Search found 47 matches

by Sparky79
Fri Aug 18, 2017 1:34 pm
Forum: Long War 2
Topic: The bias of Not Created Equally
Replies: 8
Views: 13920

Re: The bias of Not Created Equally

Are psi and hack included in the pool? Because that would kinda suck.
Hack is useful to only specialists and somewhat to shinobi, and psi is only to ... psi.
Maybe those two should be in a separate pool?
by Sparky79
Fri Aug 18, 2017 1:18 pm
Forum: Long War 2
Topic: Rapid holotargeting and SMG?
Replies: 7
Views: 12148

Rapid holotargeting and SMG?

So yeah. This is an old thing for me. I like the idea of sharpshooters with smgs. It started even back in vanilla with gunslinger sharpshooters were I disliked having a sniper rifle on a soldier that doesnt use it much. Not to mention that the climbing/jumping animation with sniper rifle hanging fro...
by Sparky79
Tue Jun 20, 2017 8:38 am
Forum: Long War 2
Topic: Secondary weapon choice
Replies: 7
Views: 13425

Secondary weapon choice

So this is half joking, half serious kinda thing ... have you considered giving us an option of not equipping secondary weapons in return for +1 mobility? :) I ask because in the last play-through I used: -gunners knife once -snipers holotargeting - only a few times when experimenting with holotarge...
by Sparky79
Tue Jun 20, 2017 8:23 am
Forum: Long War 2
Topic: tactical vest vs Statis Vests
Replies: 5
Views: 12309

Re: tactical vest vs Statis Vests

I am kinda with Dwarfling on this but more. :D Hazmat all the way. :) Its HP boost is 3 which is pretty good (Hellweave is 5 and stasis is 4), it makes you immune to poison, fire and acid which means you dont have to worry about viper AOE poison or running through stuff. If you get a psi with bastio...
by Sparky79
Tue Jun 20, 2017 7:32 am
Forum: Long War 2
Topic: Extraction zone - bug or intended?
Replies: 3
Views: 7047

Re: Extraction zone - bug or intended?

Cool.
Well thanks for clearing things up for me. :)
by Sparky79
Sat Jun 17, 2017 6:24 pm
Forum: Long War 2
Topic: Armor Suit Questions
Replies: 2
Views: 4966

Re: Armor Suit Questions

Lets see from the top: 1) the heavy slot lets you mount a heavy weapon (default shredder cannon - you can build others as you research them) and on technical it gives you either +1 rocket or +2 flame thrower charges 2) it does not affect mobility. Only light armour (spider and wraith) do 3) shieldwa...
by Sparky79
Sat Jun 17, 2017 6:10 pm
Forum: Long War 2
Topic: Extraction zone - bug or intended?
Replies: 3
Views: 7047

Extraction zone - bug or intended?

So I am unsure if this is a bug or not but sometimes the extraction zone is in the same place as the landing zone. I didnt mind this so much until I did the Forge as that is not a small map and running back all the way from the mission objective, one of my team carrying the objective, and reinforcem...
by Sparky79
Sat Jun 17, 2017 10:15 am
Forum: Long War 2
Topic: Fire control and lightning reflexes
Replies: 4
Views: 7061

Re: Fire control and lightning reflexes

Yeah. Thanks for the help anyway mate. :)
by Sparky79
Fri Jun 16, 2017 3:05 pm
Forum: Long War 2
Topic: Fire control and lightning reflexes
Replies: 4
Views: 7061

Re: Fire control and lightning reflexes

Yes, fire control sets a chance to hit threshold for shooting and if two other units shot at lightning reflex unit it will fire, but if that hasnt "used up" its lightning reflexes - will fire control prevent fire? Or will it see the lightning reflex unit as 0% hit chance and not bother sho...
by Sparky79
Fri Jun 16, 2017 12:28 pm
Forum: Long War 2
Topic: Fire control and lightning reflexes
Replies: 4
Views: 7061

Fire control and lightning reflexes

I looked around and someone else also asked this question but it wasnt answered - does Fire control PCS prevent firing on units with lightning reflexes?
by Sparky79
Fri Jun 16, 2017 9:20 am
Forum: Long War 2
Topic: Which missions you avoid?
Replies: 2
Views: 7035

Which missions you avoid?

As the topic says:
for me the two I almost always avoid are:
-sabotage advent monument - have to kill everyone on map and dont even get material so I just skip it
-ambush supplies - the timer on it is always so low (2 days max so far) that its swarming even after boosting infiltration

What about you?
by Sparky79
Fri Jun 02, 2017 11:54 am
Forum: Long War 2
Topic: Water and Stun Gun
Replies: 1
Views: 3835

Re: Water and Stun Gun

... 650 hours played and I never noticed water ...
I should really learn to pay more attention. :lol:
by Sparky79
Mon May 22, 2017 11:34 am
Forum: Long War 2
Topic: Smash and grab question
Replies: 4
Views: 6831

Re: Smash and grab question

Yeah, I know. Thanks again.
by Sparky79
Mon May 22, 2017 10:40 am
Forum: Long War 2
Topic: Smash and grab question
Replies: 4
Views: 6831

Re: Smash and grab question

Ah, good to know. I will keep sending 6 man squads at least then. :)
Thanks for the info.
by Sparky79
Mon May 22, 2017 9:39 am
Forum: Long War 2
Topic: Smash and grab question
Replies: 4
Views: 6831

Smash and grab question

So its just a small question about the number of crates.
I did a few S&G missions and got 4 or 5 crates - is that the full range? Just to know how many soldiers I need at least.
by Sparky79
Wed May 17, 2017 9:01 am
Forum: Long War 2
Topic: Psi Ops still suck?
Replies: 208
Views: 5818102

Re: Psi Ops still suck?

The whole prerequisites is a terrible idea. Look at this: Fortres goes against Soul steal. Now at its base its already a bit of a difficult choice as it gives immunities vs healing/ablative. BUT if you choose Soul Steal you cant get: Bastion (which makes sense), Fuse or Stasis shield. And seeing how...
by Sparky79
Tue May 16, 2017 11:15 pm
Forum: Long War 2
Topic: Is UFOpaedia wrong?
Replies: 7
Views: 11033

Re: Is UFOpaedia wrong?

Ahhh, dont get me wrong. I am not raging or anything. :lol: Just not loving that medical protocol comes so late and is "competing" with trojan while at the same time the corporal choices are ... well ... kinda trash. I would take graze on sentinel specialist but both field surgeon and inte...
by Sparky79
Tue May 16, 2017 12:06 pm
Forum: Long War 2
Topic: Is UFOpaedia wrong?
Replies: 7
Views: 11033

Re: Is UFOpaedia wrong?

Well ... that sucks ... :cry:
Not sure I like the specialist tree in 1.3.
And it looks like my pistol shinobi will no longer work ...
Thanks for the help guys.
by Sparky79
Tue May 16, 2017 11:55 am
Forum: Long War 2
Topic: Is UFOpaedia wrong?
Replies: 7
Views: 11033

Is UFOpaedia wrong?

As I dont have access to the game for a few days i have been checking out ufopaedia and forums for info on 1.3. One thing that confuses me is that I found the specialist abilities on ufopaedia (http://www.ufopaedia.org/index.php/Specialist_(LW2) ) to say that field surgeon is at corporal (sharing wi...
by Sparky79
Mon May 15, 2017 5:53 pm
Forum: Long War 2
Topic: Pistol shinobi in 1.3
Replies: 0
Views: 2703

Pistol shinobi in 1.3

Hi guys. So I would try this myself but I am on the road and cant get to my PC for the rest of the week. Hope you can give me some info. The pistol shinobi ... in 1.2. they could take implacable which triggers on kill and that worked great with pistols - you could do a faceoff and if you got a singl...
by Sparky79
Sun May 14, 2017 11:35 am
Forum: Long War 2
Topic: Suggestion classes
Replies: 14
Views: 18627

Re: Suggestion classes

Meh, the only "problems" I have with the classes are: -sharpshooters can only equip sniper rifles. If they could use SMGs they would be a great holo-target + officer combo. -shinobi ... I would have prefered a different name. Oh noes - what a game breaker. :D I kinda agree with gunners and...
by Sparky79
Sun Apr 02, 2017 9:06 pm
Forum: Long War 2
Topic: Questions for Pavonis on mods
Replies: 2
Views: 5376

Questions for Pavonis on mods

Hi. Big fan of your work but there was a question thats been bugging me so I made an account. I know that you can make mods for anything you want in the game but what is the opinion of you guys on: -Rifles for all? Cause kinda sucks that snipers and gunners cant use rifles and SMGs -whats your opino...