Search found 297 matches

by Devon_v
Tue Feb 21, 2017 7:52 pm
Forum: Long War 2
Topic: Best single class team
Replies: 18
Views: 28692

Re: Best single class team

I'd take Rangers if I had to choose. The volume of fire is enormous, they have Shotguns as a frigging secondary, Walk Fire deals with cover, you can Overwatch spec and ambush the crap out of things. They may not be flashy, but they don't rely on cooldowns and limited use abilities. Light 'em Up into...
by Devon_v
Tue Feb 21, 2017 7:38 pm
Forum: Long War 2
Topic: [QoL Suggestion] Not-Faceless-Marker
Replies: 13
Views: 19020

Re: [QoL Suggestion] Not-Faceless-Marker

There can definitely be unrevealed Faceless because one of the 1.1 bug fixes was stopping it from removing all Faceless, not just the ones actually found.
by Devon_v
Tue Feb 21, 2017 7:28 pm
Forum: Long War 2
Topic: Set HQ Location from campaign start.
Replies: 3
Views: 8724

Re: Set HQ Location from campaign start.

The vanilla starting locations had to do with making sure the player had good regional links I think. Now that there are so many more, there's probably no need for it. At the same time though, X2 begins very differently from EU. It's not "who initiated the XCOM project", but rather "w...
by Devon_v
Sun Feb 19, 2017 1:02 am
Forum: Long War 2
Topic: Boltcaster sucks a ding dong?
Replies: 65
Views: 98985

Re: Boltcaster sucks a ding dong?

The boltcaster seems to be purely about the stun. I'd recommend giving it to a Specialist or Grenadier who is not specced for rifle use. Personally I don't use it at all. They're busy using SMGs though. 4 utility slots makes grenadiers so pokey I can't not us an SMG, and I only use specialists to s...
by Devon_v
Sun Feb 19, 2017 12:51 am
Forum: Long War 2
Topic: Boltcaster sucks a ding dong?
Replies: 65
Views: 98985

Re: Boltcaster sucks a ding dong?

The boltcaster seems to be purely about the stun. I'd recommend giving it to a Specialist or Grenadier who is not specced for rifle use. Personally I don't use it at all.
by Devon_v
Sun Feb 19, 2017 12:45 am
Forum: Long War 2
Topic: Questions about game mechanics: Reinforcements
Replies: 23
Views: 27541

Re: Questions about game mechanics: Reinforcements

It's 20 turns from breaking concealment, so if you play slow it could be turn 57 before they show up.

I've never seen reinforcements come in without a warning.
by Devon_v
Sun Feb 19, 2017 12:40 am
Forum: Long War 2
Topic: Question about heaven management mechanics.
Replies: 40
Views: 41743

Re: Question about heaven management mechanics.

Yeah, the Faceless hunt is actually a standard alien mission that runs for a very long time, and points for detecting it can only be accumulated by soldier advisors. An advisor provides progress towards this every six hours, and the pool is stored in the mission, not the soldier, so it doesn't matte...
by Devon_v
Sun Feb 19, 2017 12:28 am
Forum: Long War 2
Topic: Display Graze Chance
Replies: 16
Views: 22207

Re: Display Graze Chance

Grazing Fire doesn't interact with the shot breakdown at all. It's a separate 50-Dodge% chance to Graze after the attack has been confirmed to be a miss.

Displaying the Graze chance would be handy however because Crit and Dodge will make it not always equal to exactly +/-10.
by Devon_v
Sun Feb 19, 2017 12:20 am
Forum: Long War 2
Topic: How does it work the Advent Strength?
Replies: 15
Views: 24480

Re: How does it work the Advent Strength?

I see advent strengh grows but don't know what thingd do it happen, neither how much or if we can lower it and how. Basically just know that advent strength determines how much aliens will be per mission acording to one table in the ufopaedia, but we know no more. When you win missions, ADVENT gets...
by Devon_v
Sat Feb 18, 2017 9:11 pm
Forum: Long War 2
Topic: Plasma vs Coil weapons
Replies: 21
Views: 36972

Re: Plasma vs Coil weapons

Playstyle may factor in as well. If you're used to using explosive to strip armor off of pods, then the point of penetration on the coilguns is moot and plasma is fully superior. If you want your troops to equip AP rounds and use coils to just outright ignore armor, that's also a valid approach. Eac...
by Devon_v
Sat Feb 18, 2017 8:59 pm
Forum: Long War 2
Topic: Thoughts on supplies and research progress
Replies: 14
Views: 18925

Re: Thoughts on supplies and research progress

I do not think they make sense for starting research projects, as there are already the main requirement for the Proving Grounds. The vast majority of research projects which cost supplies give you a prototype upon completion. These are practical , not theoretical , research projects. Tygan is cont...
by Devon_v
Sat Feb 18, 2017 8:49 pm
Forum: Long War 2
Topic: Rulers / Alien Hunter DLC missing?
Replies: 34
Views: 43479

Re: Rulers / Alien Hunter DLC missing?

Lots of extract ones then. Could it be that i'm getting many of those so I can meet the queen in one of them ? Did you play the Nest mission where you explore Vahlen's laboratory? That's what the Intel Packages eventually give you the location of. After completing that mission the Rulers will show ...
by Devon_v
Sat Feb 18, 2017 7:07 pm
Forum: Long War 2
Topic: Dodge/Graze Rework Proposal
Replies: 12
Views: 15639

Re: Dodge/Graze Rework Proposal

@Devon_V- from my understanding I didn't think that Crit and Dodge were directly opposed like Aim and Defense? Aim and Defense work like this: your hit chance is %(Aim-Defense) but I thought that Crit and Dodge were rolled separately, i.e. you have X% chance to roll a crit- if so, upgrade damage 1 ...
by Devon_v
Sat Feb 18, 2017 6:51 pm
Forum: Long War 2
Topic: Rulers / Alien Hunter DLC missing?
Replies: 34
Views: 43479

Re: Rulers / Alien Hunter DLC missing?

I'm doing as many packages mission as possible and I'm noticing that i'm getting lots of -rescue vip- mission(or extract vip, same thing?). Also I remember that during my first vanilla campaign, I met the berserker queen right during a vip rescue mission. Could it be that I might met it during one ...
by Devon_v
Sat Feb 18, 2017 5:14 am
Forum: Long War 2: Strategy
Topic: How to find alien facilities?
Replies: 17
Views: 28069

Re: How to find alien facilities?

As far as I know Intel activity by a haven in the region can also find the faclity.
by Devon_v
Sat Feb 18, 2017 5:11 am
Forum: Long War 2: Strategy
Topic: alien mecs/micro missiles/viper poison - intended design?
Replies: 3
Views: 5978

Re: alien mecs/micro missiles/viper poison - intended design?

Yeah, Xwynns noticed it in his Let's Play. Any MEC can fire with unlimited range and no LoS required.
by Devon_v
Sat Feb 18, 2017 4:54 am
Forum: Long War 2
Topic: Dodge/Graze Rework Proposal
Replies: 12
Views: 15639

Re: Dodge/Graze Rework Proposal

If you're thinking of Vanilla dodge, it's already changed in Long War. Dodge and Crit oppose each other just like Aim and Defense do. A good Crit score already negates Dodge. What you may be seeing is the Graze Band, which is a new mechanic. If you hit or miss within 10 of the target number, the att...
by Devon_v
Sat Feb 18, 2017 1:39 am
Forum: Long War 2
Topic: Rulers / Alien Hunter DLC missing?
Replies: 34
Views: 43479

Re: Rulers / Alien Hunter DLC missing?

Now I fully get it. So basically it's not a bug anyway right? It's just me and others being unlucky and not getting packages that lead to rulers. Is there a list of all the pois gainable through the packages? The packages are the only way you get any of them as far as I know. I'm doing as many pack...
by Devon_v
Sat Feb 18, 2017 1:38 am
Forum: Long War 2
Topic: Has anyone seen an Alien Ruler since 1.1 was released?
Replies: 19
Views: 25702

Re: Has anyone seen an Alien Ruler since 1.1 was released?

The Lost Towers is a great and easy mission though, totally worth running some troops through. Depends when you get into it, in my experience. I definitely wouldn't try it with a four-man team in vanilla, but if you're into predators and mag armour it's pretty easy. Long War though. As soon as you ...
by Devon_v
Wed Feb 15, 2017 9:25 pm
Forum: Long War 2
Topic: Double Biggest Booms perk?
Replies: 5
Views: 9048

Re: Double Biggest Booms perk?

Commander's Choice?

It's not supposed to be able to happen, no idea how the game will proc it.

Safest move is to take something else at that rank.
by Devon_v
Wed Feb 15, 2017 9:23 pm
Forum: Long War 2
Topic: Has anyone seen an Alien Ruler since 1.1 was released?
Replies: 19
Views: 25702

Re: Has anyone seen an Alien Ruler since 1.1 was released?

Viper King showed up in a mission just before 1.1, got away, and haven't seen him (or any other rulers) since. It was a big scare too, because I had no idea that inactive DLC, but still installed, will cause the rulers to show up (and it's pretty awful in my opinion). It's counterintuitive, but whe...
by Devon_v
Wed Feb 15, 2017 9:14 pm
Forum: Long War 2
Topic: Close combat assaults and sword shinobis seem useless
Replies: 26
Views: 40372

Re: Close combat assaults and sword shinobis seem useless

Like I've said before, everyone has dissed the assault since the dawning days of LW1. but theyre some of my best and most used troops. :lol: I maintained a stable of Assaults. Their only job was to pwn EXALT. Damn did they pwn EXALT. :) I like LW2 Assaults even more so. You use them to breach build...
by Devon_v
Wed Feb 15, 2017 9:08 pm
Forum: Long War 2
Topic: Close combat assaults and sword shinobis seem useless
Replies: 26
Views: 40372

Re: Close combat assaults and sword shinobis seem useless

Shinobi are hilarious on retaliations. If you get the classic terror mission, just run around in concealment triggering all the civs and leave. If you get the 8-turn defend, spend the first turn or two activating all the civs, then Fleche the drops. As long as your guys are decently spread out every...
by Devon_v
Wed Feb 15, 2017 8:50 pm
Forum: Long War 2: Strategy
Topic: What should I do different if Advent strength 3 instead of 2 or 1
Replies: 16
Views: 23608

Re: What should I do different if Advent strength 3 instead of 2 or 1

Doesn't global Advent strength increase as well ? So in theory by waiting you risk that Advent will get more troops everywhere ? You don't wait, you act elsewhere. Once you locate the network tower or regional complex you can make noise in other regions and come back for them later. So far i have n...
by Devon_v
Wed Feb 15, 2017 2:55 am
Forum: Long War 2: Strategy
Topic: Im not quiet understanding technicals
Replies: 16
Views: 20863

Re: Im not quiet understanding technicals

E.X.O. suit, Javalin Rockets, Shinobi spotter and you can crack two major pods and still have the flamer shots for mop up on later turns. I bring two on major missions for four cover-demolishing, pod crushing shots. Rangers can mop up easily after that.