Search found 81 matches

by Tanalbi
Sun Jul 09, 2017 4:08 pm
Forum: Long War 2
Topic: Corpses
Replies: 4
Views: 4265

Corpses

I've noticed that, unlike in Vainilla, i get no corpses to get an autopsy upon finishing a mission. Is it just me, or i do gotta grab them and get them to the evac zone in order to salvage it? Because if it is that... then i am just plain stupid! Not only that, i just inconveniently made the game ev...
by Tanalbi
Sun Jul 09, 2017 1:13 am
Forum: Long War 2
Topic: Huh
Replies: 5
Views: 5193

Re: Huh

I still don't really understand why you think the LW2 sectiods are more powerful than the Vanilla sectoids. They have the exact same abilities: Mindspin (random disorient, panic, or mind control if sucessful) and zombie raise. If a soldier gets mind controlled, that triggers will checks on other so...
by Tanalbi
Sat Jul 08, 2017 6:22 pm
Forum: Long War 2
Topic: Huh
Replies: 5
Views: 5193

Huh

Couldn't help but notice that whenever i wanna manufacture a new armor and weapon... it's instantaneous, unlike LW1. And also, whenever i complete a new weapon tech researh, i do get a "free sample"; i mean, for example; if i do complete the laser weaponry research, i am given a free laser rifle. Is...
by Tanalbi
Sat Jul 08, 2017 1:05 am
Forum: Long War 2
Topic: Sectoid Commanders at start: Pretty normal for you?
Replies: 4
Views: 4672

Re: Sectoid Commanders at start: Pretty normal for you?

Sectoids in XCOM 2 have always had mind control, actually. Or rather, they use an ability called 'Mindspin' which can cause either disorientation, panic, or mind control, at random. Actual Sectoid Commanders you will meet much later, and are a whole other barrel of laughs. So these aren't Commander...
by Tanalbi
Sat Jul 08, 2017 12:00 am
Forum: Long War 2
Topic: Sectoid Commanders at start: Pretty normal for you?
Replies: 4
Views: 4672

Sectoid Commanders at start: Pretty normal for you?

I remember completing Vaililla in normal, and the Andromedron, OMG, that was a nice boss alien, he has two lives! But seriously, when LW2 was released, upon my first playthroughs... i died, all because Sectoids were powerful, so powerul that their will suppassed anything for my rookies. What could i...
by Tanalbi
Tue Jun 06, 2017 8:49 pm
Forum: XCOM: Long War General Discussion
Topic: Is THIS normal ingame?
Replies: 7
Views: 6135

Re: Is THIS normal ingame?

rift wrote:
Noganeto1 wrote: Okay, you can judge me for trying to make it easier, i understand...
HOW COULD YOU?! You should be ashamed of yourself for modifying LW, and making it easier. You should be jailed!
...
I hope that didn't sound too judgemental.
It better be a joke, so i'll take it as a joke.
by Tanalbi
Wed May 24, 2017 10:37 pm
Forum: XCOM: Long War General Discussion
Topic: Is THIS normal ingame?
Replies: 7
Views: 6135

Re: Is THIS normal ingame?

Thanks! I've just realized i had low cover on 60 and high cover on 85, effectively making it unfair
by Tanalbi
Tue May 23, 2017 9:50 pm
Forum: XCOM: Long War General Discussion
Topic: Is THIS normal ingame?
Replies: 7
Views: 6135

Re: Is THIS normal ingame?

He's not hunkering down, trust me. It's just in mid-cover, and EVERY enemy that i confront in even half cover takes off 60% of my hit chance, relatively lowering my chances to almost nothing.
by Tanalbi
Mon May 22, 2017 7:44 pm
Forum: XCOM: Long War General Discussion
Topic: Is THIS normal ingame?
Replies: 7
Views: 6135

Is THIS normal ingame?

http://i67.tinypic.com/1pvuc3.jpg Only 1% for it! And it's worse on Full cover! Is it normal? It's on Normal, no EXALT Things i edited in DGC.ini: -Abductions rewards: I'll get $1500 for every Abduction, prize might get higher upon higher alien activity. -Soldier XP ranks: From 200 to 200 excluidin...
by Tanalbi
Sun May 21, 2017 8:08 pm
Forum: XCOM: Long War General Discussion
Topic: Noobster's doubt about downed UFOs and Panic
Replies: 1
Views: 2815

Noobster's doubt about downed UFOs and Panic

Just as the title said, and for the first time after a hundred of games, i decided to try Long War in the REAL difficulty (While working as a translator, i edited some stuff in the DefaultGameCore.ini file, such as soldier's Aim up to 100, their Will at 85, things like that, this game i just decided...
by Tanalbi
Sat Apr 22, 2017 1:49 am
Forum: Off-topic
Topic: Arc Thrower science
Replies: 1
Views: 23381

Arc Thrower science

So, recently, i began a labor training course about electricity (You know, how to make some blueprints about electric instalations when working on a construction site and such) and i began to wonder... how many Volts has an electric discharge of an Arc Thrower? And i do know what are you gonna tell ...
by Tanalbi
Fri Mar 10, 2017 6:19 pm
Forum: Long War 2
Topic: (SOLVED) Second chance
Replies: 12
Views: 9319

Re: Second chance

If really you want to dig into ini editing either follow Jacke's advice or edit XComGameData_CharacterStats.ini . Look for this part at the beginning : [Soldier_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=5 CharacterBaseStats[eStat_Will]=30 CharacterBaseStats[eStat_Dodge]=5 CharacterBa...
by Tanalbi
Fri Mar 10, 2017 6:10 pm
Forum: Long War 2
Topic: (SOLVED) Second chance
Replies: 12
Views: 9319

Re: Second chance

That sounded like a regular Sectoid. They will use a psi attack that can disorient, panic, or mind-control a soldier, depending on how strong the Sectoid's Psi Offense is versus how strong the soldier's Willpower is (with some RNG thrown in too). -Heal Grenates -Why not both? -LOOT Piñata -Smoke gr...
by Tanalbi
Fri Mar 10, 2017 6:09 pm
Forum: Long War 2
Topic: (SOLVED) Second chance
Replies: 12
Views: 9319

Re: Second chance

If really you want to dig into ini editing either follow Jacke's advice or edit XComGameData_CharacterStats.ini . Look for this part at the beginning : [Soldier_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=5 CharacterBaseStats[eStat_Will]=30 CharacterBaseStats[eStat_Dodge]=5 CharacterBa...
by Tanalbi
Fri Mar 10, 2017 1:19 am
Forum: Modding Long War 2
Topic: Remove 1 ability per level limit?
Replies: 2
Views: 3022

Re: Remove 1 ability per level limit?

There's a mod for it on the Workshop
by Tanalbi
Thu Mar 09, 2017 11:12 pm
Forum: Long War 2
Topic: (SOLVED) Second chance
Replies: 12
Views: 9319

Re: Second chance

But that doesn't answers my question. Is it possible to edit some stuff on DGC.ini so i can have better soldiers?
by Tanalbi
Thu Mar 09, 2017 11:11 pm
Forum: Long War 2
Topic: Dead or Captured?
Replies: 11
Views: 9824

Re: Dead or Captured?

To be clear, if you end a mission with a soldier bleeding out somewhere, he will 100% die. Soldiers are only captured if they're alive and healthy and the mission ends, but they don't manage to evac. So if he/she is up on your memorial wall, he/she is dead. If you do ever manage to leave someone he...
by Tanalbi
Thu Mar 09, 2017 10:38 pm
Forum: Long War 2
Topic: Dead or Captured?
Replies: 11
Views: 9824

Re: Dead or Captured?

I have seen people talk about soldiers getting captured. I have not had it happen to me yet. How is someone captured? How do you know it happened? I just finished a mission where the last person headed to evac got shot and was bleeding out. The mission ended with the summary saying 1 soldier was ki...
by Tanalbi
Thu Mar 09, 2017 10:27 pm
Forum: Long War 2
Topic: (SOLVED) Second chance
Replies: 12
Views: 9319

Re: Second chance

Not to mention, those Sectoids were like Commanders, since LW2 incorporates some content of other mods. If you have Sectoid Commanders in your second mission, something is terribly wrong :o Those shouldn't show until much later in the campaign. First thing i would suggest is turn off any mod that a...
by Tanalbi
Thu Mar 09, 2017 10:03 pm
Forum: Long War 2
Topic: (SOLVED) Second chance
Replies: 12
Views: 9319

Re: Second chance

I'm re-downloading XCOM 2 to play LW2 again, because on various ocassions, i never got through the SECOND mission! That's right, i passed the first one, kept playing around in Geoscape for a while, then got my first infiltration mission and OMG it was hard! Besides the time limit, which was fair (1...
by Tanalbi
Thu Mar 09, 2017 9:52 pm
Forum: Long War 2
Topic: (SOLVED) Second chance
Replies: 12
Views: 9319

(SOLVED) Second chance

I'm re-downloading XCOM 2 to play LW2 again, because on various ocassions, i never got through the SECOND mission! That's right, i passed the first one, kept playing around in Geoscape for a while, then got my first infiltration mission and OMG it was hard! Besides the time limit, which was fair (10...
by Tanalbi
Thu Mar 09, 2017 7:59 pm
Forum: Off-topic
Topic: Long War Wikia
Replies: 1
Views: 23976

Long War Wikia

Is there a Spanish version of the Long War wiki in UFOpaedia? cuz if it's not, then i'll also volunteer to translate it, all on my own if i am the only one. As a matter of fact, this forum also needs a Spanish section, since i do happen to know that Long War's spanish community is increasing day by ...
by Tanalbi
Tue Mar 07, 2017 8:07 pm
Forum: XCOM: Long War General Discussion
Topic: Sudden idea
Replies: 0
Views: 2060

Sudden idea

I dunno about you guys, but i came up with a great idea for some AI modification, just in case 1.0 is not enough: What if... when you stun an alien (ANY alien), some nearby aliens with area-of-effect weapons (Mutons, Elites, Heavy Floaters, Sectopods, etc) would just (Metahporically) say "Fuck you, ...
by Tanalbi
Fri Mar 03, 2017 6:40 pm
Forum: XCOM: Long War General Discussion
Topic: OMG
Replies: 0
Views: 1919

OMG

I just mind-controlled a Chryssalid (Yeah, i reached that part just because i modified some stuff in the DefaultGameCore.ini file, receiving more cash from abductions, reducing the soldiers fatigue, aircraft repair and rearm times and all that stuff), killed an EXALT soldier with it, and then killed...
by Tanalbi
Wed Mar 01, 2017 9:12 pm
Forum: XCOM: Long War General Discussion
Topic: Alloys and enviormental damage
Replies: 1
Views: 2550

Alloys and enviormental damage

Hi. On the battlescape, is the damage you make to the downed UFO via high explosive weapons (Plasma grenade, Blaster Launcher, etc) relative to the amout of alloys you receive? I mean, i was on a downed Scout mission, and an Outsider Navigator was hiding behind some weak UFO walls, then i decided to...