Search found 3 matches
- Fri Feb 03, 2017 12:24 pm
- Forum: Long War 2
- Topic: [SUGGESTION] Improve the difficulty of DLC missions
- Replies: 10
- Views: 14473
Re: [SUGGESTION] Improve the difficulty of DLC missions
I feel like you should still balance these missions for base equipment squads, and just make them earlier again. I think that DLC missions are in good places that fix several balance issues (such as SPARKS being OP early on as well as Rulers being too strong for conventional gear troops to handle) ...
- Wed Feb 01, 2017 4:34 pm
- Forum: Long War 2
- Topic: [SUGGESTION] Improve the difficulty of DLC missions
- Replies: 10
- Views: 14473
[SUGGESTION] Improve the difficulty of DLC missions
Both Alien Hunters as well as SLG missions have been delayed in the recent update. The main issue that occurred after 1.1 is dramatically reduced difficulty that is no longer enough to provide any reasonable challenge even against sub-optimally equipped squads. Therefore I would like to suggest the ...
- Sat Mar 26, 2016 7:14 pm
- Forum: Pavonis Interactive's standalone XCOM 2 mods
- Topic: The permission
- Replies: 6
- Views: 11845
The permission
I am currently in the process of creating a mod for multiplayer and recently decided to include an officer (with smg) as well as centurion into it. Can I do so?
http://steamcommunity.com/sharedfiles/f ... ultiplayer
http://steamcommunity.com/sharedfiles/f ... ultiplayer