Search found 79 matches

by TheCiroth
Thu Mar 02, 2017 1:33 am
Forum: Long War 2: Bug Reports
Topic: Game Ending Bug
Replies: 6
Views: 9928

Re: Game Ending Bug

In the strategy part of the forums there is information on this, as well as in the 201 section as well.
by TheCiroth
Thu Mar 02, 2017 12:06 am
Forum: Long War 2
Topic: reset ini edits?
Replies: 2
Views: 6166

Re: reset ini edits?

IF you use steam for managing LW, its already undone. Otherwise, just reinstall the mod.
by TheCiroth
Sun Feb 26, 2017 11:45 pm
Forum: Long War 2
Topic: Request: Put map size on mission brief
Replies: 2
Views: 5888

Re: Request: Put map size on mission brief

The problem is, someone correct me if I am wrong, the map isn't created until you hit launch mission and enter that loading screen. Its another reason why the Shadow Chamber doesn't show the total number that you are facing anymore.
by TheCiroth
Sun Feb 26, 2017 9:19 pm
Forum: Modding Long War 2
Topic: Recommended Map Pack mods.
Replies: 2
Views: 5503

Re: Recommended Map Pack mods.

I find the City maps tend to make Jail breaks a bit more of a pain. Often 3 dashes away from the jail cell. Maps by vozati is the only one I would recommend
by TheCiroth
Sat Feb 25, 2017 2:03 pm
Forum: Long War 2: Bug Reports
Topic: prisoner outside cell
Replies: 2
Views: 6567

Re: prisoner outside cell

Known bug, fix coming in 1.2. Fix for 1.1 listed in the 1.2 patch notes.
by TheCiroth
Sat Feb 25, 2017 2:01 pm
Forum: Long War 2
Topic: [Sugestion] Unload all weapon add-ons.
Replies: 8
Views: 11967

Re: [Sugestion] Unload all weapon add-ons.

it doesn't have any issues that we can tell. It doesn't affect Camera at all. Perhaps a setting was changed to camera. You CAN change the camera rotation with the LW2 settings.
by TheCiroth
Thu Feb 23, 2017 11:24 pm
Forum: Long War 2
Topic: Adding new names and nicknames
Replies: 9
Views: 13893

Re: Adding new names and nicknames

Na, the name list is not there. Only nick names. Pretty sure it is the second file you linked. that's at least what I am working from.
by TheCiroth
Thu Feb 23, 2017 10:41 pm
Forum: Long War 2
Topic: Ideas for balancing Oscar Mike > Command in rescue missions
Replies: 29
Views: 36709

Re: Ideas for balancing Oscar Mike > Command in rescue missions

I am really not seeing that this is that big of a deal. I very RARELY use either for my rescue missions. Most of the time I don't need it. I think today is the second time I've used OM and Command to force a VIP to get away from a pod.
by TheCiroth
Thu Feb 23, 2017 10:24 pm
Forum: Long War 2
Topic: Adding new names and nicknames
Replies: 9
Views: 13893

Re: Adding new names and nicknames

This is a great idea... I think you could do it if you deleted all possible first names except "Ablative Armor" and then replaced the surnames with 9999 different versions of XXXX- the nicknames would still function as required. ...I think I might do this in my campaign. Yes but where wou...
by TheCiroth
Thu Feb 23, 2017 9:32 pm
Forum: Long War 2
Topic: [Sugestion] Unload all weapon add-ons.
Replies: 8
Views: 11967

Re: [Sugestion] Unload all weapon add-ons.

There is a mod for this, and it will be added in a future patch (Soon TM) Make all Items Available & Remove Unused Upgrades https://steamcommunity.com/sharedfiles/ ... =851424388
by TheCiroth
Thu Feb 23, 2017 9:31 pm
Forum: Long War 2
Topic: Adding new names and nicknames
Replies: 9
Views: 13893

Re: Adding new names and nicknames

What about making everyone's starting name Ablative Armor XXXX? So that they have to earn their name? Even the random troops you save from missions and buy from the black market?
by TheCiroth
Thu Feb 23, 2017 6:42 pm
Forum: Long War 2
Topic: Liberated regions, what to do with them?
Replies: 11
Views: 17513

Re: Liberated regions, what to do with them?

Just had do to do the Faceless mission in a liberated area. But I have the DE to send more Facelesses to Havens. I also was running intel and failed to detect the supply train brining in the invasion so I just had my first invasion. Lots of fun...
by TheCiroth
Tue Feb 21, 2017 1:47 pm
Forum: Long War 2: Bug Reports
Topic: Bleeding troops on Network Tower
Replies: 0
Views: 2942

Bleeding troops on Network Tower

Yesterday, I had two troops on the network tower that were bleeding out. I completed the mission successfully and they were captured. I then reloaded and picked up the troops, they still were captured. Thinking about it, I should of forced Evac to spawn and evaced the troops but I don't think that t...
by TheCiroth
Tue Feb 21, 2017 12:09 pm
Forum: Resolved Bug Reports
Topic: Bronzeman
Replies: 1
Views: 4217

Re: Bronzeman

If you look in the patch notes, this will be fixed in the next patch. For the moment, you can do restartlevel command in the console to bronzeman it.
by TheCiroth
Mon Feb 20, 2017 1:25 pm
Forum: Elevated Bug Reports
Topic: Camera Stuck Under The Avenger
Replies: 125
Views: 1496870

Re: Camera Stuck Under The Avenger

Your graphics card should handle this just fine, I use a GTX 980 with out any issues. I am also using a 6700k. Sure I have to restart the game every few hours but I think that's more of a too many mods issue and XCOM 2 not cleaning things up well like Enhas suggested a few posts back
by TheCiroth
Fri Feb 17, 2017 2:25 pm
Forum: Long War 2
Topic: Patch 1.2
Replies: 37
Views: 53923

Re: Patch 1.2

The theory is with Jake being at PAX East, and the steam activity, that's a XPAC announcement.
by TheCiroth
Thu Feb 16, 2017 1:25 pm
Forum: Long War 2: Bug Reports
Topic: *HOT* LZ - soldier begins mission on fire
Replies: 2
Views: 5353

Re: *HOT* LZ - soldier begins mission on fire

This is a vanilla bug. Use the Dev console to TTC him to the tile next to him.

You will sometimes see advent starting on fire, same bug.
by TheCiroth
Tue Feb 14, 2017 6:41 pm
Forum: Long War 201
Topic: Long War 2 Console Commands
Replies: 35
Views: 235432

Re: Long War 2 Console Commands

Hit the \ key to have it be one line.
by TheCiroth
Tue Feb 14, 2017 3:54 am
Forum: Long War 2: Bug Reports
Topic: Can't advance beyond opening mission
Replies: 4
Views: 7006

Re: Can't advance beyond opening mission

On the haven itself is the scan button. did you look there? Otherwise, I'm not sure?
by TheCiroth
Tue Feb 14, 2017 3:42 am
Forum: Long War 2: Strategy
Topic: Retaliation mission saving 1 civilian
Replies: 3
Views: 6228

Re: Retaliation mission saving 1 civilian

Looks like somehow you saved the faceless?
by TheCiroth
Mon Feb 13, 2017 1:35 pm
Forum: Long War 2: Bug Reports
Topic: Spark available and infiltrating at the same time
Replies: 4
Views: 7275

Re: Spark available and infiltrating at the same time

In the next patch this will be fixed according to the patch notes.
by TheCiroth
Sun Feb 12, 2017 4:09 am
Forum: Modding Long War 2
Topic: [Request] Soldier lists
Replies: 3
Views: 6288

Re: [Request] Soldier lists

I do that, but it would be a nice to do at a glance.
by TheCiroth
Sat Feb 11, 2017 4:57 pm
Forum: Elevated Bug Reports
Topic: Camera Stuck Under The Avenger
Replies: 125
Views: 1496870

Re: Camera Stuck Under The Avenger

When I returned it back to 13000, I had no issues. I am just saying that the reduction is not the cure all if you use a lot of voice packs.
by TheCiroth
Sat Feb 11, 2017 1:32 pm
Forum: Modding Long War 2
Topic: [Request] Soldier lists
Replies: 3
Views: 6288

[Request] Soldier lists

I know Zyxpsilon has made some great mods, but in the style of how he color coded the classes, is it possible to add a LW1 style count above the solder lists so you know how many of each class you have?
by TheCiroth
Sat Feb 11, 2017 12:14 pm
Forum: Elevated Bug Reports
Topic: Camera Stuck Under The Avenger
Replies: 125
Views: 1496870

Re: Camera Stuck Under The Avenger

So I did do the change that Enhas suggested. While I did not have any camera under the avenger, I hadn't had it for a while so I don't know if it had helped. What it did do for me was cause a lot of stuttering when moving troops. What I think was happening is an issue with loading the voice lines fo...