http://steamcommunity.com/sharedfiles/f ... =644076161
this mod makes me want a more fleshed out alien allies mod even more. purely cause the mod linked in this post has some well bleh things like the ability to get aliens before you have even seen them.
Search found 105 matches
- Wed Nov 09, 2016 4:54 pm
- Forum: General Discussion
- Topic: [suggestions] mod concept friends in high places/true resistance
- Replies: 3
- Views: 8066
- Mon Aug 29, 2016 3:57 pm
- Forum: General Discussion
- Topic: [suggestions] mod concept friends in high places/true resistance
- Replies: 3
- Views: 8066
Re: [suggestions] mod concept friends in high places/true resistance
been a while sense I posted this idea, going to expand on friends in high places. AKA flesh out the idea abit. Friends in high places idea expansion ALIEN CAPTURE BREAK OUT CHANCE info: chance of an alien breaking out and damaging nearby rooms and killing crew. VIPPER breakout: 5%: 80% second kill: ...
- Mon Aug 29, 2016 3:44 pm
- Forum: Pavonis Interactive's standalone XCOM 2 mods
- Topic: LW Perk Pack perk tree balance (specific)
- Replies: 12
- Views: 29986
Re: LW Perk Pack perk tree balance (specific)
When would you ever need 20% better concealment? You can do the snipe tactics just fine with the regular concealment. Also doing factory with just one dude. Why? You're missing a ton of xp on that mission. that 20% concealment is a freaking lifesaver I can tell you that. I have a stealth built scou...
- Tue Jul 19, 2016 3:47 am
- Forum: Forum Matters
- Topic: SUggestion: anti spam bot
- Replies: 1
- Views: 24921
SUggestion: anti spam bot
Can we please get an anti spam bot program? only 1.5 pages are actually content the rest is this one bot.
- Thu Jul 14, 2016 6:23 am
- Forum: General Discussion
- Topic: [suggestions] mod concept friends in high places/true resistance
- Replies: 3
- Views: 8066
[suggestions] mod concept friends in high places/true resistance
First off sorry for spelling and grammar errors. CONCEPT ONE: friends in high places base idea: a resistance group has found a way to separate the aliens form the psi link that subconsciously controls them. The problem is it only works on one alien at a time and requires housing for said alien. adds...