Search found 32 matches
- Mon Feb 27, 2017 9:34 am
- Forum: Long War 2
- Topic: What determines when Faceless appear on a regular mission?
- Replies: 17
- Views: 20908
Re: What determines when Faceless appear on a regular mission?
Also, if they're quickly becoming your new Favored Enemy, you can always take some battle scanners for your scout to toss into crowds of civilians. If there are any faceless in there, they'll be revealed, and if they don't have line of sight on any of your guys, they'll just stand there next to thei...
- Mon Feb 27, 2017 9:27 am
- Forum: Long War 2
- Topic: Technical final soldier ability
- Replies: 12
- Views: 16632
Re: Technical final soldier ability
For your Technicals that are true firebugs, you'll really enjoy Firestorm. There's literally nothing else in the game like running up to the middle of a group of enemies, spinning around with the flamethrower to set everyone and everything within 8 tiles on fire, and then running back to the safety ...
- Sun Feb 26, 2017 11:41 am
- Forum: Long War 2
- Topic: What determines when Faceless appear on a regular mission?
- Replies: 17
- Views: 20908
Re: What determines when Faceless appear on a regular mission?
I've gone on a mission before, in a city center, that I'm pretty sure was some kind of faceless "trap". I think it was 9 or 10 civilians turned into goop monsters while I was trying to work my way to the objective, and I'm pretty sure this was *before* I got the dark event that puts facele...
- Wed Feb 22, 2017 1:32 am
- Forum: Long War 2
- Topic: [General Feedback] Strategic layer and class balance
- Replies: 71
- Views: 85056
Re: [General Feedback] Strategic layer and class balance
Don't know what the Flamerthrower's chances for setting fires are, but it should approach what the Incendiary Grenades do. Incendiary Grenade is 100% as far as I can tell, which by the time you get them means that they're far more reliable than Flamethrowers. An incendiary grenade fired by a decent...
- Tue Feb 21, 2017 10:48 pm
- Forum: Long War 2
- Topic: [QoL Suggestion] Not-Faceless-Marker
- Replies: 13
- Views: 19088
Re: [QoL Suggestion] Not-Faceless-Marker
Wait, can a Faceless be a haven soldier that helps you kill another Faceless? Don't think so. What better way to cement your cover than to help your enemies kill another spy? Also, I'm pretty sure that those faceless in the rendezvous don't leave your haven if they're not actually revealed to be fa...
- Sun Feb 12, 2017 12:25 am
- Forum: Long War 2: Bug Reports
- Topic: Network Tower: Hacking tower stuns MEC, hacking MEC repeats tower cutscene and stuns everything on the map again
- Replies: 1
- Views: 3896
Network Tower: Hacking tower stuns MEC, hacking MEC repeats tower cutscene and stuns everything on the map again
1) The version of Long War you are playing. 1.1 2) The platform you are playing on. PC 3) What other XCOM2 mods you are playing with. Unsorted (7): Capnbubs Accessories Pack CapnbubsAccessoriesPack 618977388 Evac All EvacAll 618669868 Long War 2 LW_Overhaul 844674609 LW2 Tactical Suppressors LW2Tact...
- Tue Feb 07, 2017 2:25 am
- Forum: Long War 2: Bug Reports
- Topic: XCOM2 freeze (no crash to desktop), Avenger defense mission
- Replies: 0
- Views: 3720
XCOM2 freeze (no crash to desktop), Avenger defense mission
1) The version of Long War you are playing. v1.1 2) The platform you are playing on. PC 3) What other XCOM2 mods you are playing with. See link to files download 4) The circumstances of the bug or precise steps to produce it. Many many turns in, nearly all of the enemies on the map cleared, still ne...