Search found 54 matches
- Sat Jan 14, 2017 3:56 pm
- Forum: Long War 2
- Topic: Interface/QoL features
- Replies: 11
- Views: 27294
Re: Interface/QoL features
Do you think you could give us a list of aproved external mods (I mean the ones YOU use, I don't ask for a complete Steam's Workshop review !) whith LW2 release ?
- Wed Jan 11, 2017 10:04 pm
- Forum: Long War 2
- Topic: Long War 2 feature announce: Coil weapons
- Replies: 63
- Views: 92171
Re: Long War 2 feature announce: Coil weapons
I can't wait to stea.... "Steady Weapon" some coil sniper rifles? :) By the way, will it make a return? It was really nice sometimes to have a preparation move available. Steady Weapon is a base Sharpshooter skill in the LW Perk Pack - and an optionnal skill for some other classes too. BU...
- Wed Jan 11, 2017 9:02 am
- Forum: Long War 2
- Topic: Long War 2 feature announce: Coil weapons
- Replies: 63
- Views: 92171
Re: Long War 2 feature announce: Coil weapons
Are you sure you chose the right work ?johnnylump wrote:but our art team needs to eat
- Tue Jan 10, 2017 10:32 pm
- Forum: Long War 2
- Topic: Long War 2 feature announce: Coil weapons
- Replies: 63
- Views: 92171
Re: Long War 2 feature announce: Coil weapons
Individual weapons (and maybe maybe not armour) has the potential to add a lot of extra busywork if you rotate squads a lot. Do you guys have any plans for auto equipping mechanics or some other way of mitigating this? Maybe not. With the "Clear weapons" button, you can unequit your favor...