Search found 3 matches
- Wed Jun 08, 2022 12:10 am
- Forum: Terra Invicta Development
- Topic: Terra Invicta Dev Diary #18: Space Combat
- Replies: 11
- Views: 45887
Re: Terra Invicta Dev Diary #18: Space Combat
lost ∆V is the consequence. I bet that it would be really hard to balance the delta V availability for that while having a fun game. I do agree with the temporary unavailability for fleets after making an emergency action, but it should be part of a larger mechanic. Maybe increase or decrease the u...
- Sat Jun 04, 2022 2:02 am
- Forum: Terra Invicta Development
- Topic: Terra Invicta Dev Diary #18: Space Combat
- Replies: 11
- Views: 45887
Re: Terra Invicta Dev Diary #18: Space Combat
I remember something in earlier devlogs about head to head passes getting skipped over, is there an abstracted version or simply no combat? Are ships in a retrograde orbit invincible during the blind bid process due to the difference in delta V?
- Fri Jun 03, 2022 1:51 am
- Forum: Terra Invicta Development
- Topic: Performance?
- Replies: 0
- Views: 1438
Performance?
I gave up my highly modded ksp install because the loading times simply killed me. It had almost everything I wanted from a game, and it took 20 minutes to load. My endgame Stellaris empire bogged my computer down so hard I eventually stopped. The only reason aurora 4x didn't get to that point was b...