Search found 340 matches

by 8wayz
Mon Oct 09, 2017 6:04 am
Forum: Long War 2
Topic: Chryssalid Queen poison damage
Replies: 14
Views: 29719

Re: Chryssalid Queen poison damage

A couple of tips how you may prevent it: From mid-campaign you will need to equip your assaults to take and survive all kinds of nasty damage. As such, Hazmat vest (immune to acid, fire and poison and grants extra HP) and Chitin Plating (reduces melee damage by 50% ) are a must against Chrysalids an...
by 8wayz
Sun Oct 08, 2017 5:05 am
Forum: Long War 2
Topic: Back to LW2
Replies: 10
Views: 16655

Re: Back to LW2

Do you refer to "Vanitas vanitatum et omnia vanitas" perchance ? The photobooth is just a quality-of-life feature. There were already players doing Let's plays the old-fashioned way, by writing and posting screenshots. Up to War of the Chosen the integrated Steam screenshot feature was use...
by 8wayz
Wed Sep 27, 2017 6:12 am
Forum: Long War 2
Topic: Some strange things
Replies: 9
Views: 14233

Re: Some strange things

Keep in mind that if you initiate missions at low infiltration, the mission should get a boost to its Force level concerning the level and type of aliens that you can see. I have done low infiltration missions in March on Commander and have seen Mutons there. From what I gather you have under-infilt...
by 8wayz
Tue Sep 26, 2017 1:10 pm
Forum: Long War 2
Topic: Crippling RNG, no agency.
Replies: 54
Views: 75239

Re: Crippling RNG, no agency.

@Phaseless I admit that you were right from the start - it really depends on which difficulty you are playing on how you view the graze band. On Commander and Legendary where the aliens get huge advantages in stats and numbers, that extra RNG feels at times like the aliens are cheating. I can only a...
by 8wayz
Tue Sep 26, 2017 9:13 am
Forum: Long War 2
Topic: Rapid Response + Vigilance = are you serious?!
Replies: 17
Views: 30344

Re: Rapid Response + Vigilance = are you serious?!

What I find amusing is that his nickname of choice is Noober but he plays on Legend.

I tip my hat to you good sir. :)
by 8wayz
Tue Sep 26, 2017 8:53 am
Forum: Long War 2
Topic: Crippling RNG, no agency.
Replies: 54
Views: 75239

Re: Crippling RNG, no agency.

There is a difference between some RNG and double RNG. With the Graze Band you have two RNG rolls per attack. As shown, you will roll more times than the aliens due to their superior HP, Defense, Dodge and numbers. So you will get a lot more grazes and misses than the aliens will get against you. On...
by 8wayz
Tue Sep 26, 2017 8:22 am
Forum: Long War 2
Topic: Crippling RNG, no agency.
Replies: 54
Views: 75239

Re: Crippling RNG, no agency.

@ Phaseless Dodge and the graze band are designed to affect you despite your playing style. You can graze a Viper choking one of your soldiers with no cover. You can graze or miss all your Sniper shots (with 100+ Aim soldier/s) against an advent sergeant/lieutenant/general. The AI can crit your sold...
by 8wayz
Mon Sep 25, 2017 11:36 pm
Forum: Long War 2
Topic: Psi Gate Activity?
Replies: 6
Views: 11289

Re: Psi Gate Activity?

Nope, it should be the same grade of mission as HQ assault - expect a lot of enemies there. :)
by 8wayz
Mon Sep 25, 2017 11:11 pm
Forum: Long War 2
Topic: WotC is literally impossible to lose??
Replies: 32
Views: 90817

Re: WotC is literally impossible to lose??

@ClodRaker Yep, if you leave at least 3 alien facilities at all times on the map you are guaranteed at least 1 Sabotage mission per month. They are balanced in that they have a high chance of ambush and do not destroy the facility, so you are only slowing their progress. You will still have to do th...
by 8wayz
Mon Sep 25, 2017 10:57 pm
Forum: Long War 2
Topic: Crippling RNG, no agency.
Replies: 54
Views: 75239

Re: Crippling RNG, no agency.

You should really either make a video of your next Gatecrasher or provide us with a save game. :) That sounds epic in more ways than one. Concerning the graze band - The mechanic by itself is great. Its integration and balancing in Long War 2 however makes it heavily favour the AI. - Your soldiers c...
by 8wayz
Mon Sep 25, 2017 10:25 pm
Forum: Long War 2
Topic: WotC is literally impossible to lose??
Replies: 32
Views: 90817

Re: WotC is literally impossible to lose??

@ JulianSkies What month and trust level are you currently with the Skirmishers ? I think that order does appear on all campaigns, but it is randomized when exactly. I did not get it right away in my current campaign for example. @ LordYanaek The Blacksite in Long War 2 is a particularly sore point ...
by 8wayz
Mon Sep 25, 2017 6:42 pm
Forum: Long War 2
Topic: WotC is literally impossible to lose??
Replies: 32
Views: 90817

Re: WotC is literally impossible to lose??

@LordYanaek There is nothing random in Avatar progress management in War of the Chosen. To illustrate it: - The Sabotage Covert ops becomes available for one of the resistance factions at the beginning of a month. To appear there needs to be an Advent facility with 2+ pips in one of the regions mana...
by 8wayz
Mon Sep 25, 2017 6:22 pm
Forum: Long War 2
Topic: Crippling RNG, no agency.
Replies: 54
Views: 75239

Re: Crippling RNG, no agency.

Can you provide us with a save game ? Advent hitting on all of their shots does sound worrying.
by 8wayz
Mon Sep 25, 2017 7:11 am
Forum: Long War 2
Topic: Crippling RNG, no agency.
Replies: 54
Views: 75239

Re: Crippling RNG, no agency.

What you are seeing is just pure RNG. In the original Xcom 2 there are safety checks built in to ensure that you will get a break if you could not hit for a few shots and be spared a shot when you had already been hit (depending on the difficulty setting of course). Long War 1 and 2 remove all safet...
by 8wayz
Sun Sep 24, 2017 2:38 pm
Forum: Long War 2
Topic: Muton counter-attack - bug or intended
Replies: 9
Views: 16304

Re: Muton counter-attack - bug or intended

@ mudhut79 Burning does not disable all special abilities. From the wiki: Burning Burn applies a two turn damage over time and lockout of most abilities. Burning enemies will take 1-3 damage twice. They can not perform ranged attacks or use most special abilities, but can still do melee attacks. I c...
by 8wayz
Sun Sep 24, 2017 2:17 pm
Forum: Long War 2
Topic: Haven Advisor not helped by Field Surgeon on Squad Specialist
Replies: 1
Views: 3755

Re: Haven Advisor not helped by Field Surgeon on Squad Specialist

Should be working as intended. The specialists were on the squad you have sent, the Liaison soldier and the fighters were on a separate squad. All per squad abilities only work for the soldiers on that squad, not on the map itself. I think War of the Chosen introduces a slight change to that mechani...
by 8wayz
Fri Sep 22, 2017 7:01 am
Forum: Long War 2
Topic: Muton counter-attack - bug or intended
Replies: 9
Views: 16304

Re: Muton counter-attack - bug or intended

The counter-attack does not count as mêlée "attack" but a mêlée special ability, in the same vein as Bladestorm. You will need something that counters special abilities, like the Disorientated status (via Flashbang grenade for example). That said, in Long War 2 the Counter attack itself sh...
by 8wayz
Mon Sep 18, 2017 7:42 am
Forum: Long War 2
Topic: Second Wave Options
Replies: 9
Views: 18962

Re: Second Wave Options

I have yet to see a UFO hunter in my War of the Chosen campaign. So I am not sure how often do they appear. ;) I can definitely see an option that plays with the Lost, but not removing them completely or putting them on every single mission. For example "Stalkers in the night" - Lost swarm...
by 8wayz
Mon Sep 18, 2017 6:35 am
Forum: Long War 2
Topic: Second Wave Options
Replies: 9
Views: 18962

Re: Second Wave Options

Some of the options are kind of redundant. Unclear skies - The Avenger defence mission is no longer triggered by a UFO hunter, but by a Chosen reaching full Knowledge about you. Hence this option will have no effect whatsoever. Cyber Warfare - This is already done by the Chosen and their preferred m...
by 8wayz
Mon Sep 18, 2017 5:20 am
Forum: Long War 2
Topic: My Long War of the Chosen ideas
Replies: 30
Views: 49853

Re: My Long War of the Chosen ideas

Well, it is not random at all if you pay attention to what is happening during the mission. For example the Reaper can only take a shot or two during the whole mission, but takes a lot of fatigue due to revealing pods. It is actually the second most fatigue soldier, after the one who took most of th...
by 8wayz
Sat Sep 16, 2017 4:02 pm
Forum: Long War 2
Topic: XCOM 2 expansion + Long War 2: (11/7/17 UPDATE: See announcement thread)
Replies: 260
Views: 1005424

Re: XCOM 2 expansion + Long War 2: Nothing to announce

Can you please provide a link to that mod?
by 8wayz
Fri Sep 15, 2017 4:35 pm
Forum: Long War 2
Topic: HP Dodge & Defense
Replies: 13
Views: 20654

Re: HP Dodge & Defense

You can simply mod the .ini file where the NCE parameters are defined. That way you can set the minimum values for each stat more to your liking.

The current balance in NCE makes so you get weaker soldiers that die easily.

Do you know where the NCE parameters are in the .ini files?
by 8wayz
Fri Sep 15, 2017 7:24 am
Forum: Long War 2
Topic: If we'll get LW for WoTC, can we have (much) less concealment in it?
Replies: 31
Views: 58833

Re: If we'll get LW for WoTC, can we have (much) less concealment in it?

I haven't used it in a while, and possibly it was changed with the new patch. I will give it a go tonight and get back to you.

The idea behind it was to sneak into buildings when the doors have all been bolted down by guards. :)
by 8wayz
Fri Sep 15, 2017 6:24 am
Forum: Long War 2
Topic: If we'll get LW for WoTC, can we have (much) less concealment in it?
Replies: 31
Views: 58833

Re: If we'll get LW for WoTC, can we have (much) less concealment in it?

@Greslin Have you played any of the hack/get to the objective/save prisoner missions in War of the Chosen ? They have changed the pod placement so all entrances to the building are covered by a pod (usually there are 2, so 2 different pods) and you can not even sneak in with a Reaper. The pods never...
by 8wayz
Fri Sep 15, 2017 5:30 am
Forum: Long War 2
Topic: HP Dodge & Defense
Replies: 13
Views: 20654

Re: HP Dodge & Defense

Concerning the stats : HP is nice to have, but you will not get that many additional points of it, so in the end it might save you one or two times from certain death. Dodge on the other hand directly influences the Graze band. It can convert Hits to Grazes, and Grazes to Misses. If you combine it o...