Search found 13 matches

by zljchris
Tue Jul 25, 2017 6:49 pm
Forum: Long War 2: Bug Reports
Topic: Translation error of Lightning strike
Replies: 0
Views: 4096

Translation error of Lightning strike

Hi, I'm using Simplified Chinese version of LW2 v.1.4, I realized that one of the GTS tactics, Lightning strike had a translation error. So instead of +3 mobility for the first two turn, it was +3% mobility in simplified Chinese version. I don't remember that the vanilla version had this mistake, so...
by zljchris
Mon Jul 17, 2017 11:42 pm
Forum: Long War 2: Bug Reports
Topic: Rupture AWC skill bug
Replies: 1
Views: 4199

Rupture AWC skill bug

Hi, In the save file, my sharpshooter got a Rupture perk from AWC, but apparently this skill doesn't work with squad sight. Clearly 'squad sight' should work with any shot from primary weapon, but rupture was not allowed to used until enemies walked into his vision range. For the same reason, I sugg...
by zljchris
Fri Jul 14, 2017 7:24 pm
Forum: Long War 2: Bug Reports
Topic: Chain lightning bug
Replies: 3
Views: 5869

Re: Chain lightning bug

Awesome.
Thanks tracktwo
by zljchris
Wed Jul 12, 2017 3:56 am
Forum: Long War 2: Bug Reports
Topic: Geo-map scanning bug
Replies: 4
Views: 6833

Re: Geo-map scanning bug

Hi tracktwo, Thanks for your time, It was indeed quite coincidental that the avatar animation happened when I was scanning. If I have time tomorrow, then yes, I will try and see if I can reproduce the bug. Otherwise, like you said, it's such a rare bug that probably no one would ever encounter again...
by zljchris
Tue Jul 11, 2017 1:20 pm
Forum: Long War 2: Bug Reports
Topic: Geo-map scanning bug
Replies: 4
Views: 6833

Re: Geo-map scanning bug

Hi tracktwo, Sorry that the savefile didn't work. I tried to load them myself, and I couldn't get them loaded neither. So I renamed the save files from 'before 2' and 'after 2' to 'save100' and 'save101' and this fixed the problem. It seems the issue is not the language setting, rather the naming of...
by zljchris
Mon Jul 10, 2017 10:55 pm
Forum: Long War 2: Bug Reports
Topic: Geo-map scanning bug
Replies: 4
Views: 6833

Geo-map scanning bug

Hi, Here is what happened: In save file 1, named 'before 2', everything was fine and I was about to unlock a new region. While I was scanning, and the time was accelerating, one pip of Avatar progress happened to show up and this cause a series of problems. Usually, when the animation shows you the ...
by zljchris
Mon Jul 10, 2017 10:22 pm
Forum: Long War 2: Bug Reports
Topic: Chain lightning bug
Replies: 3
Views: 5869

Chain lightning bug

Hi, Here is what happened: In save file 1, named 'before', I activated a pod and I was trying to use my assault to chain lighting all of them. The animation was very weird. It seems all of them got stunned, and collapsed on the ground, but immediately stood up as if they were not stunned. However, t...
by zljchris
Tue Jul 04, 2017 3:45 pm
Forum: Long War 2: Bug Reports
Topic: Another full override/haywire protocol(?) bug and 'Deep Cover' bug
Replies: 5
Views: 8567

Re: Another full override/haywire protocol(?) bug and 'Deep Cover' bug

Hey nmkaplan,
Thanks for your answer. Any idea how to remove the AWC perk?
by zljchris
Tue Jul 04, 2017 1:49 am
Forum: Long War 2: Bug Reports
Topic: Another full override/haywire protocol(?) bug and 'Deep Cover' bug
Replies: 5
Views: 8567

Another full override/haywire protocol(?) bug and 'Deep Cover' bug

Hi there, 1) LW2 v.1.4 2) Windows 10 3) Perfect Info; Preview line of sight; Loot indicator; Black market usage; Kill counter; Gotcha again; Quick end turn; Yet another F1; Evac All; Mod config menu (I don' think any of these matters though) 4) In the mission, my specialist hacked the tower for the ...
by zljchris
Thu Jun 29, 2017 6:18 pm
Forum: Long War 2: Bug Reports
Topic: Full override bug?
Replies: 2
Views: 5313

Full override bug?

Hi there, Here are lists of thing you might need: 1) LW2 v1.4 2) Windows 10 3) Perfect Info; Preview line of sight; Loot indicator; Black market usage; Kill counter; Gotcha again; Quick end turn; Yet another F1; Evac All; Mod config menu (I don' think any of these matters tho) 4) I tried full overri...
by zljchris
Thu Jun 29, 2017 5:24 am
Forum: Long War 2: Bug Reports
Topic: Trojan virus and stationary enemies bug
Replies: 3
Views: 6391

Re: Trojan virus and stationary enemies bug

Thanks for your response! I wonder if I can still hack the same mech after 4 turn cool-down of haywire protocol. This means I can use Trojan virus to deal some damage to mechs every 4 turn while still staying in concealment. And this will eventually wipe out all mechs before concealment was broken. ...
by zljchris
Mon Jun 26, 2017 4:34 am
Forum: Long War 2: Bug Reports
Topic: Trojan virus and stationary enemies bug
Replies: 3
Views: 6391

Trojan virus and stationary enemies bug

Hi there, I'm going to answer the listed questions one by one: 1) The version of Long War you are playing. 2) The platform you are playing on. 3) What other XCOM2 mods you are playing with. 4) The circumstances of the bug or precise steps to produce it. 5) Whether you are able to offer a savegame fo...