Search found 3 matches
- Sun Aug 07, 2016 2:39 am
- Forum: Pavonis Interactive's standalone XCOM 2 mods
- Topic: Spliting the Alien Pack
- Replies: 5
- Views: 9310
Re: Spliting the Alien Pack
would you mind telling me how to disable individual units, it seemed very different than vanilla
- Sun Aug 07, 2016 12:04 am
- Forum: Pavonis Interactive's standalone XCOM 2 mods
- Topic: Spliting the Alien Pack
- Replies: 5
- Views: 9310
Re: Spliting the Alien Pack
I have searched through all the files relating to the drone, and its weapons and abilities, and I get a failure to compile, with no apparent reason, I have got them all in the project
*EDIT*
Would sending my mod project be of any assistance
*EDIT*
Would sending my mod project be of any assistance
- Sat Aug 06, 2016 11:36 pm
- Forum: Pavonis Interactive's standalone XCOM 2 mods
- Topic: Spliting the Alien Pack
- Replies: 5
- Views: 9310
Spliting the Alien Pack
I have been attempting this all day, trying to get the split into seperate mods, First I am working on the drone, but I am just lost, the code is so different from vanilla in some places and I am just beyond confused by it, any ideas?