Search found 265 matches

by mattprice516
Wed Jan 25, 2017 3:52 am
Forum: Long War 2: Strategy
Topic: Strategies for determining which regions contain spies
Replies: 17
Views: 22999

Re: Strategies for determining which regions contain spies

#2 is faceless missions are GOOD for you. Not only do they combat the curse of the faceless thieves, but the mission itself rewards you corpses and loot and is pretty darn easy even as time goes on. Combat curse + gain loot? Why the hell not. Just for folks who haven't experienced it, in my "f...
by mattprice516
Wed Jan 25, 2017 3:48 am
Forum: Long War 2
Topic: Do Soldiers get stat bonuses with some Abilties
Replies: 3
Views: 5873

Re: Do Soldiers get stat bonuses with some Abilties

IIRC Will to Survive grants a bit of Will along with the ability... and Combatives (Gunner knife perk) gives a bit of Dodge. Those are the only stat bonus perks I recall.

Besides Combat Fitness ofc which gives you a bit of every stat.
by mattprice516
Wed Jan 25, 2017 3:41 am
Forum: Long War 2: Strategy
Topic: LW Basics: Use Intel Acceleration!
Replies: 21
Views: 27563

Re: LW Basics: Use Intel Acceleration!

Ah - looks like this is base-game functionality that was removed from all difficulties in LW2 besides Rookie. Sorry, it's been a really long time since I played Vanilla. It IS supposed to cost Supplies in LW2 though. Hrm... are y'all that're seeing this playing on Rookie? If so, only 1 bug here. If ...
by mattprice516
Tue Jan 24, 2017 8:49 pm
Forum: Long War 2: Strategy
Topic: Strategies for determining which regions contain spies
Replies: 17
Views: 22999

Re: Strategies for determining which regions contain spies

Sorry, I meant losses of supplies at the end of the month. Rebels won't die.. without you knowing about it and having a chance to stop it, at least.
by mattprice516
Tue Jan 24, 2017 8:48 pm
Forum: Long War 2: Strategy
Topic: What should I do different if Advent strength 3 instead of 2 or 1
Replies: 16
Views: 23937

Re: What should I do different if Advent strength 3 instead of 2 or 1

Advent strength directly influences the "Alien Activity" level on missions (aka the number and difficulty of enemies). Basically, the higher that is, the harder it is to do missions there. You are also more likely to be attacked.
by mattprice516
Tue Jan 24, 2017 6:22 pm
Forum: Long War 2: Strategy
Topic: Strategies for determining which regions contain spies
Replies: 17
Views: 22999

Re: Strategies for determining which regions contain spies

Once I liberate a region and Recruit up to 13 rebels I generally station an engineer. If I see losses, put a soldier there for a month and repeat. Scientist advisers are for your super active regions where you're looking for liberation missions (which are very hard to find) or just lots of regular m...
by mattprice516
Tue Jan 24, 2017 5:57 pm
Forum: Long War 2
Topic: [Resolved] Blacked out ability icons.
Replies: 7
Views: 14745

Re: [Resolved] Blacked out ability icons.

LW2's version: Free action green 1 action doesn't end turn white 1 action ends turn blue/cyan 2 actions ends turn yellow Objective gold/orange It's a bit more muted than the ability colors mod. Personal preferences as to which you want to use, though the ability colors mod could cause bugs from conf...
by mattprice516
Tue Jan 24, 2017 5:54 pm
Forum: Long War 2: Strategy
Topic: LW Basics: Use Intel Acceleration!
Replies: 21
Views: 27563

Re: LW Basics: Use Intel Acceleration!

I have looked myself and it isn't in my game, unless it's cleverly hidden.

Can you post a screenshot showing where the button is?
by mattprice516
Tue Jan 24, 2017 5:52 pm
Forum: Long War 2
Topic: UPDATE: Long War 2 Patch 1.1 is now available
Replies: 219
Views: 308198

Re: Pending Changelist for 1.1 (NOT RELEASED)

No, this will never, ever get fixed. Wouldn't changing the name make sense then? If i understand correctly it's an issue with the engine thinking "center" is a keyword to center the text. If so another name would solve the issue. Or just use proper English - "centre" (technicall...
by mattprice516
Tue Jan 24, 2017 3:29 pm
Forum: Long War 2
Topic: ADVENT soldiers have hidden +aim if shooting at soldiers in cover?
Replies: 5
Views: 9315

Re: ADVENT soldiers have hidden +aim if shooting at soldiers in cover?

Did that soldier by any chance have negative dodge? IIRC a soldier with negative dodge in LW2 can roll to "dodge the wrong way" (which does basically the same thing as a crit, upgrades result) so you could have a graze rolled and then both a negative dodge and a crit. Or it could be a bug,...
by mattprice516
Tue Jan 24, 2017 4:26 am
Forum: Long War 2
Topic: UPDATE: Long War 2 Patch 1.1 is now available
Replies: 219
Views: 308198

Re: Pending Changelist for 1.1 (NOT RELEASED)

3, More Love for Spark? Did you see the 5 ablative armor, increased aim growth, and SPARK rifle damage, aim, and ammo buffs? :) Wow, the fabled patch again - looks great! However: - Strip gear buttons in UILoadout will not strip units in the current squad. So I did never use the squad feature till ...
by mattprice516
Tue Jan 24, 2017 2:28 am
Forum: Long War 2: Strategy
Topic: Managing Advent strength in a region?
Replies: 5
Views: 13561

Re: Managing Advent strength in a region?

Completing a supply raid or troop column will destroy 1 global legion, yes. Liberating a region also destroys quite a few legions.
by mattprice516
Tue Jan 24, 2017 2:20 am
Forum: Long War 2
Topic: Workshop/Labratory in LW2
Replies: 6
Views: 12374

Re: Workshop/Labratory in LW2

Yes, but workshop also provides 1 power (instead of costing power).

Labs give you slots to staff scientists to make research even faster than it is with the scientist alone.
by mattprice516
Tue Jan 24, 2017 2:19 am
Forum: Long War 2
Topic: Losing supplies to a mysterious...
Replies: 20
Views: 29247

Re: Losing supplies to a mysterious...

Aaaand another faceless related question: If I kill a faceless on a retaliation mission, is that the same faceless thats stealing ma moneyz? Is killing faceless on retaliations an alternative avenue of getting rid of them? If yes i killed yet another on my home region! This would make 3 in 2.5 mont...
by mattprice516
Tue Jan 24, 2017 12:21 am
Forum: Long War 2
Topic: Advent Troopers not using special abilities.
Replies: 9
Views: 11805

Re: Advent Troopers not using special abilities.

I've seen Rocketeers shoot....

You don't want to. :shock:
by mattprice516
Tue Jan 24, 2017 12:19 am
Forum: Long War 2
Topic: Haven Advisors and Grazing Fire Questions
Replies: 5
Views: 9945

Re: Haven Advisors and Grazing Fire Questions

I was playing LW 2 and had some questions about mechanics. 1. Do haven Advisors give a static bonus to the respective area, or only increase the effectiveness of other recruits. IE does an engineer assigned just grant extra supply even if no supply missions assigned. 2. Are the spy's that steal mon...
by mattprice516
Tue Jan 24, 2017 12:15 am
Forum: Long War 2
Topic: I don't like timers maybe idk
Replies: 14
Views: 19284

Re: I don't like timers maybe idk

I agree with shockmaster on true concealment, it lets you camp until the ayys move away. Maybe timers should tick down slower in concealment but definitely not that much slower. That would be kinda fascinating - a True Concealment-lite that made timers tick down 1 per turn while concealed but 2 per...
by mattprice516
Mon Jan 23, 2017 7:23 pm
Forum: Long War 2: Strategy
Topic: Need some help with Assault and Ranger classes
Replies: 12
Views: 18124

Re: Need some help with Assault and Ranger classes

Assaults: Best in the game at "I need this specific thing to die RIGHT NOW" due to the "run n gun" and "rapid fire" and "I have a shotgun" combo. If you're still using Kevlar by the time you have Mag, I might recommend researching better armor though. Arc thro...
by mattprice516
Mon Jan 23, 2017 7:17 pm
Forum: Long War 2: Strategy
Topic: Defence Stat
Replies: 8
Views: 13439

Re: Defence Stat

He would probably LOVE the free Officer perk "Commisar" in XCOM 2 then. :)
by mattprice516
Mon Jan 23, 2017 7:14 pm
Forum: Long War 2
Topic: So many questions: ANY KND OF MANUAL
Replies: 9
Views: 12601

Re: So many questions: ANY KND OF MANUAL

Items in LW2 have weight, so you're going to have some seriously slow soldiers unless you also mod out the weight penalty for utility items.
by mattprice516
Mon Jan 23, 2017 7:12 pm
Forum: Long War 2
Topic: Losing supplies to a mysterious...
Replies: 20
Views: 29247

Re: Losing supplies to a mysterious...

Infiltrators in the current build steal a set number of supplies per day they're in the Haven. This is changing to a % in patch 1.1. Should help with those issues where they steal literally all of your supplies when you only have a few rebels on supply - though the flipside is that they'll actually ...
by mattprice516
Sun Jan 22, 2017 9:41 pm
Forum: Long War 2
Topic: [Resolved] Blacked out ability icons.
Replies: 7
Views: 14745

Re: [Resolved] Blacked out ability icons.

LW2 incorporates its own version of Cost Based Ability Colors, just FYI. Not sure what combining them would do.
by mattprice516
Sun Jan 22, 2017 9:39 pm
Forum: Long War 2
Topic: Feedback for the "firing on activation" mechanic
Replies: 11
Views: 15463

Re: Feedback for the "firing on activation" mechanic

Yeah I had that the other day. Poor, poor Gunner.
by mattprice516
Sun Jan 22, 2017 9:35 pm
Forum: Long War 2
Topic: Losing supplies to a mysterious...
Replies: 20
Views: 29247

Re: Losing supplies to a myterious...

Progress should not be lost when you switch someone out, but you are also not making any progress when there's no soldier there... if that makes sense.