Search found 54 matches

by Jeckhyl
Sun Feb 12, 2017 9:53 am
Forum: Long War 2
Topic: When Is 1.2 Out Roughly?
Replies: 27
Views: 56485

Re: When Is 1.2 Out Roughly?

Olin wrote:Rookies are expenable, especially later on. Good for one man suicide missions (kill VIP).
:o do you know I never though about that ?
by Jeckhyl
Sun Feb 05, 2017 3:06 pm
Forum: Long War 2
Topic: Reinforcement spam has completely ruined LW2 for me
Replies: 80
Views: 147851

Re: Reinforcement spam has completely ruined LW2 for me

Randal Miser wrote:Image

Image
Completely off subject : do you use some graphical mod ? These screenshots are very nice, but seem to be a lot more colorful than wath I have in game.
by Jeckhyl
Sun Feb 05, 2017 12:18 pm
Forum: Long War 2
Topic: How to activate "Bronzeman"?
Replies: 5
Views: 9254

Re: How to activate "Bronzeman"?

I take the risk to kill some rookies but do you know when 1.2 will be released ? I'm waiting eagerly this patch for the Bronzeman fix :).
by Jeckhyl
Sun Feb 05, 2017 10:39 am
Forum: Long War 2
Topic: LW on PS4 ?
Replies: 3
Views: 7395

Re: LW on PS4 ?

Thank you.
by Jeckhyl
Sun Feb 05, 2017 9:54 am
Forum: Long War 2
Topic: LW on PS4 ?
Replies: 3
Views: 7395

LW on PS4 ?

Hello Pavonis,

I have a friend - he's not really a friend, in fact, he is PS4 user, you understand, we can say he has no soul. I'm ashamed to know him. He disgusts me.

Well... He is asking me if you plan to release your mod on PS4, in a near or far future.

Thank you :).
by Jeckhyl
Sat Feb 04, 2017 6:31 am
Forum: Long War 2
Topic: Difficulty jumps
Replies: 12
Views: 16782

Re: Difficulty jumps

So i started a third campaign, this time on Veteran. Now it is true i learned a lot about the mechanics of the game with the previous two attempts, yes. But omg, the difficulty level is so much lower. It does not seem like 20% lower, or 25% lower, or 30. It seems like over 50%. Maybe a lot over. I ...
by Jeckhyl
Wed Feb 01, 2017 10:01 pm
Forum: Long War 2: Bug Reports
Topic: No pickup bleeding out.
Replies: 6
Views: 11812

Re: No pickup bleeding out.

Last time I had that bug (in vanilla game) I remember I had moved all my soldiers further for fight, and the corpse was out of line of sight ; when I came back to pick it I saw it on the ground but couldn't pick it. Maybe the game delete this object when you go too far away ?
by Jeckhyl
Mon Jan 30, 2017 8:44 pm
Forum: Long War 2
Topic: UPDATE: Long War 2 Patch 1.1 is now available
Replies: 219
Views: 305579

Re: UPDATE: Long War 2 Patch 1.1 is now available

Plysh wrote:Changing the second line to true makes the "restart mission" button appear, but nothing happens when I click it.
Same thing here (at least in the first mission - didn't check later in the campaign).
by Jeckhyl
Mon Jan 30, 2017 7:04 pm
Forum: Long War 2
Topic: Can't find variable for Bronzeman
Replies: 1
Views: 3517

Re: Can't find variable for Bronzeman

OK I found the solution. The XComGameCore.ini I needed is not the one in My Documents, but in the workshop file. F:\Steam\steamapps\workshop\content\268500\844674609\Config I let the solution here if somebody has the same problem, feel free to delete the thread if you think I'm the only dumb user in...
by Jeckhyl
Mon Jan 30, 2017 6:41 pm
Forum: Long War 2
Topic: Can't find variable for Bronzeman
Replies: 1
Views: 3517

Can't find variable for Bronzeman

Install is completely fresh for patch 1.1. I had deleted all .ini files. From newly downladed game+LW mod, launched a very first game, and left. Then I went into my documents/my games/xcom2/xcomgame/config/XComGameCore.ini and tryed to locate the variables given by Amineri. Can you please give use t...
by Jeckhyl
Mon Jan 30, 2017 5:51 pm
Forum: Long War 2
Topic: UPDATE: Long War 2 Patch 1.1 is now available
Replies: 219
Views: 305579

Re: UPDATE: Long War 2 Patch 1.1 is now available

Hello,

Is there a place where I can see the version of Long War I'm running, or a line of code to type to get the version ?

Thank you.
by Jeckhyl
Mon Jan 30, 2017 3:03 pm
Forum: Forum Matters
Topic: Request : a "Developpers' unread post" button in the forum's functions
Replies: 5
Views: 26519

Re: Request : a "Developpers' unread post" button in the forum's functions

Only example I've ever seen is Blizzard's official forums have a "next blue post" button at the top of threads (blue posts being Blizz devs). But I have no idea how their forum backend compares to phpBB. Unfortunately the only forum I read with this magic button is very dead - IIRC it was...
by Jeckhyl
Sat Jan 28, 2017 7:54 pm
Forum: Long War 2
Topic: UPDATE: Long War 2 Patch 1.1 is now available
Replies: 219
Views: 305579

Re: UPDATE: Long War 2 Patch 1.1 is now available

Can you please give use the location of the cheat co... errr the feature Bronzeman in the ini ? File is XComGameCore.ini EnableRestartMissionButtonInNonIronman=true EnableRestartMissionButtonInIronman=false The default is that it is enabled in non-Ironman campaigns, but disabled in Ironman. Thank y...
by Jeckhyl
Sat Jan 28, 2017 7:33 pm
Forum: Long War 2
Topic: UPDATE: Long War 2 Patch 1.1 is now available
Replies: 219
Views: 305579

Re: UPDATE: Long War 2 Patch 1.1 is now available

Can you please give use the location of the cheat co... errr the feature Bronzeman in the ini ?
by Jeckhyl
Fri Jan 27, 2017 8:37 pm
Forum: Long War 2
Topic: Crowdsourcing translations #2: Sedate + Sniper help - GOOD TO GO
Replies: 31
Views: 39671

Re: Crowdsourcing translations #2: Sedate + Sniper help

Sorry JL. Re-edited my Local Text for Korean, thanks to Kordolius' little comment. For some reason, default KOR Localization uses multiple terms for a single status, and managed to dig up a better phrasing You are welcome. I edited mine a bit, because the best french equivalent of "Sedate"...
by Jeckhyl
Thu Jan 26, 2017 7:18 am
Forum: Forum Matters
Topic: Request : a "Developpers' unread post" button in the forum's functions
Replies: 5
Views: 26519

Request : a "Developpers' unread post" button in the forum's functions

... because discussions between players can be really interesting, but what I really care for are the posts written by the devs.
by Jeckhyl
Mon Jan 23, 2017 7:02 pm
Forum: Long War 2
Topic: Would be nice if you could carry stunned troops
Replies: 24
Views: 31815

Re: Would be nice if you could carry stunned troops

I'm all in favor, but it's not a trivial thing to put in place. Would it be any easier to put in the ability to carry any soldier, stunned or not? LowMobilitySolider1: 'I'm not gonna make it tot he evac! Just a few steps short!' HigherMobilitySoldier2(Standing next to Solider1): 'Not if I have anyt...
by Jeckhyl
Sun Jan 22, 2017 11:35 am
Forum: Long War 2
Topic: Crowdsourcing translations: Shaped Charges
Replies: 31
Views: 38435

Re: Crowdsourcing translations: Shaped Charges

About the french translation, Xmarkthespot's one is less literal but sounds a little more military. It sounds better too ("de l'environnement" instead of "environnementaux") even if the two sentences are correct.
by Jeckhyl
Thu Jan 19, 2017 9:54 pm
Forum: Long War 2: Bug Reports
Topic: Typo ("Resistence")
Replies: 5
Views: 9495

Re: Typo ("Resistence")

Idem in "The Recruit Job" archive you got one "the resistence" occurence ; and "they will enter the pool of potenital recruits"

(I guess they are intentional typos made to see if we read the archives)
by Jeckhyl
Thu Jan 19, 2017 4:20 pm
Forum: Long War 2
Topic: Long War 2 released for PC!
Replies: 23
Views: 27486

Re: Long War 2 released for PC!

MaybeRobot wrote:My computer died days before LW2 was announced....still not fixed...the universe hates me
It's really too bad : just played the very first campaign mission and it's really nice.

:twisted:
by Jeckhyl
Thu Jan 19, 2017 3:42 pm
Forum: Long War 2
Topic: Long War 2 released for PC!
Replies: 23
Views: 27486

Re: Long War 2 released for PC!

My wife will hate you. You know that.
by Jeckhyl
Thu Jan 19, 2017 2:18 pm
Forum: Long War 2
Topic: Changes to the tactical layer
Replies: 71
Views: 129451

Re: Changes to the tactical layer

Ah OK I understand better now. Thank you.
by Jeckhyl
Thu Jan 19, 2017 1:08 pm
Forum: Long War 2
Topic: Changes to the tactical layer
Replies: 71
Views: 129451

Re: Changes to the tactical layer

I suppose there is a duration available, before we decide to start an infiltration. Will we see this window ? Will we say "Holy Sectoid ! The window to start an infiltration in India is closing tomorrow, I HAVE to launch Operation Lumpkin Lover in Canada even if I'd rather have waited five more...
by Jeckhyl
Mon Jan 16, 2017 8:39 pm
Forum: Long War 2
Topic: Will we still be able to respec our soldiers via AWC?
Replies: 5
Views: 10121

Re: Will we still be able to respec our soldiers via AWC?

So there is something not to tell !

Can't wait :).
by Jeckhyl
Mon Jan 16, 2017 7:00 pm
Forum: Long War 2
Topic: Will we still be able to respec our soldiers via AWC?
Replies: 5
Views: 10121

Re: Will we still be able to respec our soldiers via AWC?

Concerning the AWC, will it give extra skill to all soldiers (retroactive AWC mod), only soldiers who could receive the skill after the AWC creation (vanilla) or maybe no soldier at all (you are no fond of this mecanism) ?