Search found 96 matches

by wei270
Thu Feb 16, 2017 9:07 am
Forum: Long War 2: Bug Reports
Topic: BUG with duplicate hacking reward ( different from the upcoming change in 1.2 maybe?)
Replies: 2
Views: 4459

BUG with duplicate hacking reward ( different from the upcoming change in 1.2 maybe?)

long war ver 1.1 playing on steam with the loot icon mod and more maps any time on a retrieve item mission if the mission objective and lamppost tower happen to give the same hacking reward for example if both tower and objective give a small cashes of supply, and you success at both, after the miss...
by wei270
Thu Feb 16, 2017 2:30 am
Forum: Long War 2
Topic: ACW Scientist lower chance of shaken soldier?
Replies: 1
Views: 3818

Re: ACW Scientist lower chance of shaken soldier?

interesting observation
by wei270
Wed Feb 15, 2017 1:51 am
Forum: Long War 2: Strategy
Topic: Im not quiet understanding technicals
Replies: 16
Views: 20870

Re: Im not quiet understanding technicals

rocket still have better cover destruction then grenadiers unless fully upgraded, and flamer can set an larger area on fire which is more power control mechanism then a damage mechanism. where the grenadiers is really good because they can just chill in the back and lob grenade and have extra airdro...
by wei270
Tue Feb 14, 2017 11:59 pm
Forum: Long War 2
Topic: gunner combative
Replies: 1
Views: 3888

gunner combative

does gunner combative parry faceless aoe swip or viper bind?
by wei270
Tue Feb 14, 2017 9:01 pm
Forum: Long War 2
Topic: Is Skull-mining still in the game
Replies: 5
Views: 8218

Re: Is Skull-mining still in the game

thank you
by wei270
Tue Feb 14, 2017 9:00 pm
Forum: Long War 2
Topic: Suggested fix to supply raid, troop column, HQ 0% infiltration abuse
Replies: 116
Views: 131580

Re: Suggested fix to supply raid, troop column, HQ 0% infiltration abuse

would it be less work to just put a reduction on all resources based reward in relation to on infiltration percentage?
by wei270
Tue Feb 14, 2017 8:55 pm
Forum: Long War 2: Strategy
Topic: Laboratories are they worth it?
Replies: 3
Views: 7383

Re: Laboratories are they worth it?

agree. the relation you should look at how much your scientist cost you, price goes up as time passes. vs how much power and lab upgrade cost you. i don;t want to go in to math here but first 3 month where scientist is cheaper especially in lower difficult go to buy scienctist. if you have the money...
by wei270
Tue Feb 14, 2017 8:47 pm
Forum: Long War 2
Topic: ;_: My Intel rebels are incompetents.
Replies: 7
Views: 14607

Re: ;_: My Intel rebels are incompetents.

and watch out with those faceless if said 2 of those 9 are faceless you actually only have 6 guys on intel
by wei270
Tue Feb 14, 2017 12:29 pm
Forum: Long War 2
Topic: Feedback from my playthroughs
Replies: 18
Views: 22913

Re: Feedback from my playthroughs

yeah people do do it in iron man but to a far lesser extent then those without iron man. where in non iron man you are hitting almost every single one of them. but i do agree the more body = more reward thing is a bit of problem. maybe we can just lower the reward by percentile from the mission rela...
by wei270
Tue Feb 14, 2017 12:26 pm
Forum: Long War 2: Strategy
Topic: Snap Shot?
Replies: 33
Views: 39043

Re: Snap Shot?

Wait, precision shot ignores the snap shot penalty?
nop it doesn't, unless you don't move. i think what he mean is that with snap shot you can more easy move your self in to a flanking position where then precision shot is more deadly.
by wei270
Tue Feb 14, 2017 11:58 am
Forum: Long War 2
Topic: Persistent game questions/concerns.
Replies: 1
Views: 3719

Re: Persistent game questions/concerns.

i read some where the supply cap is 50% which is not that bad
by wei270
Tue Feb 14, 2017 11:55 am
Forum: Long War 2
Topic: Regional Attract Attention?
Replies: 3
Views: 5543

Re: Regional Attract Attention?

yeah you can hit their reinforcements, and you can pull their units away from other parts of the world, and liberating a region removes 5 advent strength, so if a region is below that and you want to liberate it, garbing attention is a good thing.
by wei270
Tue Feb 14, 2017 9:50 am
Forum: Long War 2
Topic: Feedback from my playthroughs
Replies: 18
Views: 22913

Re: Feedback from my playthroughs

ok i think like they said those stealth mission and 0% infiltration supply raids that seems easy is because of our ability to safe and load. when you play on iron man it is a difference story, as unlucky random factors can get your team killed, and losing your best team is a risk you simply can't no...
by wei270
Tue Feb 14, 2017 9:36 am
Forum: Long War 2
Topic: Is Skull-mining still in the game
Replies: 5
Views: 8218

Re: Is Skull-mining still in the game

so when do you get it lol, does it require robotics research?
by wei270
Tue Feb 14, 2017 9:34 am
Forum: Long War 2: Strategy
Topic: Whats your plans?
Replies: 9
Views: 14103

Re: Whats your plans?

1. Well for me the goal for the first 3 month is to control advent strength, you can't win the game like that but it lets you have a easier time if advent global strength is not as high. This can work because you have the best int gathering in your starting region which means you can find those adve...
by wei270
Tue Feb 14, 2017 9:06 am
Forum: Long War 2
Topic: Is Skull-mining still in the game
Replies: 5
Views: 8218

Is Skull-mining still in the game

on the ufopaedia it said Skull-mining should be available right after you finish the skulljacking project, but it didn't appear for me, so i was wondering if the +25 hacking bonus from skull mining is stilling in the game
by wei270
Mon Feb 13, 2017 9:03 pm
Forum: Long War 2
Topic: Skip soldier rescue missions?
Replies: 2
Views: 5321

Re: Skip soldier rescue missions?

yeah i think captured solider go back to the pool of available soldiers, so not only will you get another chance but also they may just show up randomly as you get poi lol
by wei270
Mon Feb 13, 2017 10:06 am
Forum: Long War 2
Topic: LW2 needs more "middle class" missions
Replies: 112
Views: 130084

Re: LW2 needs more "middle class" missions

i think the best benefit from the smaller squad is the fact that you have a much lower infiltration time. why don't we then make a small change in the infiltration time so that the first 3 guy you take have a slight higher infiltration time that diminishes as you increase squad size to 6 or 7 so ess...
by wei270
Mon Feb 13, 2017 6:34 am
Forum: Long War 2: Strategy
Topic: Shinobi Builds
Replies: 17
Views: 29130

Re: Shinobi Builds

i actually find flaking shot build very effective in small fights because with concealment you get two shadow strike flank on a enemy that pretty much is gonna guarantee a crit, and if you have serial you can make sure you can clear that pod in one turn. so i take them primary for 4 man team mission...
by wei270
Mon Feb 13, 2017 6:24 am
Forum: Long War 2
Topic: Patch 1.2 To-Hit Changes
Replies: 9
Views: 14304

Re: Patch 1.2 To-Hit Changes

the upcoming patch will not change anything for the case you presented because 1. you didn't have 100 crit 2. enemy don't have 100 dodge i think what the patch try to prevent is said you have 150% to crit and you roll a 35 when you have 65 aim(game roll use inverse like during hacking for some reaso...
by wei270
Sun Feb 12, 2017 5:42 am
Forum: Long War 2
Topic: Liberation 3 Enemy Resistance
Replies: 5
Views: 7935

Re: Liberation 3 Enemy Resistance

happen to me too how ever mine at 190% infil got me from supposed very light to light so it was still do able and the region stregth never changed
by wei270
Sat Feb 11, 2017 8:29 pm
Forum: Long War 2: Strategy
Topic: Advent chests?
Replies: 2
Views: 5311

Re: Advent chests?

but i don't know about weapons mods in the chest maybe we can make them like the smash and grab missions where we can get resources from those chest as well.
by wei270
Sat Feb 11, 2017 8:27 pm
Forum: Long War 2: Strategy
Topic: Formidable: Ever Worth the Tradeoff
Replies: 10
Views: 16284

Re: Formidable: Ever Worth the Tradeoff

i agree with the op the only one i ever take formidable is with my electro assaults and no one else
by wei270
Sat Feb 11, 2017 8:26 pm
Forum: Long War 2
Topic: [suggestion]IEDs
Replies: 12
Views: 18551

Re: [suggestion]IEDs

could just replace the middle talent tree with IEDs lets be real here does anyone here level up the middle tree for those guys lol
by wei270
Sat Feb 11, 2017 8:24 pm
Forum: Long War 2
Topic: Reworking the Technical
Replies: 19
Views: 24796

Re: Reworking the Technical

i fine exo suit technical with smg actualy very good, especially if you give them aid protocol call they are very good now with the flamer rework. and the rocket as emergency. the problem i do see with them is that i never touch the middle talent tree never ever it is either left or right or most co...