Search found 16 matches

by idleray
Tue Oct 04, 2022 5:25 am
Forum: Terra Invicta Early Access
Topic: Some thoughts after ~40ish hours of play.
Replies: 3
Views: 1298

Re: Some thoughts after ~40ish hours of play.

Another Issue: When picking a new global tech to research in the "Select Technology to Research" screen, the faction projects that are unlocked by it need to be described right there in the screen. Currently players are forced to look at a slow-to-load, cluttered Tech tree, then forced to...
by idleray
Mon Oct 03, 2022 6:28 pm
Forum: Terra Invicta Early Access
Topic: Some thoughts after ~40ish hours of play.
Replies: 3
Views: 1298

Re: Some thoughts after ~40ish hours of play.

My humble opinion, I disagree completely on your last topic. I want the interface to move LESS by itself. it is super annoying when the geoscape pans. The solution for your problem is that the countries should be grouped by continent I think. Btw.. you had a lousy geography teacher if you did not k...
by idleray
Mon Oct 03, 2022 5:23 pm
Forum: Terra Invicta Early Access
Topic: Some thoughts after ~40ish hours of play.
Replies: 3
Views: 1298

Some thoughts after ~40ish hours of play.

Not even deep into the early game because of so many restarts due to my compulsive need to play the beginning perfectly (or as well as I can) in strategy games. First I wanted to say kudos to the devs for such a deep and complex game with so many moving parts. This game has a lot of ambition and I k...
by idleray
Wed Aug 16, 2017 5:31 pm
Forum: Long War 2
Topic: Where are the Alien Leaders from Alien Hunters DLC?
Replies: 5
Views: 10007

Where are the Alien Leaders from Alien Hunters DLC?

Hi, I did the Alien Nest mission like 1 and a half months ago, and I've been doing missions non-stop with 6+ teams and there are still no Alien leaders popping up. When should I expect them? How do I ensure I encounter them?
by idleray
Sun Aug 13, 2017 1:36 pm
Forum: Long War 2: Strategy
Topic: How do you deal with yellow alert flanking shots?
Replies: 25
Views: 40800

Re: How do you deal with yellow alert flanking shots?

Except successfully landed overwatch shots prevent yellow alert actions. So this actually means you have every incentive to build massively OW focused teams. The only thing that OW builds cannot deal with is shadowstep.
by idleray
Mon Aug 07, 2017 1:52 pm
Forum: Long War 2
Topic: What are your team comps for under-infiltrated or 0% supply raids/columns?
Replies: 10
Views: 14648

What are your team comps for under-infiltrated or 0% supply raids/columns?

Now that in 1.4 you can only bring 8 people to supply raids and troop columns, I'd like to know how people deal with the increased difficulty. I imagine that you would not want to bring a Shinobi due to useless of stealth in under-infiltrated missions and risk of pulling multiple pods. For this reas...
by idleray
Mon Aug 07, 2017 4:52 am
Forum: Long War 2: Strategy
Topic: Technicals and Grenadiers with SMG's
Replies: 14
Views: 25063

Re: Technicals and Grenadiers with SMG's

Lemme put it this way.

Only rangers need rifles, and then not even all of them. You can build a pump action ranger and have them equip SMGs also.

Every now and then I might slap an old lower tier rifle on my specialist, but it isn't often.
by idleray
Sun Aug 06, 2017 2:43 am
Forum: Long War 2
Topic: What exactly is the formula for getting supplies?
Replies: 4
Views: 8178

Re: What exactly is the formula for getting supplies?

Oh I see, I didn't start from the beginning of the month, so that's why.

However, I've searched the forums and couldn't find anything on how supplies were calculated. Does anyone know the specifics?
by idleray
Sat Aug 05, 2017 2:45 pm
Forum: Long War 2
Topic: What exactly is the formula for getting supplies?
Replies: 4
Views: 8178

What exactly is the formula for getting supplies?

Asking because in my impression you should get around 500 supplies per month from a liberated region with engineer + 13 rebels on supply, but I'm only getting ~380ish. I saved and ran the scan to the end of the month to make sure no faceless, and yep: 380 supplies from engineer + relay + 13 rebels. ...
by idleray
Thu Aug 03, 2017 3:39 am
Forum: Long War 2: Strategy
Topic: How do I know if a mission is a UFO precursor?
Replies: 3
Views: 7692

Re: How do I know if a mission is a UFO precursor?

questions: 1. How do you know if a mission is Lib1? It seems to me that every hack mission has "Find a Lead" as an objective 2. How do I keep track of whether I've already done Lib1 in a region? The objective boxes on the top left- do they apply to the current region Avenger is in? If not ...
by idleray
Wed Aug 02, 2017 3:56 pm
Forum: Long War 2: Strategy
Topic: How do I know if a mission is a UFO precursor?
Replies: 3
Views: 7692

How do I know if a mission is a UFO precursor?

In Xwynn's recent video "Lord of the Dance", after he finishes a mission he looks at a hack mission and somehow concludes that it is a UFO precursor mission, and later it turns out he was correct. my question is how exactly do you reason out that a given mission is UFO precursor?(leads to ...
by idleray
Mon Jul 31, 2017 3:20 pm
Forum: Long War 2: Strategy
Topic: Is it just me or are Shinobis the most important class in the game?
Replies: 5
Views: 12058

Is it just me or are Shinobis the most important class in the game?

Not only are they crucial to stealth missions, excellent base class for officers, absolutely mandatory as scouts on 95% of missions, a key part of Sniping cheese(where you use a few snipers and a spotter Shinobi to cheese un-timed missions rather than with a proper team), they ALSO have a surprising...
by idleray
Mon Jul 10, 2017 11:20 am
Forum: Long War 2: Strategy
Topic: Is it viable to have a single "Tank" absorbing all the shots?
Replies: 4
Views: 7959

Is it viable to have a single "Tank" absorbing all the shots?

I was just theory-crafting about pushing Shinobi defensive perks to their extreme on untimed missions, particularly Swarming supply raids: Can I have a single Shinobi going around aggroing pods, and then hunkering down to keep the pod in the same place while a squad of Snipers (4-5, one of them holo...
by idleray
Sun Jul 09, 2017 1:01 pm
Forum: Long War 2: Strategy
Topic: What month are supposed to win the game by? How long can you extend the campaign with good play?
Replies: 4
Views: 8063

Re: What month are supposed to win the game by? How long can you extend the campaign with good play?

I was in May second year with 7 bars left on Avatar progress when I ended the campaign (7 regions liberated) . Pretty sure I could have prolonged it at least 3 more months. I had 112 Soldiers (10 squads + leftovers) and 12 -or so - deaths at the end. If you are going to spike Vigilance all over the...
by idleray
Fri Jul 07, 2017 11:02 am
Forum: Long War 2: Strategy
Topic: What month are supposed to win the game by? How long can you extend the campaign with good play?
Replies: 4
Views: 8063

What month are supposed to win the game by? How long can you extend the campaign with good play?

I've been watching the streamers like Xwynn and it seems they all skip plasma weapons and win the game by mid November-December. Is it possible to roll back or at least slow down ADVENT progress through having a large number of squads (40-50 soldiers say) and optimal tactical and strategic play? I w...
by idleray
Thu Jun 29, 2017 5:03 pm
Forum: Long War 2: Strategy
Topic: Legendary: dilemma on haven management
Replies: 2
Views: 6535

Legendary: dilemma on haven management

Hi, Playing my first Legendary campaign because I don't know the mod well enough to attempt iron man; I find the strategy layer mechanics a bit arcane... Am I supposed to be hiding my resistance as soon as Advent reaches strength 4? I find that I'm abnormally starved of supplies and since turning my...