Search found 54 matches

by Jeckhyl
Sat Jan 14, 2017 3:56 pm
Forum: Long War 2
Topic: Interface/QoL features
Replies: 11
Views: 27041

Re: Interface/QoL features

Do you think you could give us a list of aproved external mods (I mean the ones YOU use, I don't ask for a complete Steam's Workshop review !) whith LW2 release ?
by Jeckhyl
Wed Jan 11, 2017 10:04 pm
Forum: Long War 2
Topic: Long War 2 feature announce: Coil weapons
Replies: 63
Views: 89785

Re: Long War 2 feature announce: Coil weapons

I can't wait to stea.... "Steady Weapon" some coil sniper rifles? :) By the way, will it make a return? It was really nice sometimes to have a preparation move available. Steady Weapon is a base Sharpshooter skill in the LW Perk Pack - and an optionnal skill for some other classes too. BU...
by Jeckhyl
Wed Jan 11, 2017 9:02 am
Forum: Long War 2
Topic: Long War 2 feature announce: Coil weapons
Replies: 63
Views: 89785

Re: Long War 2 feature announce: Coil weapons

johnnylump wrote:but our art team needs to eat
Are you sure you chose the right work :D ?
by Jeckhyl
Tue Jan 10, 2017 10:32 pm
Forum: Long War 2
Topic: Long War 2 feature announce: Coil weapons
Replies: 63
Views: 89785

Re: Long War 2 feature announce: Coil weapons

Individual weapons (and maybe maybe not armour) has the potential to add a lot of extra busywork if you rotate squads a lot. Do you guys have any plans for auto equipping mechanics or some other way of mitigating this? Maybe not. With the "Clear weapons" button, you can unequit your favor...