Search found 193 matches

by Goumindong
Thu Feb 02, 2017 12:37 am
Forum: Long War 2
Topic: New and Improved Dark Events Thread
Replies: 111
Views: 136284

New and Improved Dark Events Thread

This thread has been OK'd by Johhnylump It is a continuation of the prior thread, to discuss dark events, their implementation, and the effects on the game... without getting snippy at commentators. It's a fair point, but the logical extreme of resolving that issue is a fully scripted campaign, whic...
by Goumindong
Wed Feb 01, 2017 11:44 pm
Forum: Long War 2: Strategy
Topic: What does "Unhindered Operations" mean exactly?
Replies: 5
Views: 13380

Re: What does "Unhindered Operations" mean exactly?

trihero wrote:It means you can go on doing what you were doing before with no penalty.

I think there might be some delay (2 weeks) before they can do the same retaliation again, according to xwynns who has inside information.
what is the penalty?
by Goumindong
Wed Feb 01, 2017 10:53 pm
Forum: Long War 2
Topic: Shens Last Gift doesnt appear
Replies: 15
Views: 19710

Re: Shens Last Gift doesnt appear

I don't understand do you guys actually like Sparks that much? They don't seem that great to me (except you know, their main gun is strong as hell now.) Resistance to crits + 30 base defense + Aid protocol(minimum 20 defense) means that you have an up armored unit with effective heavy cover (or bet...
by Goumindong
Wed Feb 01, 2017 2:42 am
Forum: Long War 2: Strategy
Topic: Sapper/needle grenades, heat/tandem, combat engineer/full kit
Replies: 51
Views: 62289

Re: Sapper/needle grenades, heat/tandem, combat engineer/full kit

Sapper/needle grenades: Heat/tandem: Combat engineer versus/full kit: The solution depends mainly on how many explosive focused grenadiers you're expecting to bring, and what you're expected to do with them. The fewer grenadiers you're bringing the more you want to move towards Sapper/Heat/and (cou...
by Goumindong
Mon Jan 30, 2017 10:52 pm
Forum: Long War 2
Topic: (Friendly Consideration) Replace [+ Health] on Armors with [+ Armor] and [- Mobility]
Replies: 21
Views: 25558

Re: (Friendly Consideration) Replace [+ Health] on Armors with [+ Armor] and [- Mobility]

in the context of an entire mission for the 8 damage, spread randomly around targets that may or may not need it. Compared to 1 HP that almost certainly will, at some point, save that units life. In general you're going to get hit probably 1-3 times per (serious) mission, on average. Sometimes more....
by Goumindong
Mon Jan 30, 2017 10:10 pm
Forum: Long War 2
Topic: (Friendly Consideration) Replace [+ Health] on Armors with [+ Armor] and [- Mobility]
Replies: 21
Views: 25558

Re: (Friendly Consideration) Replace [+ Health] on Armors with [+ Armor] and [- Mobility]

Not... Really? I mean you either have something that works 100% on chance, or you have something that works 100% of the time. Formidable will get more use. Formidable requires you to get hit. It's only 100% to use if you're planning to get hit on every mission, or multiple times. Whereas with Bring...
by Goumindong
Sat Jan 28, 2017 7:36 am
Forum: Long War 2: Bug Reports
Topic: Ridiculous amounts of Reinforcements on next mission after securing region.
Replies: 6
Views: 9082

Re: Ridiculous amounts of Reinforcements on next mission after securing region.

Just managed to take out the Regional HQ in West Africa, and had a workstation hack mission immediately following... ended up getting three reinforcement drops starting around turn 7, and coming in EVERY turn following. pretty sure securing a region is supposed to do the direct opposite. When you s...
by Goumindong
Sat Jan 28, 2017 7:22 am
Forum: Long War 2
Topic: Aliens getting free shots
Replies: 36
Views: 46804

Re: Aliens getting free shots

Do you play on easy? Its disabled on easy. 2) Pod runs into player during aliens' turn. Pod breaks formation, dives for cover. That's one move, and since it's the aliens' turn, they shoot with their second move. Just like normal. You are counting this different from Goumindong. He counts it like th...
by Goumindong
Sat Jan 28, 2017 6:57 am
Forum: Long War 2
Topic: Are enemies psychic?
Replies: 9
Views: 13122

Re: Are enemies psychic?

I'm not sure if this is a long war thing or a vanilla thing but evidently enemies know the exact position of my troops all the time. I'm not talking about "enemies moving towards us during concealment" feature btw. My problem is that for example; i have 2 soldiers behind a train and on th...
by Goumindong
Sat Jan 28, 2017 12:18 am
Forum: Long War 2
Topic: Aliens getting free shots
Replies: 36
Views: 46804

Re: Aliens getting free shots

1) They patrol into you. This is a movement 2) They take their spread movement to head to cover. This is a second movement 3) sometimes they shoot at you. This is a third action . I have yet experience this even once. Bug report time? Do you play on easy? Its disabled on easy. Otherwise i don't kno...
by Goumindong
Sat Jan 28, 2017 12:15 am
Forum: Long War 2: Strategy
Topic: Any success with overwatch perks
Replies: 23
Views: 29010

Re: Any success with overwatch perks

mattprice516 wrote:I believe OW in XCOM 2 does have a to-hit penalty. Just not when firing from concealment.
It seems i was wrong. Even then the OW is quite valuable once you get >1 shot. I was considering the value of not shooting at a covered target.
by Goumindong
Fri Jan 27, 2017 11:52 pm
Forum: Long War 2
Topic: Aliens getting free shots
Replies: 36
Views: 46804

Re: Aliens getting free shots

They can not shoot at you with those actions unless they have either seen corpses or heard things that you did. All they can do is defensive stuff if they just walk into you without being on alert. I don't think they do it nearly enough on Legend. Immaterial. They still get three actions. It still ...
by Goumindong
Fri Jan 27, 2017 10:58 pm
Forum: Long War 201
Topic: Long War 2 Console Commands
Replies: 35
Views: 225763

Re: Long War 2 Console Commands

Worth noting that the "givescientist" and "giveengineer" commands only spawn one engineer or scientist. The "number" is the "quality" of the engineer from 1 to 10. Not sure what the baseline quality is but you will get one if you enter the text with no modifie...
by Goumindong
Fri Jan 27, 2017 10:56 pm
Forum: Long War 2
Topic: Aliens getting free shots
Replies: 36
Views: 46804

Re: Aliens getting free shots

In a sense yes. And maybe if aliens were restricted in their initial movement. But otherwise what happens is that 1) They patrol into you. This is a movement 2) They take their spread movement to head to cover. This is a second movement 3) sometimes they shoot at you. This is a third action. This is...
by Goumindong
Fri Jan 27, 2017 10:30 pm
Forum: Long War 2: Strategy
Topic: Any success with overwatch perks
Replies: 23
Views: 29010

Re: Any success with overwatch perks

You have so many high ranking soldiers you can afford to put rapid reaction rangers in havens? At what point in the game is this? No. But i will. My experience with the ever-vigilant failing the ranger was from testing. Edit: The easiest way to force reaction fire is to either A: Flank the unit you...
by Goumindong
Fri Jan 27, 2017 10:15 pm
Forum: Long War 201
Topic: "Find A Lead" Mission Explanation
Replies: 18
Views: 71395

Re: "Find A Lead" Mission Explaination

- Any Find A Lead (FAL) mission with " Intel Package " as a reward is either a POI or a Facility lead (you need these to discover the Alien Research Facilities and Blacksite). Given Intel is a resource earned and spent through missions, I feel like "Intel Package" could have a b...
by Goumindong
Fri Jan 27, 2017 10:12 pm
Forum: Long War 2: Strategy
Topic: Any success with overwatch perks
Replies: 23
Views: 29010

Re: Any success with overwatch perks

trihero wrote:You have so many high ranking soldiers you can afford to put rapid reaction rangers in havens? At what point in the game is this?
No. But i will.

My experience with the ever-vigilant failing the ranger was from testing.
by Goumindong
Fri Jan 27, 2017 10:09 am
Forum: Long War 2: Strategy
Topic: Any success with overwatch perks
Replies: 23
Views: 29010

Re: Any success with overwatch perks

Like Gunner, Specialist, Ranger going heavy on the reaction fire perks? I'm trying to see the silver lining but I find that if you are aiming for the late game when the enemy gets really crazy hp units, you don't want to be relying on reaction shots on those. I could maybe see a use for a gunner th...
by Goumindong
Fri Jan 27, 2017 7:06 am
Forum: Long War 2
Topic: Does hacking break concealment?
Replies: 14
Views: 25309

Re: Does hacking break concealment?

yes
by Goumindong
Fri Jan 27, 2017 6:13 am
Forum: Long War 2
Topic: Balance: gunner secondary, chameleon suit
Replies: 51
Views: 66955

Re: Balance: gunner secondary, chameleon suit

On the knife, you guys are mirroring internal discussions we had on it. We thought about ammo packs, but in the end, it wasn't that interesting to me; it's just a tech-based upgrade path for the LMG (basically like the Psi Amp, but applied to the primary weapon), and between all the other ways you ...
by Goumindong
Fri Jan 27, 2017 5:57 am
Forum: Long War 2: Strategy
Topic: What is a lead? How does one get a lead?
Replies: 10
Views: 13674

Re: What is a lead? How does one get a lead?

deacon already has a big handy post on exactly this topic; http://www.pavonisinteractive.com/phpBB3/viewtopic.php?f=20&t=23754 Oh my god its terrible "This first mission will not have a label, so you will not know that it is the beginning of the Liberation Chain until you complete it"...
by Goumindong
Fri Jan 27, 2017 1:25 am
Forum: Long War 2
Topic: Snap Shot perk suggestion
Replies: 11
Views: 18426

Re: Snap Shot perk suggestion

Cloista wrote:I was under the impression that Serial still refunded both AP on kills with the sniper rifle?
Yes but not cooldowns

Anyway. I think that the implementation you want isn't possible with how weapons work. But not sure
by Goumindong
Fri Jan 27, 2017 12:58 am
Forum: Long War 2: Strategy
Topic: What is a lead? How does one get a lead?
Replies: 10
Views: 13674

What is a lead? How does one get a lead?

OK. So on my previous game i got a "lead" pretty early. But got bogged down in "liberating a region" because i had started in Asia. (and decided to restart) But i don't actually know how this occurred. At my current game its July 17. I've run probably 30 missions and more or less...
by Goumindong
Fri Jan 27, 2017 12:04 am
Forum: Long War 2
Topic: Snap Shot perk suggestion
Replies: 11
Views: 18426

Re: Snap Shot perk suggestion

Its not a bad idea, if its possible.

But ideally it would have to have a 0 turn cooldown. Otherwise its not usable with serial, (which i believe was the intention)
by Goumindong
Thu Jan 26, 2017 10:52 pm
Forum: Long War 2: Strategy
Topic: Should we ever fight missions where we can't get any infiltration?
Replies: 13
Views: 17493

Re: Should we ever fight missions where we can't get any infiltration?

I would LOVE to see a video of what a Swarming Supply Raid looks like. So we know how much to prepare. Also, don't grenadiers have a finite number of grenades. I've got to imagine that once you run out, you're pretty much screwed. Yes but they get 4 to 5 each and you can eventually get 2-3 more wit...