Search found 2 matches

by Masterchef2
Mon Jun 19, 2017 4:30 am
Forum: Long War 2: Bug Reports
Topic: Interaction between officer's "Command" and assault's "Hit and Run" or "Close Encounters"
Replies: 7
Views: 15134

Re: Interaction between officer's "Command" and assault's "Hit and Run" or "Close Encounters"

Another interesting interaction that I noticed was that if Reaper is used, and the soldier fails to get a kill thus ending their turn, using command on that soldier will allow them to continue their reaper-spree. If they get a kill, they are able to take another action. So the same rule does not se...
by Masterchef2
Mon Jun 19, 2017 3:22 am
Forum: Long War 2: Bug Reports
Topic: The Walking Stunned
Replies: 1
Views: 3921

The Walking Stunned

While attempting to clear a pod, a sectoid got good cover and distance, then mind-controlled a rookie. Lacking any way to stop the mind control, I opted instead to stun the rookie so they could do no harm while controlled. Cleared the encounter from there, killing the sectoid on the following turn, ...