- Views: 10042
weird AI behaviour around drone corpse
So I was messing around with my trojan hacker in a HQ assault, taking down drones from concealment. After a while enemy pods started gathering around the drone wreckage, standing still there without taking cover but entering overwatch. I am still concealed.
- Wed Jun 07, 2017 12:25 am
- Forum: Long War 2: Strategy
- Topic: I keep fucking it up on commander, help!
- Replies: 12
- Views: 21793
Re: I keep fucking it up on commander, help!
Well thanks for the feedback. My main issue was focusing on one region, using too much intel boost, and getting it liberated asap; but then had only one more region contacted and it's strength grew too fast. I honestly didn't know advent was actually moving troops world wide, kinda thought each regi...
- Mon Jun 05, 2017 1:52 pm
- Forum: Long War 2
- Topic: bulwark not always providing cover
- Replies: 0
- Views: 2997
bulwark not always providing cover
So, how exacly deos bulwark work? is it supposed to always provide high cover to adjacent units no matter what?, are there any restrictions?, more often than not the cover icon doesn't appear, or it's somehow lost, and well you obviously get killed.
- Fri Jun 02, 2017 10:27 pm
- Forum: Long War 2: Strategy
- Topic: I'm getting rocked on legendary o.o
- Replies: 37
- Views: 92544
Re: I'm getting rocked on legendary o.o
I guess you (OP) and I are doing the same mistake: focusing too much on one region while maybe we should play more with kiting advent: hit a region just a few times and then switch rebels to recruit and supply while advent activity is still low enough to prevent retaliations; and look for missions i...
- Fri Jun 02, 2017 1:47 am
- Forum: Long War 2
- Topic: vipers tounge pull makes things explode
- Replies: 2
- Views: 5098
vipers tounge pull makes things explode
Just that, was kinda shocked when a viper pulled one of my guys from behind a car, making the car immediately explode, killing the pulled guy and an assault that was hunkering next to it - _ -
- Fri Jun 02, 2017 1:23 am
- Forum: Long War 2
- Topic: aren't supply raids just too hard to detect?
- Replies: 8
- Views: 13710
aren't supply raids just too hard to detect?
I mean, even with 13 guys on intel, a scientist and the avenger scanner I never get to detect one with more than 3 days left. Or I am mising something.
- Tue May 30, 2017 4:01 pm
- Forum: Long War 2: Strategy
- Topic: I keep fucking it up on commander, help!
- Replies: 12
- Views: 21793
Re: I keep fucking it up on commander, help!
I never do supply raids at less than 100% infiltration. On the other hand, yes I always focus on missions in one region at a time. Thanks for pointing out that spreading my missions will make advent spread it's strenght!. I will definitely give that a shot. About the rushing psy ops videos: I don't ...
- Tue May 30, 2017 3:57 pm
- Forum: Long War 2
- Topic: cover and mind control
- Replies: 6
- Views: 11107
Re: cover and mind control
Thanks ^^
- Mon May 29, 2017 11:28 pm
- Forum: Long War 2: Strategy
- Topic: Trial By Fire Training Missions - mechanics and strategy
- Replies: 11
- Views: 22811
Re: Trial By Fire Training Missions - mechanics and strategy
Does trial by fire still get triggered if you evac before completing the mission?
- Mon May 29, 2017 8:49 pm
- Forum: Long War 2: Strategy
- Topic: I keep fucking it up on commander, help!
- Replies: 12
- Views: 21793
I keep fucking it up on commander, help!
Well, I had pretty much no problems on veteran on lw 1.1, but now at 1.3 I keep fucking up every ironman campaing. This is what so far gives me a solid start, but when may-june comes advent simply mops the floor with me: Start buying an engineer and a scientist. I know most prefer GTS but I kinda go...
- Mon May 29, 2017 7:25 pm
- Forum: Long War 2
- Topic: cover and mind control
- Replies: 6
- Views: 11107
cover and mind control
When one of your soldiers gets mind controlled, are they supposed to lose cover defense? Or is it a perfect information bug? It seems to happen every time that when one of my soldiers gets mind controlled and it gets shot, perfect information displays hit and crit chances as if it was exposed, even ...
- Sun May 28, 2017 4:07 am
- Forum: Long War 2
- Topic: infiltration miscalculations
- Replies: 1
- Views: 4085
infiltration miscalculations
The infiltration % and the days/hours indicated in the mission preparation screen do not match.
I.E.: if it says the mission still has 5 days until it expires and you put a squad with 4days 22hs, you won't get 100% infiltration.
How many hs less than the expiration do you need for 100% infiltration?
I.E.: if it says the mission still has 5 days until it expires and you put a squad with 4days 22hs, you won't get 100% infiltration.
How many hs less than the expiration do you need for 100% infiltration?
- Sun May 28, 2017 12:33 am
- Forum: Long War 2
- Topic: Burning duration, bug?
- Replies: 6
- Views: 11257
Re: Burning duration, bug?
There was a fountain nearby and I think he ran to it. Is that so? never knew such thing was implemented!.
Thanks :3
Thanks :3
- Sat May 27, 2017 10:47 pm
- Forum: Long War 2
- Topic: Burning duration, bug?
- Replies: 6
- Views: 11257
Burning duration, bug?
I was used to burning lasting one full alien turn, applying one last tick of damage on the second alien turn and fade out on that same turn. Do advent officers have some kind of fire resistance perk?. Today I used roust on one of them, got the burn applied, and on the next turn the advent officer go...
- Fri May 26, 2017 7:48 pm
- Forum: Long War 2
- Topic: rocket spread info is missleading
- Replies: 17
- Views: 25882
Re: rocket spread info is missleading
I am ok with the rocket scatter mechanics, I found them overpowered in vanilla and I liked that the nerf wasn't the old and dumb damage nerf. Maybe they are too nerfed, but still useful. Thing is: I also like to play on calculated risks; if I fire a rocket it's because I think that any of the possib...
- Thu May 25, 2017 10:21 pm
- Forum: Long War 2
- Topic: restrict map size for short timer missions
- Replies: 3
- Views: 6094
Re: restrict map size for short timer missions
Not for extract package/hack workstation/destroy relay missions.RookieAutopsy wrote:The mission timers now seem much more generous and scale with map size. I am unsure if RNF timers also scale with map size?