Search found 61 matches
- Fri Apr 14, 2017 9:50 pm
- Forum: Long War 2
- Topic: An absurd ending...
- Replies: 64
- Views: 85413
Re: An absurd ending...
the general feel I am getting from my interactions with JoINrbs is that what the developers want to do is decided and that this feedback is pretty much a waste of time. They seem to want you to spend hours figuring out how their code works and accept that at anytime a single RNG can end your game a...
- Fri Apr 14, 2017 9:29 pm
- Forum: Long War 2: Strategy
- Topic: What are the uses of Field surgeon?
- Replies: 49
- Views: 74544
Re: What are the uses of Field surgeon?
I get the point, but the help for a scientist is 50%, and we can choose when to use him. Do I have several important soldiers wounded? then I use him. Do I have one squadie wounded? I don't. Field Sourgeon means the sacrifice of two perks (I admit they aren't awesome though) and would need several ...
- Fri Apr 14, 2017 9:18 pm
- Forum: Long War 2
- Topic: Thoughts on the 1.3 changes
- Replies: 157
- Views: 221997
Re: Thoughts on the 1.3 changes
no, they see it, squad sight in lw2 boils down to you sharpshooter being further from the front line than other soldiers. they can't shoot further than anyone else except is the rare occasion your scout shinobi sees a 1-2 man pod that would be harmless for long enough to kill at range There will be...
- Fri Apr 14, 2017 9:06 pm
- Forum: Long War 2: Strategy
- Topic: I can't deal with retaliations. [Help]
- Replies: 2
- Views: 6407
Re: I can't deal with retaliations. [Help]
I've found those to be some of the most difficult missions in the game. My greatest success has come from playing them extremely aggressively and hoping that the AI shoots civilians instead of my soldiers when things get out of control, which seems to happen most of the time. Played four of them in ...
- Fri Apr 14, 2017 8:52 pm
- Forum: Long War 2
- Topic: Thoughts on the 1.3 changes
- Replies: 157
- Views: 221997
Re: Thoughts on the 1.3 changes
Spider Suit essentially gives them Run+Gun, you could try that out.
- Fri Apr 14, 2017 8:12 pm
- Forum: Long War 2
- Topic: Thoughts on the 1.3 changes
- Replies: 157
- Views: 221997
Re: Thoughts on the 1.3 changes
Most seasoned but not necessarily expert players are going to look at this tree and see little besides a holo targeting officer who occasionally potshots. Meh. I look at it and see a soldier with squadsight. Beyond-visual-range attacks have been an extremely strong resource in all XCOMs, and this s...
- Fri Apr 14, 2017 6:57 pm
- Forum: Long War 2: Strategy
- Topic: What are the uses of Field surgeon?
- Replies: 49
- Views: 74544
Re: What are the uses of Field surgeon?
You don't have to choose between the two though; if you think the Scientist is good enough to put in the AWC you might also think that Field Surgeon is good enough to take as a perk. Added together they are more effective than either would be on its own.
- Fri Apr 14, 2017 5:35 pm
- Forum: Long War 2: Strategy
- Topic: What are the uses of Field surgeon?
- Replies: 49
- Views: 74544
Re: What are the uses of Field surgeon?
It does all the same things putting a Scientist in the AWC does. In the same way that you ask "do I value wound time being reduced enough to give up a Scientist's contribution to research to have him/er contribute to wound reduction in the AWC?" you ask "do I value wound time being re...
- Fri Apr 14, 2017 5:06 pm
- Forum: Long War 2
- Topic: Thoughts on the 1.3 changes
- Replies: 157
- Views: 221997
Re: Thoughts on the 1.3 changes
The thing that generally makes sharpshooters unique as a class is that they have squadsight. Depending on how valuable squadsight is to a player it makes sense for there to be some cost for them having it. The better one gets at generating untimed missions, manipulating line of sight, and identifyin...
- Sun Apr 09, 2017 3:08 am
- Forum: Long War 2
- Topic: The Issue with Yellow Alert and Engagements
- Replies: 15
- Views: 26281
Re: The Issue with Yellow Alert and Engagements
sounds pretty easy to implement see no reason to believe otherwise until a dev says so. It's a fair stance to take, but in the software industry that sort of assumption causes ruin. The idea itself has merit. Unknown dev cost to implement the intended effect. it actually sounds quite difficult to me.
- Sun Apr 09, 2017 3:03 am
- Forum: Long War 2
- Topic: Pistols (underused) and AWC
- Replies: 53
- Views: 71574
Re: Pistols (underused) and AWC
I think that's one of the most damning things about the current meta about LW2 Legendary unmodded (as in gameplay mods): only the playtesters are playing it. I could never play Doom on Nightmare back in the day or most similar games (eg. Duke Nukem 3D) on similar settings. But I can just manage to ...
- Fri Apr 07, 2017 7:18 pm
- Forum: Long War 2
- Topic: Why light (100%) stays at light (175%)?
- Replies: 12
- Views: 17216
Re: Why light (100%) stays at light (175%)?
Some missions have baseline activity modifiers. A mission with +2 baseline activity could never go below light (if it were at extremely light it'd then apply its +2 modifier and become light).
That's my understanding of this at least.
That's my understanding of this at least.
- Tue Apr 04, 2017 9:11 pm
- Forum: Long War 2
- Topic: Pistols (underused) and AWC
- Replies: 53
- Views: 71574
Re: Pistols (underused) and AWC
it's not abnormal for one soldier's pistol perks to be dealing 45 damage in a turn as you enter the latter stages of the game, and earlier on in the game abilities like lightning hands, clutch shot, and fanfire are extremely strong.
- Tue Apr 04, 2017 7:40 pm
- Forum: Long War 2
- Topic: Pistols (underused) and AWC
- Replies: 53
- Views: 71574
Re: Pistols (underused) and AWC
They're only underused because people don't realize they're absurdly strong though. Im going to kindly disagree. they are at best ok alternatives to most classes regular skills. my goto response to that is https://clips.twitch.tv/NastyGiftedLlamaANELE the faceoff where i run to the bathroom and bac...
- Tue Apr 04, 2017 9:40 am
- Forum: Long War 2
- Topic: Pistols (underused) and AWC
- Replies: 53
- Views: 71574
Re: Pistols (underused) and AWC
They're only underused because people don't realize they're absurdly strong though.
- Mon Apr 03, 2017 8:16 pm
- Forum: Long War 2
- Topic: Less than 1 or 2 Days for Infiltration(s).. SOLUTION.
- Replies: 13
- Views: 18082
Re: Less than 1 or 2 Days for Infiltration(s).. SOLUTION.
This issue makes me happy that Dark VIP and Destroy Relay missions can be cheesed, even from very early on. Not sure what that will look like in 1.3 though. Timer RNG in general is something I'd like to see looked at at some point, though I don't know enough about the math to suggest too much too d...
- Sat Apr 01, 2017 9:06 pm
- Forum: Long War 2
- Topic: Let's Nerf... Everything
- Replies: 9
- Views: 14442
Re: Let's Nerf... Everything
except the aliens.
- Fri Mar 31, 2017 5:55 am
- Forum: Long War 2
- Topic: Is there any reason the game says "Extremely Light" instead of "Extremely Light (6–9)"?
- Replies: 16
- Views: 24296
Re: Is there any reason the game says "Extremely Light" instead of "Extremely Light (6–9)"?
6-9 what though? The missions are generated using Mission Schedules, but RNFs and Turrets aren't included in the Mission Schedules, so it's actually non-trivial to work out how many enemies can be on a mission. If you're looking at an Extremely Light Jailbreak something like "Extremely Light (8...
- Thu Mar 30, 2017 10:09 pm
- Forum: Long War 2
- Topic: Am I the only one that thinks AWC perks should be visible?
- Replies: 35
- Views: 57792
Re: Am I the only one that thinks AWC perks should be visible?
Once the perks were revealed, we had a far more interesting time trying to decide whether or not we wanted to invest the time in each character (e.g., whether we wanted to slog them through two useless grenade perks in order to get them to something like Run & Gun at the end, or even if we coul...
- Thu Mar 30, 2017 8:31 pm
- Forum: Long War 2
- Topic: 0% Supply Raids are... really hard
- Replies: 7
- Views: 13224
Re: 0% Supply Raids are... really hard
Here's one I beat with seven soldiers on Legend/Ironman: http://imgur.com/a/wjL7M
They're a tricky thing to balance because if someone can beat them they trivialize other parts of the game.
They're a tricky thing to balance because if someone can beat them they trivialize other parts of the game.
- Tue Mar 28, 2017 1:45 am
- Forum: Long War 2
- Topic: What to do about Overwatch?
- Replies: 38
- Views: 74887
Re: What to do about Overwatch?
Similarly a full overwatch ambush on an enemy squad yellow alerting into you with no enemies currently activated is not a particularly "tactically relevant" situation. The player "should" or at least "does" currently have a massive advantage in this situation and margi...
- Sun Mar 26, 2017 2:02 am
- Forum: Long War 2
- Topic: What to do about Overwatch?
- Replies: 38
- Views: 74887
Re: What to do about Overwatch?
I doubt that, even if a ranger is turned into a 100% to-hit, 100% crit, 3 OW/turn shooter that that would be enough to significantly impact the ability of a team to fight situations where you don't get a good ambush(minus having a team of all rangers maybe). Not that i am suggesting that rangers sh...
- Sat Mar 25, 2017 5:41 pm
- Forum: Long War 2
- Topic: What to do about Overwatch?
- Replies: 38
- Views: 74887
Re: What to do about Overwatch?
do you want overwatch to be good? one of the biggest things overwatch does is massively outperform other available actions in situations where the enemy is not yet engaged with you but going to patrol into you (or drop RNFs on top of you). that creates a bimodal distribution of engagement difficulti...
- Thu Mar 23, 2017 11:00 pm
- Forum: Long War 2
- Topic: Your current A-Team
- Replies: 9
- Views: 15165
Re: Your current A-Team
Talking about all the MSGTs of my last campaign: https://youtu.be/sj-LlDp9C9c
- Thu Mar 23, 2017 3:55 pm
- Forum: Long War 2
- Topic: Recruitment Raid Very Difficult
- Replies: 31
- Views: 41543
Re: Recruitment Raid Very Difficult
here's my recruit raid from last campaign: https://youtu.be/ujyJ0CAWivg?list=PLesIE_v8rF206yB7ipLqRhmM9gSb_l-PX http://i.imgur.com/fFOKlnB.jpg?1 a considerably different situation from yours, as it's a str 4 region in late july, but maybe skimming through it would help. intel miniretals from my last...